Changelog and Hercules radio fix.

Contributes-to: #782
This commit is contained in:
Simon Clark 2021-01-29 20:43:19 +00:00
parent 6099b664ac
commit 9c60140cec
2 changed files with 24 additions and 21 deletions

View File

@ -16,6 +16,7 @@ Saves from 2.3 are not compatible with 2.4.
* **[Cheat Menu]** Added ability to toggle base capture and frontline advance/retreat cheats. * **[Cheat Menu]** Added ability to toggle base capture and frontline advance/retreat cheats.
* **[Skynet]** Updated to 2.0.1. * **[Skynet]** Updated to 2.0.1.
* **[Skynet]** Point defenses are now configured to remain on to protect the site they accompany. * **[Skynet]** Point defenses are now configured to remain on to protect the site they accompany.
* **[Hercules]** Updated the Hercules Cargo list file.
* **[Balance]** Opfor now gains income using the same rules as the player, significantly increasing their income relative to the player for most campaigns. * **[Balance]** Opfor now gains income using the same rules as the player, significantly increasing their income relative to the player for most campaigns.
* **[Balance]** Units now retreat from captured bases when able. Units with no retreat path will be captured and sold. * **[Balance]** Units now retreat from captured bases when able. Units with no retreat path will be captured and sold.
* **[Economy]** FOBs generate only $10M per turn (previously $20M like airbases). * **[Economy]** FOBs generate only $10M per turn (previously $20M like airbases).
@ -38,11 +39,13 @@ Saves from 2.3 are not compatible with 2.4.
## Fixes ## Fixes
* **[Hercules]** Updated the default Hercules radio frequency.
* **[Economy]** Pending unit orders at captured bases will be refunded. * **[Economy]** Pending unit orders at captured bases will be refunded.
* **[UI]** Carrier group SAM threat rings now move with the carrier. * **[UI]** Carrier group SAM threat rings now move with the carrier.
* **[UI]** Base intel menu no longer compresses text, and is now scrollable. * **[UI]** Base intel menu no longer compresses text, and is now scrollable.
* **[UI]** Edit Flight window is now dynamically sized to adapt to the width of waypoint names, so they no longer get truncated. * **[UI]** Edit Flight window is now dynamically sized to adapt to the width of waypoint names, so they no longer get truncated.
* **[UI]** Create Flight comboboxes now stretch to adjust to the size of their contents. * **[UI]** Create Flight comboboxes now stretch to adjust to the size of their contents.
* **[Factions]** USA with C-130 faction now links to the required mod.
* **[Units]** J-11A is no longer spawned with empty loadout. * **[Units]** J-11A is no longer spawned with empty loadout.
* **[Units]** F-14B is no longer spawned with empty loadout for fighter sweep tasks. * **[Units]** F-14B is no longer spawned with empty loadout for fighter sweep tasks.
* **[Units]** Pyotr Velikiy cruiser has been removed for now as it's nearly unkillable. * **[Units]** Pyotr Velikiy cruiser has been removed for now as it's nearly unkillable.

View File

@ -132,31 +132,31 @@ class Hercules(PlaneType):
charge_total = 1680 charge_total = 1680
chaff_charge_size = 1 chaff_charge_size = 1
flare_charge_size = 1 flare_charge_size = 1
radio_frequency = 305 radio_frequency = 118
panel_radio = { panel_radio = {
1: { 1: {
"channels": { "channels": {
1: 305, 1: 118,
2: 264, 2: 119,
4: 256, 4: 121,
8: 257, 8: 125,
16: 261, 16: 133,
17: 261, 17: 134,
9: 255, 9: 126,
18: 251, 18: 135,
5: 254, 5: 122,
10: 262, 10: 127,
20: 266, 20: 143,
11: 259, 11: 128,
3: 265, 3: 120,
6: 250, 6: 123,
12: 268, 12: 129,
13: 269, 13: 130,
7: 270, 7: 124,
14: 260, 14: 131,
19: 253, 19: 136,
15: 263 15: 132
}, },
}, },
} }