diff --git a/game/theater/start_generator.py b/game/theater/start_generator.py index 95398aec..09e2c0c5 100644 --- a/game/theater/start_generator.py +++ b/game/theater/start_generator.py @@ -460,6 +460,7 @@ class BaseDefenseGenerator: group = generate_ewr_group(self.game, g, self.faction) if group is None: + logging.error(f"Could not generate EWR at {self.control_point}") return g.groups = [group] @@ -491,8 +492,11 @@ class BaseDefenseGenerator: for_airbase=True) group = generate_armor_group(self.faction_name, self.game, g) - if group is not None: - g.groups.append(group) + if group is None: + logging.error( + f"Could not generate garrison at {self.control_point}") + return + g.groups.append(group) self.control_point.base_defenses.append(g) def generate_sam(self) -> None: @@ -507,8 +511,10 @@ class BaseDefenseGenerator: position, self.control_point, for_airbase=True) group = generate_anti_air_group(self.game, g, self.faction) - if group is not None: - g.groups.append(group) + if group is None: + logging.error(f"Could not generate SAM at {self.control_point}") + return + g.groups.append(group) self.control_point.base_defenses.append(g) def generate_shorad(self) -> None: @@ -523,8 +529,11 @@ class BaseDefenseGenerator: position, self.control_point, for_airbase=True) group = generate_shorad_group(self.game, g, self.faction) - if group is not None: - g.groups.append(group) + if group is None: + logging.error( + f"Could not generate SHORAD group at {self.control_point}") + return + g.groups.append(group) self.control_point.base_defenses.append(g) @@ -630,8 +639,17 @@ class AirbaseGroundObjectGenerator(ControlPointGroundObjectGenerator): position, self.control_point, for_airbase=False) group = generate_anti_air_group(self.game, g, self.faction, filter_names) - if group is not None: - g.groups = [group] + if group is None: + location = f"{g.name} at {self.control_point}" + if filter_names is not None: + logging.warning( + "Could not generate SAM group for %s from types: %s", + location, ", ".join(filter_names) + ) + else: + logging.error("Could not generate SAM group for %s", location) + return + g.groups = [group] self.control_point.connected_objectives.append(g) def generate_missile_sites(self) -> None: