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https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Make some waypoint types undraggable.
None of these (takeoff, landing, divert, bullseye, precise target locations) can be usefully moved, so prevent it.
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@ -101,7 +101,7 @@ class FlightWaypointType(Enum):
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LANDING_POINT = 11 # Should land there
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TARGET_POINT = 12 # A target building or static object, position
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TARGET_GROUP_LOC = 13 # A target group approximate location
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TARGET_SHIP = 14 # A target ship known location
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TARGET_SHIP = 14 # Unused.
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CUSTOM = 15 # User waypoint (no specific behaviour)
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JOIN = 16
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SPLIT = 17
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@ -379,7 +379,9 @@ class WaypointJs(QObject):
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altitudeReferenceChanged = Signal()
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nameChanged = Signal()
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timingChanged = Signal()
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isTargetPointChanged = Signal()
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isTakeoffChanged = Signal()
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isLandingChanged = Signal()
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isDivertChanged = Signal()
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isBullseyeChanged = Signal()
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@ -438,10 +440,18 @@ class WaypointJs(QObject):
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return ""
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return f"{prefix} T+{timedelta(seconds=int(time.total_seconds()))}"
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@Property(bool, notify=isTargetPointChanged)
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def isTargetPoint(self) -> bool:
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return self.waypoint.waypoint_type is FlightWaypointType.TARGET_POINT
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@Property(bool, notify=isTakeoffChanged)
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def isTakeoff(self) -> bool:
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return self.waypoint.waypoint_type is FlightWaypointType.TAKEOFF
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@Property(bool, notify=isLandingChanged)
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def isLanding(self) -> bool:
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return self.waypoint.waypoint_type is FlightWaypointType.LANDING_POINT
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@Property(bool, notify=isDivertChanged)
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def isDivert(self) -> bool:
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return self.waypoint.waypoint_type is FlightWaypointType.DIVERT
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@ -615,7 +615,40 @@ class Waypoint {
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// We don't need a marker for the departure waypoint (and it's likely
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// coincident with the landing waypoint, so hard to see). We do want to draw
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// the path from it though.
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return !this.waypoint.isTakeoff;
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//
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// We also don't need the landing waypoint since we'll be drawing that path
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// as well and it's clear what it is, and only obscured the CP icon.
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//
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// The divert waypoint also obscures the CP. We don't draw the path to it,
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// but it can be seen in the flight settings page so it's not really a
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// problem to exclude it.
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//
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// Bullseye ought to be (but currently isn't) drawn *once* rather than as a
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// flight waypoint.
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return !(
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this.waypoint.isTakeoff ||
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this.waypoint.isLanding ||
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this.waypoint.isDivert ||
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this.waypoint.isBullseye
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);
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}
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draggable() {
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// Target *points* are the exact location of a unit, whereas the target area
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// is only the center of the objective. Allow moving the latter since its
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// exact location isn't very important.
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//
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// Landing, and divert should be changed in the flight settings UI, takeoff
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// cannot be changed because that's where the plane is.
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//
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// Moving the bullseye reference only makes it wrong.
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return !(
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this.waypoint.isTargetPoint ||
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this.waypoint.isTakeoff ||
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this.waypoint.isLanding ||
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this.waypoint.isDivert ||
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this.waypoint.isBullseye
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);
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}
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description(dragging) {
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@ -639,7 +672,7 @@ class Waypoint {
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makeMarker() {
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const zoom = map.getZoom();
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return L.marker(this.waypoint.position, { draggable: true })
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return L.marker(this.waypoint.position, { draggable: this.draggable() })
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.bindTooltip(this.description(), {
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permanent: zoom >= SHOW_WAYPOINT_INFO_AT_ZOOM,
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})
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