Add settings for scaling income.

This adds both player and enemy income multiplier options. Note that
previously the AI was only getting 75% of their income. I've changed
that to give them their full income by default since the player can now
influence it.
This commit is contained in:
Dan Albert
2020-12-05 18:06:57 -08:00
parent f1a2602cfd
commit bac47dad83
7 changed files with 95 additions and 60 deletions

View File

@@ -22,6 +22,8 @@ class Settings:
manpads: bool = True
cold_start: bool = False # Legacy parameter do not use
version: Optional[str] = None
player_income_multiplier: float = 1.0
enemy_income_multiplier: float = 1.0
# Performance oriented
perf_red_alert_state: bool = True