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Refactor the mod select changes, re-add accidentally deleted factions.
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@@ -54,7 +54,7 @@ class Event:
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@property
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def is_player_attacking(self) -> bool:
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return self.attacker_name == self.game.player_name
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return self.attacker_name == self.game.player_faction.name
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@property
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def tasks(self) -> List[Type[Task]]:
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