From c643adf57b3d8c9da61c53ce05b39cb015593fdf Mon Sep 17 00:00:00 2001 From: RndName Date: Mon, 13 Dec 2021 20:42:33 +0100 Subject: [PATCH] Fix empty convoy when transfer is not completable fixes #1553 --- changelog.md | 1 + game/transfers.py | 2 ++ 2 files changed, 3 insertions(+) diff --git a/changelog.md b/changelog.md index 93f71cd9..c6b9e2f5 100644 --- a/changelog.md +++ b/changelog.md @@ -13,6 +13,7 @@ Saves from 5.x are not compatible with 6.0. * **[Mission Generator]** Fixed incorrect radio specification for the AN/ARC-222. * **[Mission Generator]** Fixed mission scripting error when using a dedicated server. +* **[Mission Generator]** Fixed an issue where empty convoys lead to an index error when a point capture made a pending transfer of units not completable anymore. # 5.0.0 diff --git a/game/transfers.py b/game/transfers.py index 206d06fe..ee3d0a0f 100644 --- a/game/transfers.py +++ b/game/transfers.py @@ -700,6 +700,8 @@ class PendingTransfers: completable_transfers = [] for transfer in self.pending_transfers: if not transfer.is_completable(self.network_for(transfer.position)): + if transfer.transport: + self.cancel_transport(transfer.transport, transfer) transfer.disband() else: completable_transfers.append(transfer)