restore killed_ground_units as it is relied on to track scenery kills

This PR fixes a regression introduced in
https://github.com/dcs-liberation/dcs_liberation/pull/2792 where
refactoring meant that scenery deaths were not tracked correctly.

This PR has been tested by striking a scenery target and confirming that
it appears in state.json and is updated in Liberation. I've also
confirmed that ground units are tracked.
This commit is contained in:
zhexu14
2023-06-15 13:07:54 +10:00
committed by GitHub
parent 5815401e73
commit c74b603d81
3 changed files with 4 additions and 0 deletions

View File

@@ -10,6 +10,7 @@ unit_lost_events = {} -- killed units will be added via S_EVENT_UNIT_LOST
kill_events = {} -- killed units will be added via S_EVENT_KILL
base_capture_events = {}
destroyed_objects_positions = {} -- will be added via S_EVENT_DEAD event
killed_ground_units = {} -- keep track of static ground object deaths
mission_ended = false
local function ends_with(str, ending)
@@ -39,6 +40,7 @@ function write_state()
["kill_events"] = kill_events,
["mission_ended"] = mission_ended,
["destroyed_objects_positions"] = destroyed_objects_positions,
["killed_ground_units"] = killed_ground_units,
}
if not json then
local message = string.format("Unable to save DCS Liberation state to %s, JSON library is not loaded !", _debriefing_file_location)