Show parking capacities in air wing config.

This does show the theoretical parking use of full squadrons even when
the new rules are not enabled. Since limits can be enabled manually
later in the game, it's still useful information, even if it's a bit
misleading.

https://github.com/dcs-liberation/dcs_liberation/issues/2910
This commit is contained in:
Dan Albert
2023-05-31 01:09:10 -07:00
parent 56f93c76eb
commit cb61dfccc4
3 changed files with 112 additions and 16 deletions

View File

@@ -1,3 +1,4 @@
from collections import defaultdict
from typing import Iterable, Iterator, Optional
from PySide6.QtCore import (
@@ -150,6 +151,41 @@ class SquadronSizeSpinner(QSpinBox):
# return size
class AirWingConfigParkingTracker(QWidget):
allocation_changed = Signal()
def __init__(self, squadrons: Iterable[Squadron]) -> None:
super().__init__()
self.by_cp: dict[ControlPoint, set[Squadron]] = defaultdict(set)
for squadron in squadrons:
self.add_squadron(squadron)
def add_squadron(self, squadron: Squadron) -> None:
self.by_cp[squadron.location].add(squadron)
self.signal_change()
def remove_squadron(self, squadron: Squadron) -> None:
self.by_cp[squadron.location].remove(squadron)
self.signal_change()
def relocate_squadron(
self,
squadron: Squadron,
prior_location: ControlPoint,
new_location: ControlPoint,
) -> None:
self.by_cp[prior_location].remove(squadron)
self.by_cp[new_location].add(squadron)
squadron.relocate_to(new_location)
self.signal_change()
def used_parking_at(self, control_point: ControlPoint) -> int:
return sum(s.max_size for s in self.by_cp[control_point])
def signal_change(self) -> None:
self.allocation_changed.emit()
class SquadronConfigurationBox(QGroupBox):
remove_squadron_signal = Signal(Squadron)
@@ -158,11 +194,13 @@ class SquadronConfigurationBox(QGroupBox):
game: Game,
coalition: Coalition,
squadron: Squadron,
parking_tracker: AirWingConfigParkingTracker,
) -> None:
super().__init__()
self.game = game
self.coalition = coalition
self.squadron = squadron
self.parking_tracker = parking_tracker
columns = QHBoxLayout()
self.setLayout(columns)
@@ -200,6 +238,7 @@ class SquadronConfigurationBox(QGroupBox):
left_column.addLayout(size_column)
size_column.addWidget(QLabel("Max size:"))
self.max_size_selector = SquadronSizeSpinner(self.squadron.max_size, self)
self.max_size_selector.valueChanged.connect(self.update_max_size)
size_column.addWidget(self.max_size_selector)
task_column = QVBoxLayout()
@@ -214,8 +253,14 @@ class SquadronConfigurationBox(QGroupBox):
squadron.location,
squadron.aircraft,
)
self.base_selector.currentIndexChanged.connect(self.relocate_squadron)
left_column.addWidget(self.base_selector)
self.parking_label = QLabel()
self.update_parking_label()
self.parking_tracker.allocation_changed.connect(self.update_parking_label)
left_column.addWidget(self.parking_label)
if not squadron.player and squadron.aircraft.flyable:
player_label = QLabel("Player slots not available for opfor")
elif not squadron.aircraft.flyable:
@@ -266,9 +311,26 @@ class SquadronConfigurationBox(QGroupBox):
self.player_list.setText(
"<br />".join(p.name for p in self.claim_players_from_squadron())
)
self.update_parking_label()
finally:
self.blockSignals(old_state)
def update_parking_label(self) -> None:
self.parking_label.setText(
f"{self.parking_tracker.used_parking_at(self.squadron.location)}/"
f"{self.squadron.location.total_aircraft_parking}"
)
def update_max_size(self) -> None:
self.squadron.max_size = self.max_size_selector.value()
self.parking_tracker.signal_change()
def relocate_squadron(self) -> None:
location = self.base_selector.currentData()
self.parking_tracker.relocate_squadron(
self.squadron, self.squadron.location, location
)
def remove_from_squadron_config(self) -> None:
self.remove_squadron_signal.emit(self.squadron)
@@ -321,6 +383,7 @@ class SquadronConfigurationBox(QGroupBox):
self.squadron = new_squadron
self.bind_data()
self.mission_types.replace_squadron(self.squadron)
self.parking_tracker.signal_change()
def reset_title(self) -> None:
self.setTitle(f"{self.name_edit.text()} - {self.squadron.aircraft}")
@@ -361,11 +424,13 @@ class SquadronConfigurationLayout(QVBoxLayout):
game: Game,
coalition: Coalition,
squadrons: list[Squadron],
parking_tracker: AirWingConfigParkingTracker,
) -> None:
super().__init__()
self.game = game
self.coalition = coalition
self.squadron_configs = []
self.parking_tracker = parking_tracker
for squadron in squadrons:
self.add_squadron(squadron)
@@ -376,6 +441,7 @@ class SquadronConfigurationLayout(QVBoxLayout):
return keep_squadrons
def remove_squadron(self, squadron: Squadron) -> None:
self.parking_tracker.remove_squadron(squadron)
for squadron_config in self.squadron_configs:
if squadron_config.squadron == squadron:
squadron_config.deleteLater()
@@ -386,23 +452,32 @@ class SquadronConfigurationLayout(QVBoxLayout):
return
def add_squadron(self, squadron: Squadron) -> None:
squadron_config = SquadronConfigurationBox(self.game, self.coalition, squadron)
squadron_config = SquadronConfigurationBox(
self.game, self.coalition, squadron, self.parking_tracker
)
squadron_config.remove_squadron_signal.connect(self.remove_squadron)
self.squadron_configs.append(squadron_config)
self.addWidget(squadron_config)
self.parking_tracker.add_squadron(squadron)
class AircraftSquadronsPage(QWidget):
remove_squadron_page = Signal(AircraftType)
def __init__(
self, game: Game, coalition: Coalition, squadrons: list[Squadron]
self,
game: Game,
coalition: Coalition,
squadrons: list[Squadron],
parking_tracker: AirWingConfigParkingTracker,
) -> None:
super().__init__()
layout = QVBoxLayout()
self.setLayout(layout)
self.squadrons_config = SquadronConfigurationLayout(game, coalition, squadrons)
self.squadrons_config = SquadronConfigurationLayout(
game, coalition, squadrons, parking_tracker
)
self.squadrons_config.config_changed.connect(self.on_squadron_config_changed)
scrolling_widget = QWidget()
@@ -430,10 +505,16 @@ class AircraftSquadronsPage(QWidget):
class AircraftSquadronsPanel(QStackedLayout):
page_removed = Signal(AircraftType)
def __init__(self, game: Game, coalition: Coalition) -> None:
def __init__(
self,
game: Game,
coalition: Coalition,
parking_tracker: AirWingConfigParkingTracker,
) -> None:
super().__init__()
self.game = game
self.coalition = coalition
self.parking_tracker = parking_tracker
self.squadrons_pages: dict[AircraftType, AircraftSquadronsPage] = {}
for aircraft, squadrons in self.air_wing.squadrons.items():
self.new_page_for_type(aircraft, squadrons)
@@ -453,7 +534,9 @@ class AircraftSquadronsPanel(QStackedLayout):
def new_page_for_type(
self, aircraft_type: AircraftType, squadrons: list[Squadron]
) -> None:
page = AircraftSquadronsPage(self.game, self.coalition, squadrons)
page = AircraftSquadronsPage(
self.game, self.coalition, squadrons, self.parking_tracker
)
page.remove_squadron_page.connect(self.remove_page_for_type)
self.addWidget(page)
self.squadrons_pages[aircraft_type] = page
@@ -547,6 +630,9 @@ class AirWingConfigurationTab(QWidget):
self.setLayout(layout)
self.game = game
self.coalition = coalition
self.parking_tracker = AirWingConfigParkingTracker(
coalition.air_wing.iter_squadrons()
)
self.type_list = AircraftTypeList(coalition.air_wing)
@@ -556,7 +642,9 @@ class AirWingConfigurationTab(QWidget):
add_button.clicked.connect(lambda state: self.add_squadron())
layout.addWidget(add_button, 2, 1, 1, 1)
self.squadrons_panel = AircraftSquadronsPanel(game, coalition)
self.squadrons_panel = AircraftSquadronsPanel(
game, coalition, self.parking_tracker
)
self.squadrons_panel.page_removed.connect(self.type_list.remove_aircraft_type)
layout.addLayout(self.squadrons_panel, 1, 3, 2, 1)