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State carrier requirement for Blackball.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1355
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"authors": "Fuzzle",
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"recommended_player_faction": "US Navy 2005",
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"recommended_enemy_faction": "Russia 2010",
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"description": "<p>A lightweight, fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island.</p><p><strong>Backstory:</strong> The world is at war. With the help of her eastern allies, Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean, trapping a US carrier group near the Turkish-Syrian border. Now, they must break out by taking Cyprus back.</p>",
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"description": "<p><strong>Warning: This campaign will not work if the attacking faction does not have a carrier.</strong></p><p>A lightweight, fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island.</p><p><strong>Backstory:</strong> The world is at war. With the help of her eastern allies, Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean, trapping a US carrier group near the Turkish-Syrian border. Now, they must break out by taking Cyprus back.</p>",
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"version": "7.0",
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"miz": "operation_blackball.miz",
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"performance": 1
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