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Allow player to continue playing after the end of a turn. (#3526)
This PR: Keeps track of time spent in mission Introduces a new "turnless mode" setting, which activates the following: - At the end of a mission, fast forwards through the time spent in the mission, skipping any combat (which has already been tracked through state.json) - Removes killed flights from the ATO - Does not start a new turn, instead allows the player to continue the current turn.
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@@ -355,6 +355,16 @@ class Settings:
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"your game after aborting take off."
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),
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)
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turnless_mode: bool = boolean_option(
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"Enable turnless mode (WIP)",
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page=MISSION_GENERATOR_PAGE,
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section=GAMEPLAY_SECTION,
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default=False,
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detail=(
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"If enabled, turns do not end after mission completion. A new mission "
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"can be started picking up from where the previous mission ended."
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),
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)
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fast_forward_stop_condition: FastForwardStopCondition = choices_option(
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"Fast forward until",
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page=MISSION_GENERATOR_PAGE,
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