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Make the mission planning window non-modal.
Doesn't appear to be any need for this to be modal. Making it non-modal allows interacting with the map during planning.
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@ -17,7 +17,6 @@ class QMissionPlanning(QDialog):
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self.game = game
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self.game = game
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self.setWindowFlags(Qt.WindowStaysOnTopHint)
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self.setWindowFlags(Qt.WindowStaysOnTopHint)
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self.setMinimumSize(1000, 440)
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self.setMinimumSize(1000, 440)
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self.setModal(True)
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self.setWindowTitle("Mission Preparation")
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self.setWindowTitle("Mission Preparation")
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self.setWindowIcon(EVENT_ICONS["strike"])
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self.setWindowIcon(EVENT_ICONS["strike"])
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self.init_ui()
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self.init_ui()
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