mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Fix mypy issues in all modules except qt_ui.
This commit is contained in:
parent
1808e5bccf
commit
db6b660270
@ -1,4 +1,22 @@
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from dcs.planes import *
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from dcs.planes import (
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Bf_109K_4,
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C_101CC,
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FW_190A8,
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FW_190D9,
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F_5E_3,
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F_86F_Sabre,
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I_16,
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L_39ZA,
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MiG_15bis,
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MiG_19P,
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MiG_21Bis,
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P_47D_30,
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P_51D,
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P_51D_30_NA,
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SpitfireLFMkIX,
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SpitfireLFMkIXCW,
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)
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from pydcs_extensions.a4ec.a4ec import A_4E_C
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from pydcs_extensions.a4ec.a4ec import A_4E_C
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"""
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"""
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@ -1,5 +1,26 @@
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from dcs.ships import (
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CGN_1144_2_Pyotr_Velikiy,
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CG_1164_Moskva,
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CVN_70_Carl_Vinson,
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CVN_71_Theodore_Roosevelt,
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CVN_72_Abraham_Lincoln,
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CVN_73_George_Washington,
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CVN_74_John_C__Stennis,
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CV_1143_5_Admiral_Kuznetsov,
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CV_1143_5_Admiral_Kuznetsov_2017,
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FFG_11540_Neustrashimy,
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FFL_1124_4_Grisha,
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FF_1135M_Rezky,
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FSG_1241_1MP_Molniya,
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LHA_1_Tarawa,
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Oliver_Hazzard_Perry_class,
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Ticonderoga_class,
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Type_052B_Destroyer,
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Type_052C_Destroyer,
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Type_054A_Frigate,
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USS_Arleigh_Burke_IIa,
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)
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from dcs.vehicles import AirDefence
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from dcs.vehicles import AirDefence
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from dcs.ships import *
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UNITS_WITH_RADAR = [
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UNITS_WITH_RADAR = [
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234
game/db.py
234
game/db.py
@ -1,34 +1,176 @@
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import typing
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import enum
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from datetime import datetime
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from datetime import datetime
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from enum import Enum
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from typing import Any, Dict, List, Optional, Tuple, Type, Union
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from dcs.countries import get_by_id, country_dict
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from dcs.countries import country_dict
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from dcs.vehicles import *
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from dcs.helicopters import (
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from dcs.ships import *
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AH_1W,
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from dcs.planes import *
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AH_64A,
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from dcs.helicopters import *
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AH_64D,
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HelicopterType,
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from dcs.task import *
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Ka_50,
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from dcs.unit import *
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Mi_24V,
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from dcs.unittype import *
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Mi_28N,
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from dcs.unitgroup import *
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Mi_8MT,
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OH_58D,
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SA342L,
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SA342M,
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SA342Minigun,
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SA342Mistral,
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UH_1H,
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UH_60A,
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helicopter_map,
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)
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from dcs.mapping import Point
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# mypy can't resolve these if they're wildcard imports for some reason.
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from dcs.planes import (
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AJS37,
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AV8BNA,
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A_10A,
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A_10C,
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A_10C_2,
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A_20G,
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A_50,
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An_26B,
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An_30M,
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B_17G,
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B_1B,
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B_52H,
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Bf_109K_4,
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C_101CC,
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C_130,
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E_3A,
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FA_18C_hornet,
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FW_190A8,
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FW_190D9,
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F_14B,
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F_15C,
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F_15E,
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F_16A,
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F_16C_50,
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F_4E,
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F_5E_3,
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F_86F_Sabre,
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F_A_18C,
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IL_76MD,
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IL_78M,
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JF_17,
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J_11A,
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Ju_88A4,
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KC130,
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KC_135,
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KJ_2000,
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L_39C,
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L_39ZA,
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MQ_9_Reaper,
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M_2000C,
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MiG_15bis,
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MiG_19P,
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MiG_21Bis,
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MiG_23MLD,
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MiG_25PD,
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MiG_27K,
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MiG_29A,
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MiG_29G,
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MiG_29S,
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MiG_31,
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Mirage_2000_5,
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P_47D_30,
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P_47D_30bl1,
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P_47D_40,
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P_51D,
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P_51D_30_NA,
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PlaneType,
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RQ_1A_Predator,
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S_3B_Tanker,
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SpitfireLFMkIX,
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SpitfireLFMkIXCW,
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Su_17M4,
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Su_24M,
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Su_24MR,
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Su_25,
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Su_25T,
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Su_25TM,
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Su_27,
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Su_30,
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Su_33,
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Su_34,
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Tornado_GR4,
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Tornado_IDS,
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WingLoong_I,
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Yak_40,
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plane_map,
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)
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from dcs.ships import (
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Armed_speedboat,
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Bulk_cargo_ship_Yakushev,
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CVN_71_Theodore_Roosevelt,
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CVN_72_Abraham_Lincoln,
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CVN_73_George_Washington,
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CVN_74_John_C__Stennis,
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CV_1143_5_Admiral_Kuznetsov,
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CV_1143_5_Admiral_Kuznetsov_2017,
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Dry_cargo_ship_Ivanov,
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LHA_1_Tarawa,
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Tanker_Elnya_160,
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ship_map,
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)
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from dcs.task import (
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AWACS,
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AntishipStrike,
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CAP,
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CAS,
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CargoTransportation,
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Embarking,
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GroundAttack,
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Intercept,
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MainTask,
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Nothing,
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PinpointStrike,
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Reconnaissance,
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Refueling,
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SEAD,
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Task,
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Transport,
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)
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from dcs.terrain.terrain import Airport
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from dcs.unit import Ship, Unit, Vehicle
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from dcs.unitgroup import ShipGroup, StaticGroup
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from dcs.unittype import FlyingType, ShipType, UnitType, VehicleType
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from dcs.vehicles import (
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AirDefence,
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Armor,
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Artillery,
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Carriage,
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Infantry,
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Unarmed,
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vehicle_map,
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)
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import pydcs_extensions.frenchpack.frenchpack as frenchpack
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from game.factions.australia_2005 import Australia_2005
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from game.factions.australia_2005 import Australia_2005
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from game.factions.bluefor_coldwar import BLUEFOR_COLDWAR
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from game.factions.bluefor_coldwar import BLUEFOR_COLDWAR
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from game.factions.bluefor_coldwar_a4 import BLUEFOR_COLDWAR_A4
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from game.factions.bluefor_coldwar_a4 import BLUEFOR_COLDWAR_A4
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from game.factions.bluefor_coldwar_mods import BLUEFOR_COLDWAR_MODS
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from game.factions.bluefor_coldwar_mods import BLUEFOR_COLDWAR_MODS
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from game.factions.bluefor_modern import BLUEFOR_MODERN
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from game.factions.canada_2005 import Canada_2005
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from game.factions.canada_2005 import Canada_2005
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from game.factions.china_2010 import China_2010
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from game.factions.china_2010 import China_2010
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from game.factions.france_1995 import France_1995
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from game.factions.france_1995 import France_1995
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from game.factions.france_2005 import France_2005
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from game.factions.france_2005 import France_2005
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from game.factions.france_modded import France_2005_Modded
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from game.factions.france_modded import France_2005_Modded
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from game.factions.germany_1944 import Germany_1944
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from game.factions.germany_1944_easy import Germany_1944_Easy
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from game.factions.germany_1944_easy import Germany_1944_Easy
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from game.factions.germany_1990 import Germany_1990
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from game.factions.germany_1990 import Germany_1990
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from game.factions.india_2010 import India_2010
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from game.factions.insurgent import Insurgent
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from game.factions.insurgent import Insurgent
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from game.factions.insurgent_modded import Insurgent_modded
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from game.factions.insurgent_modded import Insurgent_modded
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from game.factions.iran_2015 import Iran_2015
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from game.factions.iran_2015 import Iran_2015
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from game.factions.israel_1948 import Israel_1948
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from game.factions.israel_1948 import Israel_1948
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from game.factions.israel_1973 import Israel_1973, Israel_1973_NO_WW2_UNITS, Israel_1982
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from game.factions.israel_1973 import (
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Israel_1973,
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Israel_1973_NO_WW2_UNITS,
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Israel_1982,
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)
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from game.factions.israel_2000 import Israel_2000
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from game.factions.israel_2000 import Israel_2000
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from game.factions.italy_1990 import Italy_1990
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from game.factions.italy_1990 import Italy_1990
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from game.factions.italy_1990_mb339 import Italy_1990_MB339
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from game.factions.italy_1990_mb339 import Italy_1990_MB339
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@ -37,35 +179,41 @@ from game.factions.libya_2011 import Libya_2011
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from game.factions.netherlands_1990 import Netherlands_1990
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from game.factions.netherlands_1990 import Netherlands_1990
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from game.factions.north_korea_2000 import NorthKorea_2000
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from game.factions.north_korea_2000 import NorthKorea_2000
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from game.factions.pakistan_2015 import Pakistan_2015
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from game.factions.pakistan_2015 import Pakistan_2015
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from game.factions.private_miltary_companies import PMC_WESTERN_B, PMC_RUSSIAN, PMC_WESTERN_A
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from game.factions.private_miltary_companies import (
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from game.factions.russia_1975 import Russia_1975
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PMC_RUSSIAN,
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from game.factions.germany_1944 import Germany_1944
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PMC_WESTERN_A,
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from game.factions.india_2010 import India_2010
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PMC_WESTERN_B,
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)
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from game.factions.russia_1955 import Russia_1955
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from game.factions.russia_1955 import Russia_1955
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from game.factions.russia_1965 import Russia_1965
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from game.factions.russia_1965 import Russia_1965
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from game.factions.russia_1975 import Russia_1975
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from game.factions.russia_1990 import Russia_1990
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from game.factions.russia_1990 import Russia_1990
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from game.factions.russia_2010 import Russia_2010
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from game.factions.russia_2010 import Russia_2010
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from game.factions.spain_1990 import Spain_1990
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from game.factions.spain_1990 import Spain_1990
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from game.factions.sweden_1990 import Sweden_1990
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from game.factions.sweden_1990 import Sweden_1990
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from game.factions.syria import Syria_2011, Syria_1967, Syria_1967_WW2_Weapons, Syria_1973, Arab_Armies_1948, Syria_1982
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from game.factions.syria import (
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Arab_Armies_1948,
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Syria_1967,
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Syria_1967_WW2_Weapons,
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Syria_1973,
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Syria_1982,
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Syria_2011,
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)
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from game.factions.turkey_2005 import Turkey_2005
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from game.factions.turkey_2005 import Turkey_2005
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from game.factions.uae_2005 import UAE_2005
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from game.factions.uae_2005 import UAE_2005
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from game.factions.uk_1944 import UK_1944
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from game.factions.uk_1944 import UK_1944
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from game.factions.uk_1990 import UnitedKingdom_1990
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from game.factions.uk_1990 import UnitedKingdom_1990
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from game.factions.ukraine_2010 import Ukraine_2010
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from game.factions.ukraine_2010 import Ukraine_2010
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from game.factions.us_aggressors import US_Aggressors
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from game.factions.us_aggressors import US_Aggressors
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from game.factions.usa_1944 import USA_1944, ALLIES_1944
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from game.factions.usa_1944 import ALLIES_1944, USA_1944
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from game.factions.usa_1955 import USA_1955
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from game.factions.usa_1955 import USA_1955
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from game.factions.usa_1960 import USA_1960
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from game.factions.usa_1960 import USA_1960
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from game.factions.usa_1965 import USA_1965
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from game.factions.usa_1965 import USA_1965
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from game.factions.usa_1990 import USA_1990
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from game.factions.usa_1990 import USA_1990
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from game.factions.usa_2005 import USA_2005
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from game.factions.usa_2005 import USA_2005
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from game.factions.bluefor_modern import BLUEFOR_MODERN
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# PATCH pydcs data with MODS
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# PATCH pydcs data with MODS
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from pydcs_extensions.a4ec.a4ec import A_4E_C
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from pydcs_extensions.a4ec.a4ec import A_4E_C
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from pydcs_extensions.mb339.mb339 import MB_339PAN
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from pydcs_extensions.mb339.mb339 import MB_339PAN
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import pydcs_extensions.frenchpack.frenchpack as frenchpack
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from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
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from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
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|
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plane_map["A-4E-C"] = A_4E_C
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plane_map["A-4E-C"] = A_4E_C
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@ -793,13 +941,13 @@ SAM_CONVERT = {
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"""
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"""
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Units that will always be spawned in the air
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Units that will always be spawned in the air
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"""
|
"""
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TAKEOFF_BAN = [
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TAKEOFF_BAN: List[Type[FlyingType]] = [
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]
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]
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|
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"""
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"""
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Units that will be always spawned in the air if launched from the carrier
|
Units that will be always spawned in the air if launched from the carrier
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"""
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"""
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CARRIER_TAKEOFF_BAN = [
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CARRIER_TAKEOFF_BAN: List[Type[FlyingType]] = [
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Su_33, # Kuznecow is bugged in a way that only 2 aircraft could be spawned
|
Su_33, # Kuznecow is bugged in a way that only 2 aircraft could be spawned
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]
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]
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@ -807,7 +955,7 @@ CARRIER_TAKEOFF_BAN = [
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Units separated by country.
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Units separated by country.
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country : DCS Country name
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country : DCS Country name
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"""
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"""
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FACTIONS: typing.Dict[str, typing.Dict[str, typing.Any]] = {
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FACTIONS: Dict[str, Dict[str, Any]] = {
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|
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"Bluefor Modern": BLUEFOR_MODERN,
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"Bluefor Modern": BLUEFOR_MODERN,
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"Bluefor Cold War 1970s": BLUEFOR_COLDWAR,
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"Bluefor Cold War 1970s": BLUEFOR_COLDWAR,
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@ -937,7 +1085,7 @@ COMMON_OVERRIDE = {
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GroundAttack: "STRIKE"
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GroundAttack: "STRIKE"
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}
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}
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PLANE_PAYLOAD_OVERRIDES = {
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PLANE_PAYLOAD_OVERRIDES: Dict[Type[PlaneType], Dict[Type[Task], str]] = {
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|
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FA_18C_hornet: {
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FA_18C_hornet: {
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CAP: "CAP HEAVY",
|
CAP: "CAP HEAVY",
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@ -1134,17 +1282,17 @@ LHA_CAPABLE = [
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---------- END OF CONFIGURATION SECTION
|
---------- END OF CONFIGURATION SECTION
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"""
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"""
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UnitsDict = typing.Dict[UnitType, int]
|
UnitsDict = Dict[UnitType, int]
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PlaneDict = typing.Dict[FlyingType, int]
|
PlaneDict = Dict[FlyingType, int]
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HeliDict = typing.Dict[HelicopterType, int]
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HeliDict = Dict[HelicopterType, int]
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ArmorDict = typing.Dict[VehicleType, int]
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ArmorDict = Dict[VehicleType, int]
|
||||||
ShipDict = typing.Dict[ShipType, int]
|
ShipDict = Dict[ShipType, int]
|
||||||
AirDefenseDict = typing.Dict[AirDefence, int]
|
AirDefenseDict = Dict[AirDefence, int]
|
||||||
|
|
||||||
AssignedUnitsDict = typing.Dict[typing.Type[UnitType], typing.Tuple[int, int]]
|
AssignedUnitsDict = Dict[Type[UnitType], Tuple[int, int]]
|
||||||
TaskForceDict = typing.Dict[typing.Type[MainTask], AssignedUnitsDict]
|
TaskForceDict = Dict[Type[MainTask], AssignedUnitsDict]
|
||||||
|
|
||||||
StartingPosition = typing.Optional[typing.Union[ShipGroup, StaticGroup, Airport, Point]]
|
StartingPosition = Union[ShipGroup, StaticGroup, Airport, Point]
|
||||||
|
|
||||||
|
|
||||||
def upgrade_to_supercarrier(unit, name: str):
|
def upgrade_to_supercarrier(unit, name: str):
|
||||||
@ -1162,7 +1310,7 @@ def upgrade_to_supercarrier(unit, name: str):
|
|||||||
else:
|
else:
|
||||||
return unit
|
return unit
|
||||||
|
|
||||||
def unit_task(unit: UnitType) -> Task:
|
def unit_task(unit: UnitType) -> Optional[Task]:
|
||||||
for task, units in UNIT_BY_TASK.items():
|
for task, units in UNIT_BY_TASK.items():
|
||||||
if unit in units:
|
if unit in units:
|
||||||
return task
|
return task
|
||||||
@ -1173,10 +1321,10 @@ def unit_task(unit: UnitType) -> Task:
|
|||||||
print(unit.name + " cause issue")
|
print(unit.name + " cause issue")
|
||||||
return None
|
return None
|
||||||
|
|
||||||
def find_unittype(for_task: Task, country_name: str) -> typing.List[UnitType]:
|
def find_unittype(for_task: Task, country_name: str) -> List[UnitType]:
|
||||||
return [x for x in UNIT_BY_TASK[for_task] if x in FACTIONS[country_name]["units"]]
|
return [x for x in UNIT_BY_TASK[for_task] if x in FACTIONS[country_name]["units"]]
|
||||||
|
|
||||||
def find_infantry(country_name: str) -> typing.List[UnitType]:
|
def find_infantry(country_name: str) -> List[UnitType]:
|
||||||
inf = [
|
inf = [
|
||||||
Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS,
|
Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS,
|
||||||
Infantry.Soldier_RPG,
|
Infantry.Soldier_RPG,
|
||||||
@ -1199,7 +1347,7 @@ def unit_type_name(unit_type) -> str:
|
|||||||
def unit_type_name_2(unit_type) -> str:
|
def unit_type_name_2(unit_type) -> str:
|
||||||
return unit_type.name and unit_type.name or unit_type.id
|
return unit_type.name and unit_type.name or unit_type.id
|
||||||
|
|
||||||
def unit_type_from_name(name: str) -> UnitType:
|
def unit_type_from_name(name: str) -> Optional[UnitType]:
|
||||||
if name in vehicle_map:
|
if name in vehicle_map:
|
||||||
return vehicle_map[name]
|
return vehicle_map[name]
|
||||||
elif name in plane_map:
|
elif name in plane_map:
|
||||||
@ -1232,7 +1380,7 @@ def task_name(task) -> str:
|
|||||||
return task.name
|
return task.name
|
||||||
|
|
||||||
|
|
||||||
def choose_units(for_task: Task, factor: float, count: int, country: str) -> typing.Collection[UnitType]:
|
def choose_units(for_task: Task, factor: float, count: int, country: str) -> List[UnitType]:
|
||||||
suitable_unittypes = find_unittype(for_task, country)
|
suitable_unittypes = find_unittype(for_task, country)
|
||||||
suitable_unittypes = [x for x in suitable_unittypes if x not in helicopter_map.values()]
|
suitable_unittypes = [x for x in suitable_unittypes if x not in helicopter_map.values()]
|
||||||
suitable_unittypes.sort(key=lambda x: PRICES[x])
|
suitable_unittypes.sort(key=lambda x: PRICES[x])
|
||||||
@ -1258,7 +1406,7 @@ def unitdict_merge(a: UnitsDict, b: UnitsDict) -> UnitsDict:
|
|||||||
|
|
||||||
|
|
||||||
def unitdict_split(unit_dict: UnitsDict, count: int):
|
def unitdict_split(unit_dict: UnitsDict, count: int):
|
||||||
buffer_dict = {}
|
buffer_dict: Dict[UnitType, int] = {}
|
||||||
for unit_type, unit_count in unit_dict.items():
|
for unit_type, unit_count in unit_dict.items():
|
||||||
for _ in range(unit_count):
|
for _ in range(unit_count):
|
||||||
unitdict_append(buffer_dict, unit_type, 1)
|
unitdict_append(buffer_dict, unit_type, 1)
|
||||||
@ -1281,7 +1429,7 @@ def unitdict_restrict_count(unit_dict: UnitsDict, total_count: int) -> UnitsDict
|
|||||||
return {}
|
return {}
|
||||||
|
|
||||||
|
|
||||||
def assigned_units_split(fd: AssignedUnitsDict) -> typing.Tuple[PlaneDict, PlaneDict]:
|
def assigned_units_split(fd: AssignedUnitsDict) -> Tuple[PlaneDict, PlaneDict]:
|
||||||
return {k: v1 for k, (v1, v2) in fd.items()}, {k: v2 for k, (v1, v2) in fd.items()},
|
return {k: v1 for k, (v1, v2) in fd.items()}, {k: v2 for k, (v1, v2) in fd.items()},
|
||||||
|
|
||||||
|
|
||||||
@ -1290,7 +1438,7 @@ def assigned_units_from(d: PlaneDict) -> AssignedUnitsDict:
|
|||||||
|
|
||||||
|
|
||||||
def assignedunits_split_to_count(dict: AssignedUnitsDict, count: int):
|
def assignedunits_split_to_count(dict: AssignedUnitsDict, count: int):
|
||||||
buffer_dict = {}
|
buffer_dict: Dict[Type[UnitType], Tuple[int, int]] = {}
|
||||||
for unit_type, (unit_count, client_count) in dict.items():
|
for unit_type, (unit_count, client_count) in dict.items():
|
||||||
for _ in range(unit_count):
|
for _ in range(unit_count):
|
||||||
new_count, new_client_count = buffer_dict.get(unit_type, (0, 0))
|
new_count, new_client_count = buffer_dict.get(unit_type, (0, 0))
|
||||||
|
|||||||
@ -1,13 +1,25 @@
|
|||||||
|
from __future__ import annotations
|
||||||
|
|
||||||
|
import logging
|
||||||
|
import math
|
||||||
|
from typing import Dict, List, Optional, Type, TYPE_CHECKING
|
||||||
|
|
||||||
|
from dcs.mapping import Point
|
||||||
|
from dcs.task import Task
|
||||||
from dcs.unittype import UnitType
|
from dcs.unittype import UnitType
|
||||||
|
|
||||||
from game import *
|
from game import db, persistency
|
||||||
from game import persistency
|
|
||||||
from game.debriefing import Debriefing
|
from game.debriefing import Debriefing
|
||||||
from game.infos.information import Information
|
from game.infos.information import Information
|
||||||
|
from game.operation.operation import Operation
|
||||||
from gen.environmentgen import EnvironmentSettings
|
from gen.environmentgen import EnvironmentSettings
|
||||||
from theater import *
|
from gen.ground_forces.combat_stance import CombatStance
|
||||||
|
from theater import ControlPoint
|
||||||
from theater.start_generator import generate_airbase_defense_group
|
from theater.start_generator import generate_airbase_defense_group
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from ..game import Game
|
||||||
|
|
||||||
DIFFICULTY_LOG_BASE = 1.1
|
DIFFICULTY_LOG_BASE = 1.1
|
||||||
EVENT_DEPARTURE_MAX_DISTANCE = 340000
|
EVENT_DEPARTURE_MAX_DISTANCE = 340000
|
||||||
|
|
||||||
@ -26,7 +38,6 @@ class Event:
|
|||||||
game = None # type: Game
|
game = None # type: Game
|
||||||
location = None # type: Point
|
location = None # type: Point
|
||||||
from_cp = None # type: ControlPoint
|
from_cp = None # type: ControlPoint
|
||||||
departure_cp = None # type: ControlPoint
|
|
||||||
to_cp = None # type: ControlPoint
|
to_cp = None # type: ControlPoint
|
||||||
|
|
||||||
operation = None # type: Operation
|
operation = None # type: Operation
|
||||||
@ -36,7 +47,7 @@ class Event:
|
|||||||
|
|
||||||
def __init__(self, game, from_cp: ControlPoint, target_cp: ControlPoint, location: Point, attacker_name: str, defender_name: str):
|
def __init__(self, game, from_cp: ControlPoint, target_cp: ControlPoint, location: Point, attacker_name: str, defender_name: str):
|
||||||
self.game = game
|
self.game = game
|
||||||
self.departure_cp = None
|
self.departure_cp: Optional[ControlPoint] = None
|
||||||
self.from_cp = from_cp
|
self.from_cp = from_cp
|
||||||
self.to_cp = target_cp
|
self.to_cp = target_cp
|
||||||
self.location = location
|
self.location = location
|
||||||
@ -48,14 +59,14 @@ class Event:
|
|||||||
return self.attacker_name == self.game.player_name
|
return self.attacker_name == self.game.player_name
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def enemy_cp(self) -> ControlPoint:
|
def enemy_cp(self) -> Optional[ControlPoint]:
|
||||||
if self.attacker_name == self.game.player_name:
|
if self.attacker_name == self.game.player_name:
|
||||||
return self.to_cp
|
return self.to_cp
|
||||||
else:
|
else:
|
||||||
return self.departure_cp
|
return self.departure_cp
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def tasks(self) -> typing.Collection[typing.Type[Task]]:
|
def tasks(self) -> List[Type[Task]]:
|
||||||
return []
|
return []
|
||||||
|
|
||||||
@property
|
@property
|
||||||
@ -80,18 +91,6 @@ class Event:
|
|||||||
def is_successfull(self, debriefing: Debriefing) -> bool:
|
def is_successfull(self, debriefing: Debriefing) -> bool:
|
||||||
return self.operation.is_successfull(debriefing)
|
return self.operation.is_successfull(debriefing)
|
||||||
|
|
||||||
def player_attacking(self, cp: ControlPoint, flights: db.TaskForceDict):
|
|
||||||
if self.is_player_attacking:
|
|
||||||
self.departure_cp = cp
|
|
||||||
else:
|
|
||||||
self.to_cp = cp
|
|
||||||
|
|
||||||
def player_defending(self, cp: ControlPoint, flights: db.TaskForceDict):
|
|
||||||
if self.is_player_attacking:
|
|
||||||
self.departure_cp = cp
|
|
||||||
else:
|
|
||||||
self.to_cp = cp
|
|
||||||
|
|
||||||
def generate(self):
|
def generate(self):
|
||||||
self.operation.is_awacs_enabled = self.is_awacs_enabled
|
self.operation.is_awacs_enabled = self.is_awacs_enabled
|
||||||
self.operation.ca_slots = self.ca_slots
|
self.operation.ca_slots = self.ca_slots
|
||||||
@ -242,7 +241,7 @@ class Event:
|
|||||||
for enemy_cp in enemy_cps:
|
for enemy_cp in enemy_cps:
|
||||||
print("Compute frontline progression for : " + cp.name + " to " + enemy_cp.name)
|
print("Compute frontline progression for : " + cp.name + " to " + enemy_cp.name)
|
||||||
|
|
||||||
delta = 0
|
delta = 0.0
|
||||||
player_won = True
|
player_won = True
|
||||||
ally_casualties = killed_unit_count_by_cp[cp.id]
|
ally_casualties = killed_unit_count_by_cp[cp.id]
|
||||||
enemy_casualties = killed_unit_count_by_cp[enemy_cp.id]
|
enemy_casualties = killed_unit_count_by_cp[enemy_cp.id]
|
||||||
@ -365,7 +364,6 @@ class Event:
|
|||||||
|
|
||||||
class UnitsDeliveryEvent(Event):
|
class UnitsDeliveryEvent(Event):
|
||||||
informational = True
|
informational = True
|
||||||
units = None # type: typing.Dict[UnitType, int]
|
|
||||||
|
|
||||||
def __init__(self, attacker_name: str, defender_name: str, from_cp: ControlPoint, to_cp: ControlPoint, game):
|
def __init__(self, attacker_name: str, defender_name: str, from_cp: ControlPoint, to_cp: ControlPoint, game):
|
||||||
super(UnitsDeliveryEvent, self).__init__(game=game,
|
super(UnitsDeliveryEvent, self).__init__(game=game,
|
||||||
@ -375,12 +373,12 @@ class UnitsDeliveryEvent(Event):
|
|||||||
attacker_name=attacker_name,
|
attacker_name=attacker_name,
|
||||||
defender_name=defender_name)
|
defender_name=defender_name)
|
||||||
|
|
||||||
self.units = {}
|
self.units: Dict[UnitType, int] = {}
|
||||||
|
|
||||||
def __str__(self):
|
def __str__(self):
|
||||||
return "Pending delivery to {}".format(self.to_cp)
|
return "Pending delivery to {}".format(self.to_cp)
|
||||||
|
|
||||||
def deliver(self, units: typing.Dict[UnitType, int]):
|
def deliver(self, units: Dict[UnitType, int]):
|
||||||
for k, v in units.items():
|
for k, v in units.items():
|
||||||
self.units[k] = self.units.get(k, 0) + v
|
self.units[k] = self.units.get(k, 0) + v
|
||||||
|
|
||||||
|
|||||||
@ -1,12 +1,17 @@
|
|||||||
from game.event import *
|
from typing import List, Type
|
||||||
|
|
||||||
|
from dcs.task import CAP, CAS, Task
|
||||||
|
|
||||||
|
from game import db
|
||||||
from game.operation.frontlineattack import FrontlineAttackOperation
|
from game.operation.frontlineattack import FrontlineAttackOperation
|
||||||
|
from .event import Event
|
||||||
from ..debriefing import Debriefing
|
from ..debriefing import Debriefing
|
||||||
|
|
||||||
|
|
||||||
class FrontlineAttackEvent(Event):
|
class FrontlineAttackEvent(Event):
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def tasks(self) -> typing.Collection[typing.Type[Task]]:
|
def tasks(self) -> List[Type[Task]]:
|
||||||
if self.is_player_attacking:
|
if self.is_player_attacking:
|
||||||
return [CAS, CAP]
|
return [CAS, CAP]
|
||||||
else:
|
else:
|
||||||
@ -34,6 +39,7 @@ class FrontlineAttackEvent(Event):
|
|||||||
self.to_cp.base.affect_strength(-0.1)
|
self.to_cp.base.affect_strength(-0.1)
|
||||||
|
|
||||||
def player_attacking(self, flights: db.TaskForceDict):
|
def player_attacking(self, flights: db.TaskForceDict):
|
||||||
|
assert self.departure_cp is not None
|
||||||
op = FrontlineAttackOperation(game=self.game,
|
op = FrontlineAttackOperation(game=self.game,
|
||||||
attacker_name=self.attacker_name,
|
attacker_name=self.attacker_name,
|
||||||
defender_name=self.defender_name,
|
defender_name=self.defender_name,
|
||||||
@ -41,13 +47,3 @@ class FrontlineAttackEvent(Event):
|
|||||||
departure_cp=self.departure_cp,
|
departure_cp=self.departure_cp,
|
||||||
to_cp=self.to_cp)
|
to_cp=self.to_cp)
|
||||||
self.operation = op
|
self.operation = op
|
||||||
|
|
||||||
def player_defending(self, flights: db.TaskForceDict):
|
|
||||||
op = FrontlineAttackOperation(game=self.game,
|
|
||||||
attacker_name=self.attacker_name,
|
|
||||||
defender_name=self.defender_name,
|
|
||||||
from_cp=self.from_cp,
|
|
||||||
departure_cp=self.departure_cp,
|
|
||||||
to_cp=self.to_cp)
|
|
||||||
self.operation = op
|
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,27 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Ticonderoga_class,
|
||||||
|
USS_Arleigh_Burke_IIa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Australia_2005 = {
|
Australia_2005 = {
|
||||||
"country": "Australia",
|
"country": "Australia",
|
||||||
|
|||||||
@ -1,7 +1,30 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
A_10A,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_14B,
|
||||||
|
F_4E,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
BLUEFOR_COLDWAR = {
|
BLUEFOR_COLDWAR = {
|
||||||
"country": "Combined Joint Task Forces Blue",
|
"country": "Combined Joint Task Forces Blue",
|
||||||
|
|||||||
@ -1,7 +1,31 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
A_10A,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_14B,
|
||||||
|
F_4E,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,31 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
A_10A,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_14B,
|
||||||
|
F_4E,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||||
|
|||||||
@ -1,7 +1,45 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64D,
|
||||||
from dcs.ships import *
|
Ka_50,
|
||||||
from dcs.vehicles import *
|
SA342L,
|
||||||
|
SA342M,
|
||||||
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
AV8BNA,
|
||||||
|
A_10A,
|
||||||
|
A_10C,
|
||||||
|
A_10C_2,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
F_14B,
|
||||||
|
F_15C,
|
||||||
|
F_16C_50,
|
||||||
|
F_5E_3,
|
||||||
|
JF_17,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
M_2000C,
|
||||||
|
Su_25T,
|
||||||
|
Su_27,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
USS_Arleigh_Burke_IIa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
BLUEFOR_MODERN = {
|
BLUEFOR_MODERN = {
|
||||||
"country": "Combined Joint Task Forces Blue",
|
"country": "Combined Joint Task Forces Blue",
|
||||||
|
|||||||
@ -1,7 +1,26 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
UH_1H,
|
||||||
from dcs.ships import *
|
)
|
||||||
from dcs.vehicles import *
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Ticonderoga_class,
|
||||||
|
USS_Arleigh_Burke_IIa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Canada_2005 = {
|
Canada_2005 = {
|
||||||
"country": "Canada",
|
"country": "Canada",
|
||||||
|
|||||||
@ -1,7 +1,38 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Mi_28N,
|
||||||
from dcs.ships import *
|
Mi_8MT,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
JF_17,
|
||||||
|
J_11A,
|
||||||
|
KJ_2000,
|
||||||
|
MiG_21Bis,
|
||||||
|
Su_30,
|
||||||
|
Su_33,
|
||||||
|
WingLoong_I,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
Type_052B_Destroyer,
|
||||||
|
Type_052C_Destroyer,
|
||||||
|
Type_054A_Frigate,
|
||||||
|
Type_071_Amphibious_Transport_Dock,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
China_2010 = {
|
China_2010 = {
|
||||||
"country": "China",
|
"country": "China",
|
||||||
|
|||||||
@ -1,7 +1,28 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
SA342Mistral,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
M_2000C,
|
||||||
|
Mirage_2000_5,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
France_1995 = {
|
France_1995 = {
|
||||||
"country": "France",
|
"country": "France",
|
||||||
|
|||||||
@ -1,7 +1,31 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
SA342Mistral,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
M_2000C,
|
||||||
|
Mirage_2000_5,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
France_2005 = {
|
France_2005 = {
|
||||||
"country": "France",
|
"country": "France",
|
||||||
|
|||||||
@ -1,10 +1,33 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
SA342Mistral,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
M_2000C,
|
||||||
|
Mirage_2000_5,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
||||||
from pydcs_extensions.rafale.rafale import Rafale_M, Rafale_A_S
|
from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
|
||||||
|
|
||||||
France_2005_Modded = {
|
France_2005_Modded = {
|
||||||
"country": "France",
|
"country": "France",
|
||||||
|
|||||||
@ -1,5 +1,16 @@
|
|||||||
from dcs.planes import *
|
from dcs.planes import (
|
||||||
from dcs.vehicles import *
|
Bf_109K_4,
|
||||||
|
FW_190A8,
|
||||||
|
FW_190D9,
|
||||||
|
Ju_88A4,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from game.data.building_data import WW2_GERMANY_BUILDINGS
|
from game.data.building_data import WW2_GERMANY_BUILDINGS
|
||||||
from game.data.doctrine import WWII_DOCTRINE
|
from game.data.doctrine import WWII_DOCTRINE
|
||||||
|
|||||||
@ -1,5 +1,16 @@
|
|||||||
from dcs.planes import *
|
from dcs.planes import (
|
||||||
from dcs.vehicles import *
|
Bf_109K_4,
|
||||||
|
FW_190A8,
|
||||||
|
FW_190D9,
|
||||||
|
Ju_88A4,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from game.data.building_data import WW2_GERMANY_BUILDINGS
|
from game.data.building_data import WW2_GERMANY_BUILDINGS
|
||||||
from game.data.doctrine import WWII_DOCTRINE
|
from game.data.doctrine import WWII_DOCTRINE
|
||||||
|
|||||||
@ -1,7 +1,28 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
SA342L,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_4E,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
MiG_29G,
|
||||||
|
Tornado_IDS,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Germany_1990 = {
|
Germany_1990 = {
|
||||||
"country": "Germany",
|
"country": "Germany",
|
||||||
|
|||||||
@ -1,7 +1,32 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64A,
|
||||||
from dcs.ships import *
|
Mi_8MT,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
M_2000C,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_27K,
|
||||||
|
MiG_29S,
|
||||||
|
Mirage_2000_5,
|
||||||
|
Su_30,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
FSG_1241_1MP_Molniya,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
India_2010 = {
|
India_2010 = {
|
||||||
"country": "India",
|
"country": "India",
|
||||||
|
|||||||
@ -1,7 +1,14 @@
|
|||||||
from dcs.vehicles import *
|
from dcs.ships import (
|
||||||
from dcs.ships import *
|
Bulk_cargo_ship_Yakushev,
|
||||||
from dcs.planes import *
|
Dry_cargo_ship_Ivanov,
|
||||||
from dcs.helicopters import *
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Insurgent = {
|
Insurgent = {
|
||||||
"country": "Insurgents",
|
"country": "Insurgents",
|
||||||
|
|||||||
@ -1,8 +1,21 @@
|
|||||||
from dcs.ships import *
|
from dcs.ships import (
|
||||||
from dcs.vehicles import *
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from pydcs_extensions.frenchpack.frenchpack import DIM__TOYOTA_BLUE, DIM__TOYOTA_DESERT, DIM__TOYOTA_GREEN, \
|
from pydcs_extensions.frenchpack.frenchpack import (
|
||||||
DIM__KAMIKAZE
|
DIM__KAMIKAZE,
|
||||||
|
DIM__TOYOTA_BLUE,
|
||||||
|
DIM__TOYOTA_DESERT,
|
||||||
|
DIM__TOYOTA_GREEN,
|
||||||
|
)
|
||||||
|
|
||||||
Insurgent_modded = {
|
Insurgent_modded = {
|
||||||
"country": "Insurgents",
|
"country": "Insurgents",
|
||||||
|
|||||||
@ -1,7 +1,35 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Mi_24V,
|
||||||
from dcs.ships import *
|
Mi_28N,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
F_14B,
|
||||||
|
F_4E,
|
||||||
|
F_5E_3,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_29A,
|
||||||
|
Su_17M4,
|
||||||
|
Su_24M,
|
||||||
|
Su_25,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Iran_2015 = {
|
Iran_2015 = {
|
||||||
"country": "Iran",
|
"country": "Iran",
|
||||||
|
|||||||
@ -1,6 +1,20 @@
|
|||||||
from dcs.planes import *
|
from dcs.planes import (
|
||||||
from dcs.ships import *
|
B_17G,
|
||||||
from dcs.vehicles import *
|
Bf_109K_4,
|
||||||
|
P_51D,
|
||||||
|
P_51D_30_NA,
|
||||||
|
SpitfireLFMkIX,
|
||||||
|
SpitfireLFMkIXCW,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Israel_1948 = {
|
Israel_1948 = {
|
||||||
"country": "Israel",
|
"country": "Israel",
|
||||||
|
|||||||
@ -1,7 +1,26 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_15C,
|
||||||
|
F_16A,
|
||||||
|
F_16C_50,
|
||||||
|
F_4E,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,29 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
AH_64D,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_15C,
|
||||||
|
F_15E,
|
||||||
|
F_16C_50,
|
||||||
|
F_4E,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Israel_2000 = {
|
Israel_2000 = {
|
||||||
"country": "Israel",
|
"country": "Israel",
|
||||||
|
|||||||
@ -1,7 +1,28 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AV8BNA,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
KC_135,
|
||||||
|
S_3B_Tanker,
|
||||||
|
Tornado_IDS,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Italy_1990 = {
|
Italy_1990 = {
|
||||||
"country": "Italy",
|
"country": "Italy",
|
||||||
|
|||||||
@ -1,7 +1,28 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AV8BNA,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
KC_135,
|
||||||
|
S_3B_Tanker,
|
||||||
|
Tornado_IDS,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,24 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
AH_64D,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_15C,
|
||||||
|
F_16C_50,
|
||||||
|
F_4E,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import LHA_1_Tarawa, Ticonderoga_class, USS_Arleigh_Burke_IIa
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Japan_2005 = {
|
Japan_2005 = {
|
||||||
"country": "Japan",
|
"country": "Japan",
|
||||||
|
|||||||
@ -1,6 +1,25 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Mi_24V,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_23MLD,
|
||||||
|
Su_17M4,
|
||||||
|
Su_24M,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Libya_2011 = {
|
Libya_2011 = {
|
||||||
"country": "Libya",
|
"country": "Libya",
|
||||||
|
|||||||
@ -1,7 +1,25 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64A,
|
||||||
from dcs.ships import *
|
)
|
||||||
from dcs.vehicles import *
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_16C_50,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Netherlands_1990 = {
|
Netherlands_1990 = {
|
||||||
"country": "The Netherlands",
|
"country": "The Netherlands",
|
||||||
|
|||||||
@ -1,7 +1,33 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Mi_24V,
|
||||||
from dcs.ships import *
|
Mi_8MT,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
MiG_15bis,
|
||||||
|
MiG_19P,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_23MLD,
|
||||||
|
MiG_29A,
|
||||||
|
Su_25,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
NorthKorea_2000 = {
|
NorthKorea_2000 = {
|
||||||
"country": "North Korea",
|
"country": "North Korea",
|
||||||
|
|||||||
@ -1,7 +1,25 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
E_3A,
|
||||||
|
F_16C_50,
|
||||||
|
IL_78M,
|
||||||
|
JF_17,
|
||||||
|
MiG_19P,
|
||||||
|
MiG_21Bis,
|
||||||
|
WingLoong_I,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Pakistan_2015 = {
|
Pakistan_2015 = {
|
||||||
"country": "Pakistan",
|
"country": "Pakistan",
|
||||||
|
|||||||
@ -1,7 +1,25 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Ka_50,
|
||||||
from dcs.ships import *
|
Mi_24V,
|
||||||
from dcs.vehicles import *
|
Mi_8MT,
|
||||||
|
OH_58D,
|
||||||
|
SA342M,
|
||||||
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_101CC,
|
||||||
|
L_39C,
|
||||||
|
L_39ZA,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||||
|
|
||||||
|
|||||||
@ -1,6 +1,11 @@
|
|||||||
from dcs.planes import MiG_15bis, IL_76MD, IL_78M, An_26B, An_30M, Yak_40
|
from dcs.planes import An_26B, An_30M, IL_76MD, IL_78M, MiG_15bis, Yak_40
|
||||||
from dcs.ships import CV_1143_5_Admiral_Kuznetsov, Bulk_cargo_ship_Yakushev, Dry_cargo_ship_Ivanov, Tanker_Elnya_160
|
from dcs.ships import (
|
||||||
from dcs.vehicles import AirDefence, Armor, Unarmed, Infantry, Artillery
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import AirDefence, Armor, Artillery, Infantry, Unarmed
|
||||||
|
|
||||||
Russia_1955 = {
|
Russia_1955 = {
|
||||||
"country": "Russia",
|
"country": "Russia",
|
||||||
|
|||||||
@ -1,7 +1,22 @@
|
|||||||
from dcs.helicopters import Mi_8MT
|
from dcs.helicopters import Mi_8MT
|
||||||
from dcs.planes import MiG_15bis, MiG_19P, MiG_21Bis, IL_76MD, IL_78M, An_26B, An_30M, Yak_40, A_50
|
from dcs.planes import (
|
||||||
from dcs.ships import CV_1143_5_Admiral_Kuznetsov, Bulk_cargo_ship_Yakushev, Dry_cargo_ship_Ivanov, Tanker_Elnya_160
|
A_50,
|
||||||
from dcs.vehicles import AirDefence, Armor, Unarmed, Infantry, Artillery
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
MiG_15bis,
|
||||||
|
MiG_19P,
|
||||||
|
MiG_21Bis,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import AirDefence, Armor, Artillery, Infantry, Unarmed
|
||||||
|
|
||||||
Russia_1965 = {
|
Russia_1965 = {
|
||||||
"country": "Russia",
|
"country": "Russia",
|
||||||
|
|||||||
@ -1,8 +1,31 @@
|
|||||||
from dcs.helicopters import Mi_8MT, Mi_24V
|
from dcs.helicopters import (
|
||||||
from dcs.planes import MiG_21Bis, MiG_23MLD, MiG_25PD, MiG_29A, Su_17M4, Su_24M, Su_25, IL_76MD, IL_78M, An_26B, An_30M, \
|
Mi_24V,
|
||||||
Yak_40, A_50
|
Mi_8MT,
|
||||||
from dcs.ships import *
|
)
|
||||||
from dcs.vehicles import AirDefence, Armor, Unarmed, Infantry, Artillery
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_23MLD,
|
||||||
|
MiG_25PD,
|
||||||
|
MiG_29A,
|
||||||
|
Su_17M4,
|
||||||
|
Su_24M,
|
||||||
|
Su_25,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CGN_1144_2_Pyotr_Velikiy,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
FF_1135M_Rezky,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import AirDefence, Armor, Artillery, Infantry, Unarmed
|
||||||
|
|
||||||
Russia_1975 = {
|
Russia_1975 = {
|
||||||
"country": "Russia",
|
"country": "Russia",
|
||||||
|
|||||||
@ -1,7 +1,39 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Ka_50,
|
||||||
from dcs.ships import *
|
Mi_24V,
|
||||||
from dcs.vehicles import *
|
Mi_8MT,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
MiG_23MLD,
|
||||||
|
MiG_25PD,
|
||||||
|
MiG_29A,
|
||||||
|
MiG_29S,
|
||||||
|
MiG_31,
|
||||||
|
Su_24M,
|
||||||
|
Su_25,
|
||||||
|
Su_27,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
FF_1135M_Rezky,
|
||||||
|
FSG_1241_1MP_Molniya,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Russia_1990 = {
|
Russia_1990 = {
|
||||||
"country": "Russia",
|
"country": "Russia",
|
||||||
|
|||||||
@ -1,7 +1,42 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Ka_50,
|
||||||
from dcs.ships import *
|
Mi_24V,
|
||||||
from dcs.vehicles import *
|
Mi_28N,
|
||||||
|
Mi_8MT,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
L_39ZA,
|
||||||
|
MiG_29S,
|
||||||
|
MiG_31,
|
||||||
|
Su_24M,
|
||||||
|
Su_25,
|
||||||
|
Su_25T,
|
||||||
|
Su_27,
|
||||||
|
Su_30,
|
||||||
|
Su_33,
|
||||||
|
Su_34,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
FF_1135M_Rezky,
|
||||||
|
FSG_1241_1MP_Molniya,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Russia_2010 = {
|
Russia_2010 = {
|
||||||
"country": "Russia",
|
"country": "Russia",
|
||||||
|
|||||||
@ -1,6 +1,26 @@
|
|||||||
from dcs.planes import *
|
from dcs.planes import (
|
||||||
from dcs.ships import *
|
AV8BNA,
|
||||||
from dcs.vehicles import *
|
C_101CC,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Spain_1990 = {
|
Spain_1990 = {
|
||||||
"country": "Spain",
|
"country": "Spain",
|
||||||
|
|||||||
@ -1,7 +1,21 @@
|
|||||||
from dcs.vehicles import *
|
from dcs.helicopters import (
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.planes import *
|
)
|
||||||
from dcs.helicopters import *
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Sweden_1990 = {
|
Sweden_1990 = {
|
||||||
"country": "Sweden",
|
"country": "Sweden",
|
||||||
|
|||||||
@ -1,6 +1,35 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Mi_24V,
|
||||||
from dcs.vehicles import *
|
Mi_8MT,
|
||||||
|
SA342L,
|
||||||
|
SA342M,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
L_39ZA,
|
||||||
|
MiG_15bis,
|
||||||
|
MiG_19P,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_23MLD,
|
||||||
|
MiG_25PD,
|
||||||
|
MiG_29S,
|
||||||
|
SpitfireLFMkIX,
|
||||||
|
SpitfireLFMkIXCW,
|
||||||
|
Su_17M4,
|
||||||
|
Su_24M,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Syria_2011 = {
|
Syria_2011 = {
|
||||||
"country": "Syria",
|
"country": "Syria",
|
||||||
|
|||||||
@ -1,7 +1,26 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_1W,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_16C_50,
|
||||||
|
F_4E,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Turkey_2005 = {
|
Turkey_2005 = {
|
||||||
"country": "Turkey",
|
"country": "Turkey",
|
||||||
|
|||||||
@ -1,7 +1,27 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64D,
|
||||||
from dcs.ships import *
|
)
|
||||||
from dcs.vehicles import *
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_16C_50,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
M_2000C,
|
||||||
|
Mirage_2000_5,
|
||||||
|
WingLoong_I,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
UAE_2005 = {
|
UAE_2005 = {
|
||||||
"country": "United Arab Emirates",
|
"country": "United Arab Emirates",
|
||||||
|
|||||||
@ -1,6 +1,19 @@
|
|||||||
from dcs.planes import *
|
from dcs.planes import (
|
||||||
from dcs.ships import *
|
A_20G,
|
||||||
from dcs.vehicles import *
|
B_17G,
|
||||||
|
P_47D_30,
|
||||||
|
P_51D,
|
||||||
|
P_51D_30_NA,
|
||||||
|
SpitfireLFMkIX,
|
||||||
|
SpitfireLFMkIXCW,
|
||||||
|
)
|
||||||
|
from dcs.ships import LCVP__Higgins_boat, LST_Mk_II, LS_Samuel_Chase
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from game.data.building_data import WW2_ALLIES_BUILDINGS
|
from game.data.building_data import WW2_ALLIES_BUILDINGS
|
||||||
from game.data.doctrine import WWII_DOCTRINE
|
from game.data.doctrine import WWII_DOCTRINE
|
||||||
|
|||||||
@ -1,7 +1,29 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64A,
|
||||||
from dcs.ships import *
|
SA342M,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AV8BNA,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_4E,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
Tornado_GR4,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
UnitedKingdom_1990 = {
|
UnitedKingdom_1990 = {
|
||||||
"country": "UK",
|
"country": "UK",
|
||||||
|
|||||||
@ -1,7 +1,33 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
Mi_24V,
|
||||||
from dcs.ships import *
|
Mi_8MT,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
A_50,
|
||||||
|
An_26B,
|
||||||
|
An_30M,
|
||||||
|
IL_76MD,
|
||||||
|
IL_78M,
|
||||||
|
L_39ZA,
|
||||||
|
MiG_29S,
|
||||||
|
Su_24M,
|
||||||
|
Su_25,
|
||||||
|
Su_25T,
|
||||||
|
Su_27,
|
||||||
|
Yak_40,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Bulk_cargo_ship_Yakushev,
|
||||||
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
|
Dry_cargo_ship_Ivanov,
|
||||||
|
Tanker_Elnya_160,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
Ukraine_2010 = {
|
Ukraine_2010 = {
|
||||||
"country": "Ukraine",
|
"country": "Ukraine",
|
||||||
|
|||||||
@ -1,7 +1,36 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64D,
|
||||||
from dcs.ships import *
|
Ka_50,
|
||||||
from dcs.vehicles import *
|
SA342L,
|
||||||
|
SA342M,
|
||||||
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
F_15C,
|
||||||
|
F_16C_50,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
Su_27,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
USS_Arleigh_Burke_IIa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
US_Aggressors = {
|
US_Aggressors = {
|
||||||
"country": "USAF Aggressors",
|
"country": "USAF Aggressors",
|
||||||
|
|||||||
@ -1,6 +1,20 @@
|
|||||||
from dcs.planes import *
|
from dcs.planes import (
|
||||||
from dcs.ships import *
|
A_20G,
|
||||||
from dcs.vehicles import *
|
B_17G,
|
||||||
|
P_47D_30,
|
||||||
|
P_51D,
|
||||||
|
P_51D_30_NA,
|
||||||
|
SpitfireLFMkIX,
|
||||||
|
SpitfireLFMkIXCW,
|
||||||
|
)
|
||||||
|
from dcs.ships import LCVP__Higgins_boat, LST_Mk_II, LS_Samuel_Chase
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
from game.data.building_data import WW2_ALLIES_BUILDINGS
|
from game.data.building_data import WW2_ALLIES_BUILDINGS
|
||||||
from game.data.doctrine import WWII_DOCTRINE
|
from game.data.doctrine import WWII_DOCTRINE
|
||||||
|
|||||||
@ -1,7 +1,22 @@
|
|||||||
from dcs.vehicles import *
|
from dcs.planes import (
|
||||||
from dcs.ships import *
|
C_130,
|
||||||
from dcs.planes import *
|
E_3A,
|
||||||
from dcs.helicopters import *
|
F_86F_Sabre,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
P_51D,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
USA_1955 = {
|
USA_1955 = {
|
||||||
"country": "USA",
|
"country": "USA",
|
||||||
|
|||||||
@ -1,7 +1,25 @@
|
|||||||
from dcs.vehicles import *
|
from dcs.helicopters import (
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.planes import *
|
)
|
||||||
from dcs.helicopters import *
|
from dcs.planes import (
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_86F_Sabre,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
P_51D,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
USA_1960 = {
|
USA_1960 = {
|
||||||
"country": "USA",
|
"country": "USA",
|
||||||
|
|||||||
@ -1,7 +1,26 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
UH_1H,
|
||||||
from dcs.ships import *
|
)
|
||||||
from dcs.vehicles import *
|
from dcs.planes import (
|
||||||
|
B_52H,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
F_4E,
|
||||||
|
F_5E_3,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
USA_1965 = {
|
USA_1965 = {
|
||||||
"country": "USA",
|
"country": "USA",
|
||||||
|
|||||||
@ -1,7 +1,34 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64A,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AV8BNA,
|
||||||
|
A_10A,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
F_14B,
|
||||||
|
F_15C,
|
||||||
|
F_15E,
|
||||||
|
F_16C_50,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Oliver_Hazzard_Perry_class,
|
||||||
|
Ticonderoga_class,
|
||||||
|
USS_Arleigh_Burke_IIa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
USA_1990 = {
|
USA_1990 = {
|
||||||
"country": "USA",
|
"country": "USA",
|
||||||
|
|||||||
@ -1,7 +1,36 @@
|
|||||||
from dcs.helicopters import *
|
from dcs.helicopters import (
|
||||||
from dcs.planes import *
|
AH_64D,
|
||||||
from dcs.ships import *
|
UH_1H,
|
||||||
from dcs.vehicles import *
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AV8BNA,
|
||||||
|
A_10C,
|
||||||
|
A_10C_2,
|
||||||
|
C_130,
|
||||||
|
E_3A,
|
||||||
|
FA_18C_hornet,
|
||||||
|
F_14B,
|
||||||
|
F_15C,
|
||||||
|
F_15E,
|
||||||
|
F_16C_50,
|
||||||
|
KC130,
|
||||||
|
KC_135,
|
||||||
|
MQ_9_Reaper,
|
||||||
|
)
|
||||||
|
from dcs.ships import (
|
||||||
|
Armed_speedboat,
|
||||||
|
CVN_74_John_C__Stennis,
|
||||||
|
LHA_1_Tarawa,
|
||||||
|
Ticonderoga_class,
|
||||||
|
USS_Arleigh_Burke_IIa,
|
||||||
|
)
|
||||||
|
from dcs.vehicles import (
|
||||||
|
AirDefence,
|
||||||
|
Armor,
|
||||||
|
Artillery,
|
||||||
|
Infantry,
|
||||||
|
Unarmed,
|
||||||
|
)
|
||||||
|
|
||||||
USA_2005 = {
|
USA_2005 = {
|
||||||
"country": "USA",
|
"country": "USA",
|
||||||
|
|||||||
63
game/game.py
63
game/game.py
@ -1,6 +1,18 @@
|
|||||||
|
import logging
|
||||||
|
import math
|
||||||
|
import random
|
||||||
|
import sys
|
||||||
from datetime import datetime, timedelta
|
from datetime import datetime, timedelta
|
||||||
|
from typing import Any, Dict, List
|
||||||
|
|
||||||
from game.db import REWARDS, PLAYER_BUDGET_BASE, sys
|
from dcs.action import Coalition
|
||||||
|
from dcs.mapping import Point
|
||||||
|
from dcs.task import CAP, CAS, PinpointStrike, Task
|
||||||
|
from dcs.unittype import UnitType
|
||||||
|
from dcs.vehicles import AirDefence
|
||||||
|
|
||||||
|
from game import db
|
||||||
|
from game.db import PLAYER_BUDGET_BASE, REWARDS
|
||||||
from game.inventory import GlobalAircraftInventory
|
from game.inventory import GlobalAircraftInventory
|
||||||
from game.models.game_stats import GameStats
|
from game.models.game_stats import GameStats
|
||||||
from gen.ato import AirTaskingOrder
|
from gen.ato import AirTaskingOrder
|
||||||
@ -8,10 +20,15 @@ from gen.conflictgen import Conflict
|
|||||||
from gen.flights.ai_flight_planner import CoalitionMissionPlanner
|
from gen.flights.ai_flight_planner import CoalitionMissionPlanner
|
||||||
from gen.flights.closestairfields import ObjectiveDistanceCache
|
from gen.flights.closestairfields import ObjectiveDistanceCache
|
||||||
from gen.ground_forces.ai_ground_planner import GroundPlanner
|
from gen.ground_forces.ai_ground_planner import GroundPlanner
|
||||||
from .event import *
|
from theater import ConflictTheater, ControlPoint
|
||||||
|
from theater.conflicttheater import IMPORTANCE_HIGH, IMPORTANCE_LOW
|
||||||
|
from . import persistency
|
||||||
|
from .debriefing import Debriefing
|
||||||
|
from .event.event import Event, UnitsDeliveryEvent
|
||||||
|
from .event.frontlineattack import FrontlineAttackEvent
|
||||||
|
from .infos.information import Information
|
||||||
from .settings import Settings
|
from .settings import Settings
|
||||||
|
|
||||||
|
|
||||||
COMMISION_UNIT_VARIETY = 4
|
COMMISION_UNIT_VARIETY = 4
|
||||||
COMMISION_LIMITS_SCALE = 1.5
|
COMMISION_LIMITS_SCALE = 1.5
|
||||||
COMMISION_LIMITS_FACTORS = {
|
COMMISION_LIMITS_FACTORS = {
|
||||||
@ -50,20 +67,11 @@ PLAYER_BUDGET_IMPORTANCE_LOG = 2
|
|||||||
|
|
||||||
|
|
||||||
class Game:
|
class Game:
|
||||||
settings = None # type: Settings
|
def __init__(self, player_name: str, enemy_name: str,
|
||||||
budget = PLAYER_BUDGET_INITIAL
|
theater: ConflictTheater, start_date: datetime,
|
||||||
events = None # type: typing.List[Event]
|
settings: Settings):
|
||||||
pending_transfers = None # type: typing.Dict[]
|
|
||||||
ignored_cps = None # type: typing.Collection[ControlPoint]
|
|
||||||
turn = 0
|
|
||||||
game_stats: GameStats = None
|
|
||||||
|
|
||||||
current_unit_id = 0
|
|
||||||
current_group_id = 0
|
|
||||||
|
|
||||||
def __init__(self, player_name: str, enemy_name: str, theater: ConflictTheater, start_date: datetime, settings):
|
|
||||||
self.settings = settings
|
self.settings = settings
|
||||||
self.events = []
|
self.events: List[Event] = []
|
||||||
self.theater = theater
|
self.theater = theater
|
||||||
self.player_name = player_name
|
self.player_name = player_name
|
||||||
self.player_country = db.FACTIONS[player_name]["country"]
|
self.player_country = db.FACTIONS[player_name]["country"]
|
||||||
@ -73,14 +81,15 @@ class Game:
|
|||||||
self.date = datetime(start_date.year, start_date.month, start_date.day)
|
self.date = datetime(start_date.year, start_date.month, start_date.day)
|
||||||
self.game_stats = GameStats()
|
self.game_stats = GameStats()
|
||||||
self.game_stats.update(self)
|
self.game_stats.update(self)
|
||||||
self.ground_planners = {}
|
self.ground_planners: Dict[int, GroundPlanner] = {}
|
||||||
self.informations = []
|
self.informations = []
|
||||||
self.informations.append(Information("Game Start", "-" * 40, 0))
|
self.informations.append(Information("Game Start", "-" * 40, 0))
|
||||||
self.__culling_points = self.compute_conflicts_position()
|
self.__culling_points = self.compute_conflicts_position()
|
||||||
self.__frontlineData = []
|
self.__destroyed_units: List[str] = []
|
||||||
self.__destroyed_units = []
|
|
||||||
self.jtacs = []
|
|
||||||
self.savepath = ""
|
self.savepath = ""
|
||||||
|
self.budget = PLAYER_BUDGET_INITIAL
|
||||||
|
self.current_unit_id = 0
|
||||||
|
self.current_group_id = 0
|
||||||
|
|
||||||
self.blue_ato = AirTaskingOrder()
|
self.blue_ato = AirTaskingOrder()
|
||||||
self.red_ato = AirTaskingOrder()
|
self.red_ato = AirTaskingOrder()
|
||||||
@ -128,7 +137,7 @@ class Game:
|
|||||||
for player_cp, enemy_cp in self.theater.conflicts(True):
|
for player_cp, enemy_cp in self.theater.conflicts(True):
|
||||||
self._generate_player_event(FrontlineAttackEvent, player_cp, enemy_cp)
|
self._generate_player_event(FrontlineAttackEvent, player_cp, enemy_cp)
|
||||||
|
|
||||||
def commision_unit_types(self, cp: ControlPoint, for_task: Task) -> typing.Collection[UnitType]:
|
def commision_unit_types(self, cp: ControlPoint, for_task: Task) -> List[UnitType]:
|
||||||
importance_factor = (cp.importance - IMPORTANCE_LOW) / (IMPORTANCE_HIGH - IMPORTANCE_LOW)
|
importance_factor = (cp.importance - IMPORTANCE_LOW) / (IMPORTANCE_HIGH - IMPORTANCE_LOW)
|
||||||
|
|
||||||
if for_task == AirDefence and not self.settings.sams:
|
if for_task == AirDefence and not self.settings.sams:
|
||||||
@ -209,7 +218,7 @@ class Game:
|
|||||||
def on_load(self) -> None:
|
def on_load(self) -> None:
|
||||||
ObjectiveDistanceCache.set_theater(self.theater)
|
ObjectiveDistanceCache.set_theater(self.theater)
|
||||||
|
|
||||||
def pass_turn(self, no_action=False, ignored_cps: typing.Collection[ControlPoint] = None):
|
def pass_turn(self, no_action=False):
|
||||||
logging.info("Pass turn")
|
logging.info("Pass turn")
|
||||||
self.informations.append(Information("End of turn #" + str(self.turn), "-" * 40, 0))
|
self.informations.append(Information("End of turn #" + str(self.turn), "-" * 40, 0))
|
||||||
self.turn = self.turn + 1
|
self.turn = self.turn + 1
|
||||||
@ -233,11 +242,7 @@ class Game:
|
|||||||
if not cp.is_carrier and not cp.is_lha:
|
if not cp.is_carrier and not cp.is_lha:
|
||||||
cp.base.affect_strength(-PLAYER_BASE_STRENGTH_RECOVERY)
|
cp.base.affect_strength(-PLAYER_BASE_STRENGTH_RECOVERY)
|
||||||
|
|
||||||
self.ignored_cps = []
|
self.events = []
|
||||||
if ignored_cps:
|
|
||||||
self.ignored_cps = ignored_cps
|
|
||||||
|
|
||||||
self.events = [] # type: typing.List[Event]
|
|
||||||
self._generate_events()
|
self._generate_events()
|
||||||
|
|
||||||
# Update statistics
|
# Update statistics
|
||||||
@ -424,10 +429,10 @@ class Game:
|
|||||||
return 1
|
return 1
|
||||||
|
|
||||||
def get_player_coalition(self):
|
def get_player_coalition(self):
|
||||||
return dcs.action.Coalition.Blue
|
return Coalition.Blue
|
||||||
|
|
||||||
def get_enemy_coalition(self):
|
def get_enemy_coalition(self):
|
||||||
return dcs.action.Coalition.Red
|
return Coalition.Red
|
||||||
|
|
||||||
def get_player_color(self):
|
def get_player_color(self):
|
||||||
return "blue"
|
return "blue"
|
||||||
|
|||||||
@ -5,12 +5,13 @@ from typing import Dict, Iterable, Iterator, Set, Tuple
|
|||||||
from dcs.unittype import UnitType
|
from dcs.unittype import UnitType
|
||||||
|
|
||||||
from gen.flights.flight import Flight
|
from gen.flights.flight import Flight
|
||||||
|
from theater import ControlPoint
|
||||||
|
|
||||||
|
|
||||||
class ControlPointAircraftInventory:
|
class ControlPointAircraftInventory:
|
||||||
"""Aircraft inventory for a single control point."""
|
"""Aircraft inventory for a single control point."""
|
||||||
|
|
||||||
def __init__(self, control_point: "ControlPoint") -> None:
|
def __init__(self, control_point: ControlPoint) -> None:
|
||||||
self.control_point = control_point
|
self.control_point = control_point
|
||||||
self.inventory: Dict[UnitType, int] = defaultdict(int)
|
self.inventory: Dict[UnitType, int] = defaultdict(int)
|
||||||
|
|
||||||
@ -81,8 +82,8 @@ class ControlPointAircraftInventory:
|
|||||||
|
|
||||||
class GlobalAircraftInventory:
|
class GlobalAircraftInventory:
|
||||||
"""Game-wide aircraft inventory."""
|
"""Game-wide aircraft inventory."""
|
||||||
def __init__(self, control_points: Iterable["ControlPoint"]) -> None:
|
def __init__(self, control_points: Iterable[ControlPoint]) -> None:
|
||||||
self.inventories: Dict["ControlPoint", ControlPointAircraftInventory] = {
|
self.inventories: Dict[ControlPoint, ControlPointAircraftInventory] = {
|
||||||
cp: ControlPointAircraftInventory(cp) for cp in control_points
|
cp: ControlPointAircraftInventory(cp) for cp in control_points
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -91,7 +92,7 @@ class GlobalAircraftInventory:
|
|||||||
for inventory in self.inventories.values():
|
for inventory in self.inventories.values():
|
||||||
inventory.clear()
|
inventory.clear()
|
||||||
|
|
||||||
def set_from_control_point(self, control_point: "ControlPoint") -> None:
|
def set_from_control_point(self, control_point: ControlPoint) -> None:
|
||||||
"""Set the control point's aircraft inventory.
|
"""Set the control point's aircraft inventory.
|
||||||
|
|
||||||
If the inventory for the given control point has already been set for
|
If the inventory for the given control point has already been set for
|
||||||
@ -103,7 +104,7 @@ class GlobalAircraftInventory:
|
|||||||
|
|
||||||
def for_control_point(
|
def for_control_point(
|
||||||
self,
|
self,
|
||||||
control_point: "ControlPoint") -> ControlPointAircraftInventory:
|
control_point: ControlPoint) -> ControlPointAircraftInventory:
|
||||||
"""Returns the inventory specific to the given control point."""
|
"""Returns the inventory specific to the given control point."""
|
||||||
return self.inventories[control_point]
|
return self.inventories[control_point]
|
||||||
|
|
||||||
|
|||||||
@ -1,3 +1,5 @@
|
|||||||
|
from typing import List
|
||||||
|
|
||||||
class FactionTurnMetadata:
|
class FactionTurnMetadata:
|
||||||
"""
|
"""
|
||||||
Store metadata about a faction
|
Store metadata about a faction
|
||||||
@ -31,10 +33,8 @@ class GameStats:
|
|||||||
Store statistics for the current game
|
Store statistics for the current game
|
||||||
"""
|
"""
|
||||||
|
|
||||||
data_per_turn: [GameTurnMetadata] = []
|
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.data_per_turn = []
|
self.data_per_turn: List[GameTurnMetadata] = []
|
||||||
|
|
||||||
def update(self, game):
|
def update(self, game):
|
||||||
"""
|
"""
|
||||||
|
|||||||
@ -1,7 +1,8 @@
|
|||||||
from game.db import assigned_units_split
|
from dcs.terrain.terrain import Terrain
|
||||||
|
|
||||||
from .operation import *
|
|
||||||
|
|
||||||
|
from gen.conflictgen import Conflict
|
||||||
|
from .operation import Operation
|
||||||
|
from .. import db
|
||||||
|
|
||||||
MAX_DISTANCE_BETWEEN_GROUPS = 12000
|
MAX_DISTANCE_BETWEEN_GROUPS = 12000
|
||||||
|
|
||||||
|
|||||||
@ -1,13 +1,35 @@
|
|||||||
from typing import Set
|
import logging
|
||||||
|
import os
|
||||||
|
from pathlib import Path
|
||||||
|
from typing import List, Optional, Set
|
||||||
|
|
||||||
from gen import *
|
from dcs import Mission
|
||||||
from gen.airfields import AIRFIELD_DATA
|
from dcs.action import DoScript, DoScriptFile
|
||||||
from gen.beacons import load_beacons_for_terrain
|
from dcs.coalition import Coalition
|
||||||
from gen.radios import RadioRegistry
|
|
||||||
from gen.tacan import TacanRegistry
|
|
||||||
from dcs.countries import country_dict
|
from dcs.countries import country_dict
|
||||||
from dcs.lua.parse import loads
|
from dcs.lua.parse import loads
|
||||||
|
from dcs.mapping import Point
|
||||||
from dcs.terrain.terrain import Terrain
|
from dcs.terrain.terrain import Terrain
|
||||||
|
from dcs.translation import String
|
||||||
|
from dcs.triggers import TriggerStart
|
||||||
|
from dcs.unittype import UnitType
|
||||||
|
|
||||||
|
from gen import Conflict, VisualGenerator
|
||||||
|
from gen.aircraft import AIRCRAFT_DATA, AircraftConflictGenerator, FlightData
|
||||||
|
from gen.airfields import AIRFIELD_DATA
|
||||||
|
from gen.airsupportgen import AirSupport, AirSupportConflictGenerator
|
||||||
|
from gen.armor import GroundConflictGenerator, JtacInfo
|
||||||
|
from gen.beacons import load_beacons_for_terrain
|
||||||
|
from gen.briefinggen import BriefingGenerator
|
||||||
|
from gen.environmentgen import EnviromentGenerator
|
||||||
|
from gen.forcedoptionsgen import ForcedOptionsGenerator
|
||||||
|
from gen.groundobjectsgen import GroundObjectsGenerator
|
||||||
|
from gen.kneeboard import KneeboardGenerator
|
||||||
|
from gen.radios import RadioFrequency, RadioRegistry
|
||||||
|
from gen.tacan import TacanRegistry
|
||||||
|
from gen.triggergen import TRIGGER_RADIUS_MEDIUM, TriggersGenerator
|
||||||
|
from theater import ControlPoint
|
||||||
|
from .. import db
|
||||||
from ..debriefing import Debriefing
|
from ..debriefing import Debriefing
|
||||||
|
|
||||||
|
|
||||||
@ -15,16 +37,15 @@ class Operation:
|
|||||||
attackers_starting_position = None # type: db.StartingPosition
|
attackers_starting_position = None # type: db.StartingPosition
|
||||||
defenders_starting_position = None # type: db.StartingPosition
|
defenders_starting_position = None # type: db.StartingPosition
|
||||||
|
|
||||||
current_mission = None # type: dcs.Mission
|
current_mission = None # type: Mission
|
||||||
regular_mission = None # type: dcs.Mission
|
regular_mission = None # type: Mission
|
||||||
quick_mission = None # type: dcs.Mission
|
quick_mission = None # type: Mission
|
||||||
conflict = None # type: Conflict
|
conflict = None # type: Conflict
|
||||||
armorgen = None # type: ArmorConflictGenerator
|
|
||||||
airgen = None # type: AircraftConflictGenerator
|
airgen = None # type: AircraftConflictGenerator
|
||||||
triggersgen = None # type: TriggersGenerator
|
triggersgen = None # type: TriggersGenerator
|
||||||
airsupportgen = None # type: AirSupportConflictGenerator
|
airsupportgen = None # type: AirSupportConflictGenerator
|
||||||
visualgen = None # type: VisualGenerator
|
visualgen = None # type: VisualGenerator
|
||||||
envgen = None # type: EnvironmentGenerator
|
envgen = None # type: EnviromentGenerator
|
||||||
groundobjectgen = None # type: GroundObjectsGenerator
|
groundobjectgen = None # type: GroundObjectsGenerator
|
||||||
briefinggen = None # type: BriefingGenerator
|
briefinggen = None # type: BriefingGenerator
|
||||||
forcedoptionsgen = None # type: ForcedOptionsGenerator
|
forcedoptionsgen = None # type: ForcedOptionsGenerator
|
||||||
@ -43,7 +64,7 @@ class Operation:
|
|||||||
defender_name: str,
|
defender_name: str,
|
||||||
from_cp: ControlPoint,
|
from_cp: ControlPoint,
|
||||||
departure_cp: ControlPoint,
|
departure_cp: ControlPoint,
|
||||||
to_cp: ControlPoint = None):
|
to_cp: ControlPoint):
|
||||||
self.game = game
|
self.game = game
|
||||||
self.attacker_name = attacker_name
|
self.attacker_name = attacker_name
|
||||||
self.attacker_country = db.FACTIONS[attacker_name]["country"]
|
self.attacker_country = db.FACTIONS[attacker_name]["country"]
|
||||||
@ -55,7 +76,7 @@ class Operation:
|
|||||||
self.to_cp = to_cp
|
self.to_cp = to_cp
|
||||||
self.is_quick = False
|
self.is_quick = False
|
||||||
|
|
||||||
def units_of(self, country_name: str) -> typing.Collection[UnitType]:
|
def units_of(self, country_name: str) -> List[UnitType]:
|
||||||
return []
|
return []
|
||||||
|
|
||||||
def is_successfull(self, debriefing: Debriefing) -> bool:
|
def is_successfull(self, debriefing: Debriefing) -> bool:
|
||||||
@ -75,7 +96,7 @@ class Operation:
|
|||||||
with open("resources/default_options.lua", "r") as f:
|
with open("resources/default_options.lua", "r") as f:
|
||||||
options_dict = loads(f.read())["options"]
|
options_dict = loads(f.read())["options"]
|
||||||
|
|
||||||
self.current_mission = dcs.Mission(terrain)
|
self.current_mission = Mission(terrain)
|
||||||
|
|
||||||
print(self.game.player_country)
|
print(self.game.player_country)
|
||||||
print(country_dict[db.country_id_from_name(self.game.player_country)])
|
print(country_dict[db.country_id_from_name(self.game.player_country)])
|
||||||
@ -106,7 +127,11 @@ class Operation:
|
|||||||
self.defenders_starting_position = None
|
self.defenders_starting_position = None
|
||||||
else:
|
else:
|
||||||
self.attackers_starting_position = self.departure_cp.at
|
self.attackers_starting_position = self.departure_cp.at
|
||||||
|
# TODO: Is this possible?
|
||||||
|
if self.to_cp is not None:
|
||||||
self.defenders_starting_position = self.to_cp.at
|
self.defenders_starting_position = self.to_cp.at
|
||||||
|
else:
|
||||||
|
self.defenders_starting_position = None
|
||||||
|
|
||||||
def generate(self):
|
def generate(self):
|
||||||
radio_registry = RadioRegistry()
|
radio_registry = RadioRegistry()
|
||||||
@ -374,6 +399,7 @@ class Operation:
|
|||||||
logging.warning(f"No aircraft data for {airframe.id}")
|
logging.warning(f"No aircraft data for {airframe.id}")
|
||||||
return
|
return
|
||||||
|
|
||||||
|
if aircraft_data.channel_allocator is not None:
|
||||||
aircraft_data.channel_allocator.assign_channels_for_flight(
|
aircraft_data.channel_allocator.assign_channels_for_flight(
|
||||||
flight, air_support
|
flight, air_support
|
||||||
)
|
)
|
||||||
|
|||||||
@ -2,8 +2,9 @@ import logging
|
|||||||
import os
|
import os
|
||||||
import pickle
|
import pickle
|
||||||
import shutil
|
import shutil
|
||||||
|
from typing import Optional
|
||||||
|
|
||||||
_dcs_saved_game_folder = None # type: str
|
_dcs_saved_game_folder: Optional[str] = None
|
||||||
_file_abs_path = None
|
_file_abs_path = None
|
||||||
|
|
||||||
def setup(user_folder: str):
|
def setup(user_folder: str):
|
||||||
|
|||||||
@ -1,4 +1,3 @@
|
|||||||
from .aaa import *
|
|
||||||
from .aircraft import *
|
from .aircraft import *
|
||||||
from .armor import *
|
from .armor import *
|
||||||
from .airsupportgen import *
|
from .airsupportgen import *
|
||||||
@ -12,4 +11,3 @@ from .forcedoptionsgen import *
|
|||||||
from .kneeboard import *
|
from .kneeboard import *
|
||||||
|
|
||||||
from . import naming
|
from . import naming
|
||||||
|
|
||||||
|
|||||||
51
gen/aaa.py
51
gen/aaa.py
@ -1,51 +0,0 @@
|
|||||||
from .conflictgen import *
|
|
||||||
from .naming import *
|
|
||||||
|
|
||||||
from dcs.mission import *
|
|
||||||
from dcs.mission import *
|
|
||||||
|
|
||||||
from .conflictgen import *
|
|
||||||
from .naming import *
|
|
||||||
|
|
||||||
DISTANCE_FACTOR = 0.5, 1
|
|
||||||
EXTRA_AA_MIN_DISTANCE = 50000
|
|
||||||
EXTRA_AA_MAX_DISTANCE = 150000
|
|
||||||
EXTRA_AA_POSITION_FROM_CP = 550
|
|
||||||
|
|
||||||
class ExtraAAConflictGenerator:
|
|
||||||
def __init__(self, mission: Mission, conflict: Conflict, game, player_country: Country, enemy_country: Country):
|
|
||||||
self.mission = mission
|
|
||||||
self.game = game
|
|
||||||
self.conflict = conflict
|
|
||||||
self.player_country = player_country
|
|
||||||
self.enemy_country = enemy_country
|
|
||||||
|
|
||||||
def generate(self):
|
|
||||||
|
|
||||||
for cp in self.game.theater.controlpoints:
|
|
||||||
if cp.is_global:
|
|
||||||
continue
|
|
||||||
|
|
||||||
if cp.position.distance_to_point(self.conflict.position) < EXTRA_AA_MIN_DISTANCE:
|
|
||||||
continue
|
|
||||||
|
|
||||||
if cp.position.distance_to_point(self.conflict.from_cp.position) < EXTRA_AA_MIN_DISTANCE:
|
|
||||||
continue
|
|
||||||
|
|
||||||
if cp.position.distance_to_point(self.conflict.to_cp.position) < EXTRA_AA_MIN_DISTANCE:
|
|
||||||
continue
|
|
||||||
|
|
||||||
if cp.position.distance_to_point(self.conflict.position) > EXTRA_AA_MAX_DISTANCE:
|
|
||||||
continue
|
|
||||||
|
|
||||||
country_name = cp.captured and self.player_country or self.enemy_country
|
|
||||||
position = cp.position.point_from_heading(0, EXTRA_AA_POSITION_FROM_CP)
|
|
||||||
|
|
||||||
self.mission.vehicle_group(
|
|
||||||
country=self.mission.country(country_name),
|
|
||||||
name=namegen.next_basedefense_name(),
|
|
||||||
_type=db.EXTRA_AA[country_name],
|
|
||||||
position=position,
|
|
||||||
group_size=1
|
|
||||||
)
|
|
||||||
|
|
||||||
117
gen/aircraft.py
117
gen/aircraft.py
@ -1,14 +1,67 @@
|
|||||||
|
import logging
|
||||||
|
import random
|
||||||
from dataclasses import dataclass
|
from dataclasses import dataclass
|
||||||
from typing import Type
|
from typing import Dict, List, Optional, Tuple, Type, Union
|
||||||
|
|
||||||
from dcs import helicopters
|
from dcs import helicopters
|
||||||
from dcs.action import ActivateGroup, AITaskPush, MessageToAll
|
from dcs.action import AITaskPush, ActivateGroup, MessageToAll
|
||||||
from dcs.condition import TimeAfter, CoalitionHasAirdrome, PartOfCoalitionInZone
|
from dcs.condition import CoalitionHasAirdrome, PartOfCoalitionInZone, TimeAfter
|
||||||
|
from dcs.country import Country
|
||||||
from dcs.flyingunit import FlyingUnit
|
from dcs.flyingunit import FlyingUnit
|
||||||
from dcs.helicopters import helicopter_map, UH_1H
|
from dcs.helicopters import UH_1H, helicopter_map
|
||||||
|
from dcs.mapping import Point
|
||||||
|
from dcs.mission import Mission, StartType
|
||||||
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
B_17G,
|
||||||
|
Bf_109K_4,
|
||||||
|
FW_190A8,
|
||||||
|
FW_190D9,
|
||||||
|
F_14B,
|
||||||
|
I_16,
|
||||||
|
JF_17,
|
||||||
|
Ju_88A4,
|
||||||
|
P_47D_30,
|
||||||
|
P_51D,
|
||||||
|
P_51D_30_NA,
|
||||||
|
SpitfireLFMkIX,
|
||||||
|
SpitfireLFMkIXCW,
|
||||||
|
Su_33,
|
||||||
|
)
|
||||||
|
from dcs.point import PointAction
|
||||||
|
from dcs.task import (
|
||||||
|
AntishipStrike,
|
||||||
|
AttackGroup,
|
||||||
|
Bombing,
|
||||||
|
CAP,
|
||||||
|
CAS,
|
||||||
|
ControlledTask,
|
||||||
|
EPLRS,
|
||||||
|
EngageTargets,
|
||||||
|
Escort,
|
||||||
|
GroundAttack,
|
||||||
|
MainTask,
|
||||||
|
NoTask,
|
||||||
|
OptROE,
|
||||||
|
OptRTBOnBingoFuel,
|
||||||
|
OptRTBOnOutOfAmmo,
|
||||||
|
OptReactOnThreat,
|
||||||
|
OptRestrictAfterburner,
|
||||||
|
OptRestrictJettison,
|
||||||
|
OrbitAction,
|
||||||
|
PinpointStrike,
|
||||||
|
SEAD,
|
||||||
|
StartCommand,
|
||||||
|
Targets,
|
||||||
|
Task,
|
||||||
|
)
|
||||||
from dcs.terrain.terrain import Airport, NoParkingSlotError
|
from dcs.terrain.terrain import Airport, NoParkingSlotError
|
||||||
from dcs.triggers import TriggerOnce, Event
|
from dcs.translation import String
|
||||||
|
from dcs.triggers import Event, TriggerOnce
|
||||||
|
from dcs.unitgroup import FlyingGroup, Group, ShipGroup, StaticGroup
|
||||||
|
from dcs.unittype import FlyingType, UnitType
|
||||||
|
|
||||||
|
from game import db
|
||||||
from game.data.cap_capabilities_db import GUNFIGHTERS
|
from game.data.cap_capabilities_db import GUNFIGHTERS
|
||||||
from game.settings import Settings
|
from game.settings import Settings
|
||||||
from game.utils import nm_to_meter
|
from game.utils import nm_to_meter
|
||||||
@ -22,9 +75,10 @@ from gen.flights.flight import (
|
|||||||
FlightWaypoint,
|
FlightWaypoint,
|
||||||
FlightWaypointType,
|
FlightWaypointType,
|
||||||
)
|
)
|
||||||
from gen.radios import get_radio, MHz, Radio, RadioFrequency, RadioRegistry
|
from gen.radios import MHz, Radio, RadioFrequency, RadioRegistry, get_radio
|
||||||
from .conflictgen import *
|
from theater.controlpoint import ControlPoint, ControlPointType
|
||||||
from .naming import *
|
from .naming import namegen
|
||||||
|
from .conflictgen import Conflict
|
||||||
|
|
||||||
WARM_START_HELI_AIRSPEED = 120
|
WARM_START_HELI_AIRSPEED = 120
|
||||||
WARM_START_HELI_ALT = 500
|
WARM_START_HELI_ALT = 500
|
||||||
@ -264,9 +318,13 @@ class CommonRadioChannelAllocator(RadioChannelAllocator):
|
|||||||
|
|
||||||
def assign_channels_for_flight(self, flight: FlightData,
|
def assign_channels_for_flight(self, flight: FlightData,
|
||||||
air_support: AirSupport) -> None:
|
air_support: AirSupport) -> None:
|
||||||
|
if self.intra_flight_radio_index is not None:
|
||||||
flight.assign_channel(
|
flight.assign_channel(
|
||||||
self.intra_flight_radio_index, 1, flight.intra_flight_channel)
|
self.intra_flight_radio_index, 1, flight.intra_flight_channel)
|
||||||
|
|
||||||
|
if self.inter_flight_radio_index is None:
|
||||||
|
return
|
||||||
|
|
||||||
# For cases where the inter-flight and intra-flight radios share presets
|
# For cases where the inter-flight and intra-flight radios share presets
|
||||||
# (the JF-17 only has one set of channels, even though it can use two
|
# (the JF-17 only has one set of channels, even though it can use two
|
||||||
# channels simultaneously), start assigning inter-flight channels at 2.
|
# channels simultaneously), start assigning inter-flight channels at 2.
|
||||||
@ -335,7 +393,9 @@ class ViggenRadioChannelAllocator(RadioChannelAllocator):
|
|||||||
# the guard channel.
|
# the guard channel.
|
||||||
radio_id = 1
|
radio_id = 1
|
||||||
flight.assign_channel(radio_id, 1, flight.intra_flight_channel)
|
flight.assign_channel(radio_id, 1, flight.intra_flight_channel)
|
||||||
|
if flight.departure.atc is not None:
|
||||||
flight.assign_channel(radio_id, 4, flight.departure.atc)
|
flight.assign_channel(radio_id, 4, flight.departure.atc)
|
||||||
|
if flight.arrival.atc is not None:
|
||||||
flight.assign_channel(radio_id, 5, flight.arrival.atc)
|
flight.assign_channel(radio_id, 5, flight.arrival.atc)
|
||||||
# TODO: Assign divert to 6 when we support divert airfields.
|
# TODO: Assign divert to 6 when we support divert airfields.
|
||||||
|
|
||||||
@ -348,7 +408,9 @@ class SCR522RadioChannelAllocator(RadioChannelAllocator):
|
|||||||
air_support: AirSupport) -> None:
|
air_support: AirSupport) -> None:
|
||||||
radio_id = 1
|
radio_id = 1
|
||||||
flight.assign_channel(radio_id, 1, flight.intra_flight_channel)
|
flight.assign_channel(radio_id, 1, flight.intra_flight_channel)
|
||||||
|
if flight.departure.atc is not None:
|
||||||
flight.assign_channel(radio_id, 2, flight.departure.atc)
|
flight.assign_channel(radio_id, 2, flight.departure.atc)
|
||||||
|
if flight.arrival.atc is not None:
|
||||||
flight.assign_channel(radio_id, 3, flight.arrival.atc)
|
flight.assign_channel(radio_id, 3, flight.arrival.atc)
|
||||||
|
|
||||||
# TODO : Some GCI on Channel 4 ?
|
# TODO : Some GCI on Channel 4 ?
|
||||||
@ -471,8 +533,6 @@ AIRCRAFT_DATA["P-47D-30"] = AIRCRAFT_DATA["P-51D"]
|
|||||||
|
|
||||||
|
|
||||||
class AircraftConflictGenerator:
|
class AircraftConflictGenerator:
|
||||||
escort_targets = [] # type: typing.List[typing.Tuple[FlyingGroup, int]]
|
|
||||||
|
|
||||||
def __init__(self, mission: Mission, conflict: Conflict, settings: Settings,
|
def __init__(self, mission: Mission, conflict: Conflict, settings: Settings,
|
||||||
game, radio_registry: RadioRegistry):
|
game, radio_registry: RadioRegistry):
|
||||||
self.m = mission
|
self.m = mission
|
||||||
@ -480,7 +540,7 @@ class AircraftConflictGenerator:
|
|||||||
self.settings = settings
|
self.settings = settings
|
||||||
self.conflict = conflict
|
self.conflict = conflict
|
||||||
self.radio_registry = radio_registry
|
self.radio_registry = radio_registry
|
||||||
self.escort_targets = []
|
self.escort_targets: List[Tuple[FlyingGroup, int]] = []
|
||||||
self.flights: List[FlightData] = []
|
self.flights: List[FlightData] = []
|
||||||
|
|
||||||
def get_intra_flight_channel(self, airframe: UnitType) -> RadioFrequency:
|
def get_intra_flight_channel(self, airframe: UnitType) -> RadioFrequency:
|
||||||
@ -502,15 +562,13 @@ class AircraftConflictGenerator:
|
|||||||
def _start_type(self) -> StartType:
|
def _start_type(self) -> StartType:
|
||||||
return self.settings.cold_start and StartType.Cold or StartType.Warm
|
return self.settings.cold_start and StartType.Cold or StartType.Warm
|
||||||
|
|
||||||
def _setup_group(self, group: FlyingGroup, for_task: typing.Type[Task],
|
def _setup_group(self, group: FlyingGroup, for_task: Type[Task],
|
||||||
flight: Flight, dynamic_runways: Dict[str, RunwayData]):
|
flight: Flight, dynamic_runways: Dict[str, RunwayData]):
|
||||||
did_load_loadout = False
|
did_load_loadout = False
|
||||||
unit_type = group.units[0].unit_type
|
unit_type = group.units[0].unit_type
|
||||||
|
|
||||||
if unit_type in db.PLANE_PAYLOAD_OVERRIDES:
|
if unit_type in db.PLANE_PAYLOAD_OVERRIDES:
|
||||||
override_loadout = db.PLANE_PAYLOAD_OVERRIDES[unit_type]
|
override_loadout = db.PLANE_PAYLOAD_OVERRIDES[unit_type]
|
||||||
if type(override_loadout) == dict:
|
|
||||||
|
|
||||||
# Clear pylons
|
# Clear pylons
|
||||||
for p in group.units:
|
for p in group.units:
|
||||||
p.pylons.clear()
|
p.pylons.clear()
|
||||||
@ -521,14 +579,6 @@ class AircraftConflictGenerator:
|
|||||||
group.load_loadout(payload_name)
|
group.load_loadout(payload_name)
|
||||||
did_load_loadout = True
|
did_load_loadout = True
|
||||||
logging.info("Loaded overridden payload for {} - {} for task {}".format(unit_type, payload_name, for_task))
|
logging.info("Loaded overridden payload for {} - {} for task {}".format(unit_type, payload_name, for_task))
|
||||||
elif "*" in db.PLANE_PAYLOAD_OVERRIDES[unit_type]:
|
|
||||||
payload_name = db.PLANE_PAYLOAD_OVERRIDES[unit_type]["*"]
|
|
||||||
group.load_loadout(payload_name)
|
|
||||||
did_load_loadout = True
|
|
||||||
logging.info("Loaded overridden payload for {} - {} for task {}".format(unit_type, payload_name, for_task))
|
|
||||||
elif issubclass(override_loadout, MainTask):
|
|
||||||
group.load_task_default_loadout(override_loadout)
|
|
||||||
did_load_loadout = True
|
|
||||||
|
|
||||||
if not did_load_loadout:
|
if not did_load_loadout:
|
||||||
group.load_task_default_loadout(for_task)
|
group.load_task_default_loadout(for_task)
|
||||||
@ -590,7 +640,7 @@ class AircraftConflictGenerator:
|
|||||||
|
|
||||||
# Special case so Su 33 carrier take off
|
# Special case so Su 33 carrier take off
|
||||||
if unit_type is Su_33:
|
if unit_type is Su_33:
|
||||||
if task is not CAP:
|
if flight.flight_type is not CAP:
|
||||||
for unit in group.units:
|
for unit in group.units:
|
||||||
unit.fuel = Su_33.fuel_max / 2.2
|
unit.fuel = Su_33.fuel_max / 2.2
|
||||||
else:
|
else:
|
||||||
@ -613,9 +663,12 @@ class AircraftConflictGenerator:
|
|||||||
# so just use the first runway.
|
# so just use the first runway.
|
||||||
return runways[0]
|
return runways[0]
|
||||||
|
|
||||||
def _generate_at_airport(self, name: str, side: Country, unit_type: FlyingType, count: int, client_count: int, airport: Airport = None, start_type = None) -> FlyingGroup:
|
def _generate_at_airport(self, name: str, side: Country,
|
||||||
|
unit_type: FlyingType, count: int,
|
||||||
|
client_count: int,
|
||||||
|
airport: Optional[Airport] = None,
|
||||||
|
start_type=None) -> FlyingGroup:
|
||||||
assert count > 0
|
assert count > 0
|
||||||
assert unit is not None
|
|
||||||
|
|
||||||
if start_type is None:
|
if start_type is None:
|
||||||
start_type = self._start_type()
|
start_type = self._start_type()
|
||||||
@ -633,7 +686,6 @@ class AircraftConflictGenerator:
|
|||||||
|
|
||||||
def _generate_inflight(self, name: str, side: Country, unit_type: FlyingType, count: int, client_count: int, at: Point) -> FlyingGroup:
|
def _generate_inflight(self, name: str, side: Country, unit_type: FlyingType, count: int, client_count: int, at: Point) -> FlyingGroup:
|
||||||
assert count > 0
|
assert count > 0
|
||||||
assert unit is not None
|
|
||||||
|
|
||||||
if unit_type in helicopters.helicopter_map.values():
|
if unit_type in helicopters.helicopter_map.values():
|
||||||
alt = WARM_START_HELI_ALT
|
alt = WARM_START_HELI_ALT
|
||||||
@ -660,9 +712,11 @@ class AircraftConflictGenerator:
|
|||||||
group.points[0].alt_type = "RADIO"
|
group.points[0].alt_type = "RADIO"
|
||||||
return group
|
return group
|
||||||
|
|
||||||
def _generate_at_group(self, name: str, side: Country, unit_type: FlyingType, count: int, client_count: int, at: typing.Union[ShipGroup, StaticGroup], start_type=None) -> FlyingGroup:
|
def _generate_at_group(self, name: str, side: Country,
|
||||||
|
unit_type: FlyingType, count: int, client_count: int,
|
||||||
|
at: Union[ShipGroup, StaticGroup],
|
||||||
|
start_type=None) -> FlyingGroup:
|
||||||
assert count > 0
|
assert count > 0
|
||||||
assert unit is not None
|
|
||||||
|
|
||||||
if start_type is None:
|
if start_type is None:
|
||||||
start_type = self._start_type()
|
start_type = self._start_type()
|
||||||
@ -688,7 +742,7 @@ class AircraftConflictGenerator:
|
|||||||
return self._generate_at_group(name, side, unit_type, count, client_count, at)
|
return self._generate_at_group(name, side, unit_type, count, client_count, at)
|
||||||
else:
|
else:
|
||||||
return self._generate_inflight(name, side, unit_type, count, client_count, at.position)
|
return self._generate_inflight(name, side, unit_type, count, client_count, at.position)
|
||||||
elif issubclass(at, Airport):
|
elif isinstance(at, Airport):
|
||||||
takeoff_ban = unit_type in db.TAKEOFF_BAN
|
takeoff_ban = unit_type in db.TAKEOFF_BAN
|
||||||
ai_ban = client_count == 0 and self.settings.only_player_takeoff
|
ai_ban = client_count == 0 and self.settings.only_player_takeoff
|
||||||
|
|
||||||
@ -707,8 +761,9 @@ class AircraftConflictGenerator:
|
|||||||
point.alt_type = "RADIO"
|
point.alt_type = "RADIO"
|
||||||
return point
|
return point
|
||||||
|
|
||||||
def _rtb_for(self, group: FlyingGroup, cp: ControlPoint, at: db.StartingPosition = None):
|
def _rtb_for(self, group: FlyingGroup, cp: ControlPoint,
|
||||||
if not at:
|
at: Optional[db.StartingPosition] = None):
|
||||||
|
if at is None:
|
||||||
at = cp.at
|
at = cp.at
|
||||||
position = at if isinstance(at, Point) else at.position
|
position = at if isinstance(at, Point) else at.position
|
||||||
|
|
||||||
|
|||||||
@ -195,10 +195,12 @@ AIRFIELD_DATA = {
|
|||||||
runway_length=8623,
|
runway_length=8623,
|
||||||
atc=AtcData(MHz(3, 750), MHz(121, 0), MHz(38, 400), MHz(250, 0)),
|
atc=AtcData(MHz(3, 750), MHz(121, 0), MHz(38, 400), MHz(250, 0)),
|
||||||
outer_ndb={
|
outer_ndb={
|
||||||
"22": ("AP", MHz(443, 0)), "4": "443.00 (AN)"
|
"22": ("AP", MHz(443, 0)),
|
||||||
|
"04": ("AN", MHz(443)),
|
||||||
},
|
},
|
||||||
inner_ndb={
|
inner_ndb={
|
||||||
"22": ("P", MHz(215, 0)), "4": "215.00 (N)"
|
"22": ("P", MHz(215, 0)),
|
||||||
|
"04": ("N", MHz(215)),
|
||||||
},
|
},
|
||||||
),
|
),
|
||||||
|
|
||||||
|
|||||||
@ -1,8 +1,21 @@
|
|||||||
from dataclasses import dataclass, field
|
from dataclasses import dataclass, field
|
||||||
|
from typing import List, Type
|
||||||
|
|
||||||
|
from dcs.mission import Mission, StartType
|
||||||
|
from dcs.planes import IL_78M
|
||||||
|
from dcs.task import (
|
||||||
|
AWACS,
|
||||||
|
ActivateBeaconCommand,
|
||||||
|
MainTask,
|
||||||
|
Refueling,
|
||||||
|
SetImmortalCommand,
|
||||||
|
SetInvisibleCommand,
|
||||||
|
)
|
||||||
|
|
||||||
|
from game import db
|
||||||
|
from .naming import namegen
|
||||||
from .callsigns import callsign_for_support_unit
|
from .callsigns import callsign_for_support_unit
|
||||||
from .conflictgen import *
|
from .conflictgen import Conflict
|
||||||
from .naming import *
|
|
||||||
from .radios import RadioFrequency, RadioRegistry
|
from .radios import RadioFrequency, RadioRegistry
|
||||||
from .tacan import TacanBand, TacanChannel, TacanRegistry
|
from .tacan import TacanBand, TacanChannel, TacanRegistry
|
||||||
|
|
||||||
@ -49,7 +62,7 @@ class AirSupportConflictGenerator:
|
|||||||
self.tacan_registry = tacan_registry
|
self.tacan_registry = tacan_registry
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def support_tasks(cls) -> typing.Collection[typing.Type[MainTask]]:
|
def support_tasks(cls) -> List[Type[MainTask]]:
|
||||||
return [Refueling, AWACS]
|
return [Refueling, AWACS]
|
||||||
|
|
||||||
def generate(self, is_awacs_enabled):
|
def generate(self, is_awacs_enabled):
|
||||||
|
|||||||
40
gen/armor.py
40
gen/armor.py
@ -1,13 +1,39 @@
|
|||||||
|
import logging
|
||||||
|
import random
|
||||||
from dataclasses import dataclass
|
from dataclasses import dataclass
|
||||||
|
from typing import List
|
||||||
|
|
||||||
|
from dcs import Mission
|
||||||
from dcs.action import AITaskPush
|
from dcs.action import AITaskPush
|
||||||
from dcs.condition import TimeAfter, UnitDamaged, Or, GroupLifeLess
|
from dcs.condition import GroupLifeLess, Or, TimeAfter, UnitDamaged
|
||||||
from dcs.triggers import TriggerOnce, Event
|
from dcs.country import Country
|
||||||
|
from dcs.mapping import Point
|
||||||
|
from dcs.planes import MQ_9_Reaper
|
||||||
|
from dcs.point import PointAction
|
||||||
|
from dcs.task import (
|
||||||
|
AttackGroup,
|
||||||
|
ControlledTask,
|
||||||
|
EPLRS,
|
||||||
|
FireAtPoint,
|
||||||
|
GoToWaypoint,
|
||||||
|
Hold,
|
||||||
|
OrbitAction,
|
||||||
|
SetImmortalCommand,
|
||||||
|
SetInvisibleCommand,
|
||||||
|
)
|
||||||
|
from dcs.triggers import Event, TriggerOnce
|
||||||
|
from dcs.unit import Vehicle
|
||||||
|
from dcs.unittype import VehicleType
|
||||||
|
|
||||||
from gen import namegen
|
from game import db
|
||||||
from gen.ground_forces.ai_ground_planner import CombatGroupRole, DISTANCE_FROM_FRONTLINE
|
from .naming import namegen
|
||||||
|
from gen.ground_forces.ai_ground_planner import (
|
||||||
|
CombatGroupRole,
|
||||||
|
DISTANCE_FROM_FRONTLINE,
|
||||||
|
)
|
||||||
from .callsigns import callsign_for_support_unit
|
from .callsigns import callsign_for_support_unit
|
||||||
from .conflictgen import *
|
from .conflictgen import Conflict
|
||||||
|
from .ground_forces.combat_stance import CombatStance
|
||||||
|
|
||||||
SPREAD_DISTANCE_FACTOR = 0.1, 0.3
|
SPREAD_DISTANCE_FACTOR = 0.1, 0.3
|
||||||
SPREAD_DISTANCE_SIZE_FACTOR = 0.1
|
SPREAD_DISTANCE_SIZE_FACTOR = 0.1
|
||||||
@ -48,7 +74,7 @@ class GroundConflictGenerator:
|
|||||||
self.jtacs: List[JtacInfo] = []
|
self.jtacs: List[JtacInfo] = []
|
||||||
|
|
||||||
def _group_point(self, point) -> Point:
|
def _group_point(self, point) -> Point:
|
||||||
distance = randint(
|
distance = random.randint(
|
||||||
int(self.conflict.size * SPREAD_DISTANCE_FACTOR[0]),
|
int(self.conflict.size * SPREAD_DISTANCE_FACTOR[0]),
|
||||||
int(self.conflict.size * SPREAD_DISTANCE_FACTOR[1]),
|
int(self.conflict.size * SPREAD_DISTANCE_FACTOR[1]),
|
||||||
)
|
)
|
||||||
@ -165,7 +191,7 @@ class GroundConflictGenerator:
|
|||||||
heading=forward_heading,
|
heading=forward_heading,
|
||||||
move_formation=PointAction.OffRoad)
|
move_formation=PointAction.OffRoad)
|
||||||
|
|
||||||
for i in range(randint(3, 10)):
|
for i in range(random.randint(3, 10)):
|
||||||
u = random.choice(possible_infantry_units)
|
u = random.choice(possible_infantry_units)
|
||||||
position = infantry_position.random_point_within(55, 5)
|
position = infantry_position.random_point_within(55, 5)
|
||||||
self.mission.vehicle_group(
|
self.mission.vehicle_group(
|
||||||
|
|||||||
@ -1,21 +1,11 @@
|
|||||||
import logging
|
import logging
|
||||||
import typing
|
import random
|
||||||
import pdb
|
from typing import Tuple
|
||||||
import dcs
|
|
||||||
|
|
||||||
from random import randint
|
from dcs.country import Country
|
||||||
from dcs import Mission
|
from dcs.mapping import Point
|
||||||
|
|
||||||
from dcs.mission import *
|
from theater import ConflictTheater, ControlPoint
|
||||||
from dcs.vehicles import *
|
|
||||||
from dcs.unitgroup import *
|
|
||||||
from dcs.unittype import *
|
|
||||||
from dcs.mapping import *
|
|
||||||
from dcs.point import *
|
|
||||||
from dcs.task import *
|
|
||||||
from dcs.country import *
|
|
||||||
|
|
||||||
from theater import *
|
|
||||||
|
|
||||||
AIR_DISTANCE = 40000
|
AIR_DISTANCE = 40000
|
||||||
|
|
||||||
@ -65,24 +55,6 @@ def _heading_sum(h, a) -> int:
|
|||||||
|
|
||||||
|
|
||||||
class Conflict:
|
class Conflict:
|
||||||
attackers_side = None # type: str
|
|
||||||
defenders_side = None # type: str
|
|
||||||
attackers_country = None # type: Country
|
|
||||||
defenders_country = None # type: Country
|
|
||||||
from_cp = None # type: ControlPoint
|
|
||||||
to_cp = None # type: ControlPoint
|
|
||||||
position = None # type: Point
|
|
||||||
size = None # type: int
|
|
||||||
radials = None # type: typing.List[int]
|
|
||||||
|
|
||||||
heading = None # type: int
|
|
||||||
distance = None # type: int
|
|
||||||
|
|
||||||
ground_attackers_location = None # type: Point
|
|
||||||
ground_defenders_location = None # type: Point
|
|
||||||
air_attackers_location = None # type: Point
|
|
||||||
air_defenders_location = None # type: Point
|
|
||||||
|
|
||||||
def __init__(self,
|
def __init__(self,
|
||||||
theater: ConflictTheater,
|
theater: ConflictTheater,
|
||||||
from_cp: ControlPoint,
|
from_cp: ControlPoint,
|
||||||
@ -155,7 +127,7 @@ class Conflict:
|
|||||||
else:
|
else:
|
||||||
return self.position
|
return self.position
|
||||||
|
|
||||||
def find_ground_position(self, at: Point, heading: int, max_distance: int = 40000) -> typing.Optional[Point]:
|
def find_ground_position(self, at: Point, heading: int, max_distance: int = 40000) -> Point:
|
||||||
return Conflict._find_ground_position(at, max_distance, heading, self.theater)
|
return Conflict._find_ground_position(at, max_distance, heading, self.theater)
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
@ -163,7 +135,7 @@ class Conflict:
|
|||||||
return from_cp.has_frontline and to_cp.has_frontline
|
return from_cp.has_frontline and to_cp.has_frontline
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def frontline_position(cls, theater: ConflictTheater, from_cp: ControlPoint, to_cp: ControlPoint) -> typing.Optional[typing.Tuple[Point, int]]:
|
def frontline_position(cls, theater: ConflictTheater, from_cp: ControlPoint, to_cp: ControlPoint) -> Tuple[Point, int]:
|
||||||
attack_heading = from_cp.position.heading_between_point(to_cp.position)
|
attack_heading = from_cp.position.heading_between_point(to_cp.position)
|
||||||
attack_distance = from_cp.position.distance_to_point(to_cp.position)
|
attack_distance = from_cp.position.distance_to_point(to_cp.position)
|
||||||
middle_point = from_cp.position.point_from_heading(attack_heading, attack_distance / 2)
|
middle_point = from_cp.position.point_from_heading(attack_heading, attack_distance / 2)
|
||||||
@ -174,9 +146,7 @@ class Conflict:
|
|||||||
|
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def frontline_vector(cls, from_cp: ControlPoint, to_cp: ControlPoint, theater: ConflictTheater) -> typing.Optional[typing.Tuple[Point, int, int]]:
|
def frontline_vector(cls, from_cp: ControlPoint, to_cp: ControlPoint, theater: ConflictTheater) -> Tuple[Point, int, int]:
|
||||||
initial, heading = cls.frontline_position(theater, from_cp, to_cp)
|
|
||||||
|
|
||||||
"""
|
"""
|
||||||
probe_end_point = initial.point_from_heading(heading, FRONTLINE_LENGTH)
|
probe_end_point = initial.point_from_heading(heading, FRONTLINE_LENGTH)
|
||||||
probe = geometry.LineString([(initial.x, initial.y), (probe_end_point.x, probe_end_point.y) ])
|
probe = geometry.LineString([(initial.x, initial.y), (probe_end_point.x, probe_end_point.y) ])
|
||||||
@ -193,9 +163,6 @@ class Conflict:
|
|||||||
return Point(*intersection.xy[0]), _heading_sum(heading, 90), intersection.length
|
return Point(*intersection.xy[0]), _heading_sum(heading, 90), intersection.length
|
||||||
"""
|
"""
|
||||||
frontline = cls.frontline_position(theater, from_cp, to_cp)
|
frontline = cls.frontline_position(theater, from_cp, to_cp)
|
||||||
if not frontline:
|
|
||||||
return None
|
|
||||||
|
|
||||||
center_position, heading = frontline
|
center_position, heading = frontline
|
||||||
left_position, right_position = None, None
|
left_position, right_position = None, None
|
||||||
|
|
||||||
@ -243,7 +210,7 @@ class Conflict:
|
|||||||
"""
|
"""
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def _find_ground_position(cls, initial: Point, max_distance: int, heading: int, theater: ConflictTheater) -> typing.Optional[Point]:
|
def _find_ground_position(cls, initial: Point, max_distance: int, heading: int, theater: ConflictTheater) -> Point:
|
||||||
pos = initial
|
pos = initial
|
||||||
for _ in range(0, int(max_distance), 500):
|
for _ in range(0, int(max_distance), 500):
|
||||||
if theater.is_on_land(pos):
|
if theater.is_on_land(pos):
|
||||||
@ -302,10 +269,14 @@ class Conflict:
|
|||||||
|
|
||||||
distance = to_cp.size * GROUND_DISTANCE_FACTOR
|
distance = to_cp.size * GROUND_DISTANCE_FACTOR
|
||||||
attackers_location = position.point_from_heading(attack_heading, distance)
|
attackers_location = position.point_from_heading(attack_heading, distance)
|
||||||
attackers_location = Conflict._find_ground_position(attackers_location, distance * 2, _heading_sum(attack_heading, 180), theater)
|
attackers_location = Conflict._find_ground_position(
|
||||||
|
attackers_location, int(distance * 2),
|
||||||
|
_heading_sum(attack_heading, 180), theater)
|
||||||
|
|
||||||
defenders_location = position.point_from_heading(defense_heading, distance)
|
defenders_location = position.point_from_heading(defense_heading, distance)
|
||||||
defenders_location = Conflict._find_ground_position(defenders_location, distance * 2, _heading_sum(defense_heading, 180), theater)
|
defenders_location = Conflict._find_ground_position(
|
||||||
|
defenders_location, int(distance * 2),
|
||||||
|
_heading_sum(defense_heading, 180), theater)
|
||||||
|
|
||||||
return cls(
|
return cls(
|
||||||
position=position,
|
position=position,
|
||||||
@ -429,7 +400,7 @@ class Conflict:
|
|||||||
assert cls.has_frontline_between(from_cp, to_cp)
|
assert cls.has_frontline_between(from_cp, to_cp)
|
||||||
|
|
||||||
position, heading, distance = cls.frontline_vector(from_cp, to_cp, theater)
|
position, heading, distance = cls.frontline_vector(from_cp, to_cp, theater)
|
||||||
attack_position = position.point_from_heading(heading, randint(0, int(distance)))
|
attack_position = position.point_from_heading(heading, random.randint(0, int(distance)))
|
||||||
attackers_position = attack_position.point_from_heading(heading - 90, AIR_DISTANCE)
|
attackers_position = attack_position.point_from_heading(heading - 90, AIR_DISTANCE)
|
||||||
defenders_position = attack_position.point_from_heading(heading + 90, random.randint(*CAP_CAS_DISTANCE))
|
defenders_position = attack_position.point_from_heading(heading + 90, random.randint(*CAP_CAS_DISTANCE))
|
||||||
|
|
||||||
@ -456,7 +427,9 @@ class Conflict:
|
|||||||
|
|
||||||
distance = to_cp.size * GROUND_DISTANCE_FACTOR
|
distance = to_cp.size * GROUND_DISTANCE_FACTOR
|
||||||
defenders_location = position.point_from_heading(defense_heading, distance)
|
defenders_location = position.point_from_heading(defense_heading, distance)
|
||||||
defenders_location = Conflict._find_ground_position(defenders_location, distance * 2, _heading_sum(defense_heading, 180), theater)
|
defenders_location = Conflict._find_ground_position(
|
||||||
|
defenders_location, int(distance * 2),
|
||||||
|
_heading_sum(defense_heading, 180), theater)
|
||||||
|
|
||||||
return cls(
|
return cls(
|
||||||
position=position,
|
position=position,
|
||||||
|
|||||||
@ -1,20 +1,11 @@
|
|||||||
import logging
|
import logging
|
||||||
import typing
|
|
||||||
import random
|
import random
|
||||||
from datetime import datetime, timedelta, time
|
from datetime import timedelta
|
||||||
|
|
||||||
from dcs.mission import Mission
|
from dcs.mission import Mission
|
||||||
from dcs.triggers import *
|
from dcs.weather import Weather, Wind
|
||||||
from dcs.condition import *
|
|
||||||
from dcs.action import *
|
|
||||||
from dcs.unit import Skill
|
|
||||||
from dcs.point import MovingPoint, PointProperties
|
|
||||||
from dcs.action import *
|
|
||||||
from dcs.weather import *
|
|
||||||
|
|
||||||
from game import db
|
from .conflictgen import Conflict
|
||||||
from theater import *
|
|
||||||
from gen import *
|
|
||||||
|
|
||||||
WEATHER_CLOUD_BASE = 2000, 3000
|
WEATHER_CLOUD_BASE = 2000, 3000
|
||||||
WEATHER_CLOUD_DENSITY = 1, 8
|
WEATHER_CLOUD_DENSITY = 1, 8
|
||||||
|
|||||||
@ -28,13 +28,13 @@ SHIP_MAP = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
def generate_ship_group(game, ground_object, faction:str):
|
def generate_ship_group(game, ground_object, faction_name: str):
|
||||||
"""
|
"""
|
||||||
This generate a ship group
|
This generate a ship group
|
||||||
:return: Nothing, but put the group reference inside the ground object
|
:return: Nothing, but put the group reference inside the ground object
|
||||||
"""
|
"""
|
||||||
faction = db.FACTIONS[faction]
|
faction = db.FACTIONS[faction_name]
|
||||||
if "boat" in faction.keys():
|
if "boat" in faction:
|
||||||
generators = faction["boat"]
|
generators = faction["boat"]
|
||||||
if len(generators) > 0:
|
if len(generators) > 0:
|
||||||
gen = random.choice(generators)
|
gen = random.choice(generators)
|
||||||
|
|||||||
@ -3,7 +3,7 @@ from __future__ import annotations
|
|||||||
import logging
|
import logging
|
||||||
import operator
|
import operator
|
||||||
from dataclasses import dataclass
|
from dataclasses import dataclass
|
||||||
from typing import Dict, Iterator, List, Optional, Set, TYPE_CHECKING, Tuple
|
from typing import Iterator, List, Optional, Set, TYPE_CHECKING, Tuple
|
||||||
|
|
||||||
from dcs.unittype import UnitType
|
from dcs.unittype import UnitType
|
||||||
|
|
||||||
@ -406,17 +406,18 @@ class CoalitionMissionPlanner:
|
|||||||
self.game.aircraft_inventory,
|
self.game.aircraft_inventory,
|
||||||
self.is_player
|
self.is_player
|
||||||
)
|
)
|
||||||
for flight in mission.flights:
|
for proposed_flight in mission.flights:
|
||||||
if not builder.plan_flight(flight):
|
if not builder.plan_flight(proposed_flight):
|
||||||
builder.release_planned_aircraft()
|
builder.release_planned_aircraft()
|
||||||
self.message("Insufficient aircraft",
|
self.message("Insufficient aircraft",
|
||||||
f"Not enough aircraft in range for {mission}")
|
f"Not enough aircraft in range for {mission}")
|
||||||
return
|
return
|
||||||
|
|
||||||
package = builder.build()
|
package = builder.build()
|
||||||
builder = FlightPlanBuilder(self.game, package, self.is_player)
|
flight_plan_builder = FlightPlanBuilder(self.game, package,
|
||||||
|
self.is_player)
|
||||||
for flight in package.flights:
|
for flight in package.flights:
|
||||||
builder.populate_flight_plan(flight)
|
flight_plan_builder.populate_flight_plan(flight)
|
||||||
self.ato.add_package(package)
|
self.ato.add_package(package)
|
||||||
|
|
||||||
def message(self, title, text) -> None:
|
def message(self, title, text) -> None:
|
||||||
|
|||||||
@ -1,5 +1,78 @@
|
|||||||
from dcs.planes import *
|
from dcs.helicopters import (
|
||||||
from dcs.helicopters import *
|
AH_1W,
|
||||||
|
AH_64A,
|
||||||
|
AH_64D,
|
||||||
|
Ka_50,
|
||||||
|
Mi_24V,
|
||||||
|
Mi_28N,
|
||||||
|
Mi_8MT,
|
||||||
|
OH_58D,
|
||||||
|
SA342L,
|
||||||
|
SA342M,
|
||||||
|
UH_1H,
|
||||||
|
)
|
||||||
|
from dcs.planes import (
|
||||||
|
AJS37,
|
||||||
|
AV8BNA,
|
||||||
|
A_10A,
|
||||||
|
A_10C,
|
||||||
|
A_10C_2,
|
||||||
|
A_20G,
|
||||||
|
B_17G,
|
||||||
|
Bf_109K_4,
|
||||||
|
C_101CC,
|
||||||
|
FA_18C_hornet,
|
||||||
|
FW_190A8,
|
||||||
|
FW_190D9,
|
||||||
|
F_14B,
|
||||||
|
F_15C,
|
||||||
|
F_15E,
|
||||||
|
F_16A,
|
||||||
|
F_16C_50,
|
||||||
|
F_4E,
|
||||||
|
F_5E_3,
|
||||||
|
F_86F_Sabre,
|
||||||
|
F_A_18C,
|
||||||
|
JF_17,
|
||||||
|
J_11A,
|
||||||
|
Ju_88A4,
|
||||||
|
L_39ZA,
|
||||||
|
MQ_9_Reaper,
|
||||||
|
M_2000C,
|
||||||
|
MiG_15bis,
|
||||||
|
MiG_19P,
|
||||||
|
MiG_21Bis,
|
||||||
|
MiG_23MLD,
|
||||||
|
MiG_25PD,
|
||||||
|
MiG_27K,
|
||||||
|
MiG_29A,
|
||||||
|
MiG_29G,
|
||||||
|
MiG_29K,
|
||||||
|
MiG_29S,
|
||||||
|
MiG_31,
|
||||||
|
Mirage_2000_5,
|
||||||
|
P_47D_30,
|
||||||
|
P_47D_30bl1,
|
||||||
|
P_47D_40,
|
||||||
|
P_51D,
|
||||||
|
P_51D_30_NA,
|
||||||
|
RQ_1A_Predator,
|
||||||
|
SpitfireLFMkIX,
|
||||||
|
SpitfireLFMkIXCW,
|
||||||
|
Su_17M4,
|
||||||
|
Su_24M,
|
||||||
|
Su_24MR,
|
||||||
|
Su_25,
|
||||||
|
Su_25T,
|
||||||
|
Su_25TM,
|
||||||
|
Su_27,
|
||||||
|
Su_30,
|
||||||
|
Su_33,
|
||||||
|
Su_34,
|
||||||
|
Tornado_GR4,
|
||||||
|
Tornado_IDS,
|
||||||
|
WingLoong_I,
|
||||||
|
)
|
||||||
|
|
||||||
# Interceptor are the aircraft prioritized for interception tasks
|
# Interceptor are the aircraft prioritized for interception tasks
|
||||||
# If none is available, the AI will use regular CAP-capable aircraft instead
|
# If none is available, the AI will use regular CAP-capable aircraft instead
|
||||||
|
|||||||
@ -1,10 +1,10 @@
|
|||||||
from enum import Enum
|
from enum import Enum
|
||||||
from typing import List
|
from typing import Dict, Optional
|
||||||
|
|
||||||
from game import db
|
from game import db
|
||||||
from dcs.unittype import UnitType
|
from dcs.unittype import UnitType
|
||||||
from dcs.point import MovingPoint, PointAction
|
from dcs.point import MovingPoint, PointAction
|
||||||
from theater.controlpoint import ControlPoint
|
from theater.controlpoint import ControlPoint, MissionTarget
|
||||||
|
|
||||||
|
|
||||||
class FlightType(Enum):
|
class FlightType(Enum):
|
||||||
@ -73,8 +73,8 @@ class FlightWaypoint:
|
|||||||
self.alt_type = "BARO"
|
self.alt_type = "BARO"
|
||||||
self.name = ""
|
self.name = ""
|
||||||
self.description = ""
|
self.description = ""
|
||||||
self.targets = []
|
self.targets: List[MissionTarget] = []
|
||||||
self.targetGroup = None
|
self.targetGroup: Optional[MissionTarget] = None
|
||||||
self.obj_name = ""
|
self.obj_name = ""
|
||||||
self.pretty_name = ""
|
self.pretty_name = ""
|
||||||
self.category: PredefinedWaypointCategory = PredefinedWaypointCategory.NOT_PREDEFINED
|
self.category: PredefinedWaypointCategory = PredefinedWaypointCategory.NOT_PREDEFINED
|
||||||
@ -110,15 +110,9 @@ class FlightWaypoint:
|
|||||||
|
|
||||||
|
|
||||||
class Flight:
|
class Flight:
|
||||||
unit_type: UnitType = None
|
|
||||||
from_cp = None
|
|
||||||
points: List[FlightWaypoint] = []
|
|
||||||
flight_type: FlightType = None
|
|
||||||
count: int = 0
|
count: int = 0
|
||||||
client_count: int = 0
|
client_count: int = 0
|
||||||
targets = []
|
|
||||||
use_custom_loadout = False
|
use_custom_loadout = False
|
||||||
loadout = {}
|
|
||||||
preset_loadout_name = ""
|
preset_loadout_name = ""
|
||||||
start_type = "Runway"
|
start_type = "Runway"
|
||||||
group = False # Contains DCS Mission group data after mission has been generated
|
group = False # Contains DCS Mission group data after mission has been generated
|
||||||
@ -126,14 +120,14 @@ class Flight:
|
|||||||
# How long before this flight should take off
|
# How long before this flight should take off
|
||||||
scheduled_in = 0
|
scheduled_in = 0
|
||||||
|
|
||||||
def __init__(self, unit_type: UnitType, count: int, from_cp, flight_type: FlightType):
|
def __init__(self, unit_type: UnitType, count: int, from_cp: ControlPoint, flight_type: FlightType):
|
||||||
self.unit_type = unit_type
|
self.unit_type = unit_type
|
||||||
self.count = count
|
self.count = count
|
||||||
self.from_cp = from_cp
|
self.from_cp = from_cp
|
||||||
self.flight_type = flight_type
|
self.flight_type = flight_type
|
||||||
self.points = []
|
self.points: List[FlightWaypoint] = []
|
||||||
self.targets = []
|
self.targets: List[MissionTarget] = []
|
||||||
self.loadout = {}
|
self.loadout: Dict[str, str] = {}
|
||||||
self.start_type = "Runway"
|
self.start_type = "Runway"
|
||||||
|
|
||||||
def __repr__(self):
|
def __repr__(self):
|
||||||
@ -143,10 +137,10 @@ class Flight:
|
|||||||
|
|
||||||
# Test
|
# Test
|
||||||
if __name__ == '__main__':
|
if __name__ == '__main__':
|
||||||
from pydcs.dcs.planes import A_10C
|
from dcs.planes import A_10C
|
||||||
from theater import ControlPoint, Point, List
|
from theater import ControlPoint, Point, List
|
||||||
|
|
||||||
from_cp = ControlPoint(0, "AA", Point(0, 0), None, [], 0, 0)
|
from_cp = ControlPoint(0, "AA", Point(0, 0), Point(0, 0), [], 0, 0)
|
||||||
f = Flight(A_10C(), 4, from_cp, FlightType.CAS)
|
f = Flight(A_10C(), 4, from_cp, FlightType.CAS)
|
||||||
f.scheduled_in = 50
|
f.scheduled_in = 50
|
||||||
print(f)
|
print(f)
|
||||||
|
|||||||
@ -388,12 +388,14 @@ class FlightPlanBuilder:
|
|||||||
|
|
||||||
def _join_point(self) -> Point:
|
def _join_point(self) -> Point:
|
||||||
ingress_point = self.package.ingress_point
|
ingress_point = self.package.ingress_point
|
||||||
|
assert ingress_point is not None
|
||||||
heading = self._heading_to_package_airfield(ingress_point)
|
heading = self._heading_to_package_airfield(ingress_point)
|
||||||
return ingress_point.point_from_heading(heading,
|
return ingress_point.point_from_heading(heading,
|
||||||
-self.doctrine.join_distance)
|
-self.doctrine.join_distance)
|
||||||
|
|
||||||
def _split_point(self) -> Point:
|
def _split_point(self) -> Point:
|
||||||
egress_point = self.package.egress_point
|
egress_point = self.package.egress_point
|
||||||
|
assert egress_point is not None
|
||||||
heading = self._heading_to_package_airfield(egress_point)
|
heading = self._heading_to_package_airfield(egress_point)
|
||||||
return egress_point.point_from_heading(heading,
|
return egress_point.point_from_heading(heading,
|
||||||
-self.doctrine.split_distance)
|
-self.doctrine.split_distance)
|
||||||
|
|||||||
@ -153,6 +153,7 @@ class WaypointBuilder:
|
|||||||
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
|
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
|
||||||
location)
|
location)
|
||||||
# TODO: Seems fishy.
|
# TODO: Seems fishy.
|
||||||
|
if self.ingress_point is not None:
|
||||||
self.ingress_point.targetGroup = location
|
self.ingress_point.targetGroup = location
|
||||||
|
|
||||||
def sead_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
def sead_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
||||||
@ -160,6 +161,7 @@ class WaypointBuilder:
|
|||||||
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
|
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
|
||||||
location)
|
location)
|
||||||
# TODO: Seems fishy.
|
# TODO: Seems fishy.
|
||||||
|
if self.ingress_point is not None:
|
||||||
self.ingress_point.targetGroup = location
|
self.ingress_point.targetGroup = location
|
||||||
|
|
||||||
def strike_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
def strike_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
||||||
@ -191,11 +193,13 @@ class WaypointBuilder:
|
|||||||
def sead_area(self, target: MissionTarget) -> None:
|
def sead_area(self, target: MissionTarget) -> None:
|
||||||
self._target_area(f"SEAD on {target.name}", target)
|
self._target_area(f"SEAD on {target.name}", target)
|
||||||
# TODO: Seems fishy.
|
# TODO: Seems fishy.
|
||||||
|
if self.ingress_point is not None:
|
||||||
self.ingress_point.targetGroup = target
|
self.ingress_point.targetGroup = target
|
||||||
|
|
||||||
def dead_area(self, target: MissionTarget) -> None:
|
def dead_area(self, target: MissionTarget) -> None:
|
||||||
self._target_area(f"DEAD on {target.name}", target)
|
self._target_area(f"DEAD on {target.name}", target)
|
||||||
# TODO: Seems fishy.
|
# TODO: Seems fishy.
|
||||||
|
if self.ingress_point is not None:
|
||||||
self.ingress_point.targetGroup = target
|
self.ingress_point.targetGroup = target
|
||||||
|
|
||||||
def _target_area(self, name: str, location: MissionTarget) -> None:
|
def _target_area(self, name: str, location: MissionTarget) -> None:
|
||||||
|
|||||||
@ -1,13 +1,13 @@
|
|||||||
import random
|
import random
|
||||||
from enum import Enum
|
from enum import Enum
|
||||||
|
from typing import Dict, List
|
||||||
|
|
||||||
from dcs.vehicles import *
|
from dcs.vehicles import Armor, Artillery, Infantry, Unarmed
|
||||||
|
from dcs.unittype import VehicleType
|
||||||
from gen import Conflict
|
|
||||||
from gen.ground_forces.combat_stance import CombatStance
|
|
||||||
from theater import ControlPoint
|
|
||||||
|
|
||||||
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
||||||
|
from gen.ground_forces.combat_stance import CombatStance
|
||||||
|
from theater import ControlPoint
|
||||||
|
|
||||||
TYPE_TANKS = [
|
TYPE_TANKS = [
|
||||||
Armor.MBT_T_55,
|
Armor.MBT_T_55,
|
||||||
@ -207,8 +207,8 @@ GROUP_SIZES_BY_COMBAT_STANCE = {
|
|||||||
|
|
||||||
class CombatGroup:
|
class CombatGroup:
|
||||||
|
|
||||||
def __init__(self, role:CombatGroupRole):
|
def __init__(self, role: CombatGroupRole):
|
||||||
self.units = []
|
self.units: List[VehicleType] = []
|
||||||
self.role = role
|
self.role = role
|
||||||
self.assigned_enemy_cp = None
|
self.assigned_enemy_cp = None
|
||||||
self.start_position = None
|
self.start_position = None
|
||||||
@ -222,33 +222,22 @@ class CombatGroup:
|
|||||||
|
|
||||||
class GroundPlanner:
|
class GroundPlanner:
|
||||||
|
|
||||||
cp = None
|
|
||||||
combat_groups_dict = {}
|
|
||||||
connected_enemy_cp = []
|
|
||||||
|
|
||||||
tank_groups = []
|
|
||||||
apc_group = []
|
|
||||||
ifv_group = []
|
|
||||||
art_group = []
|
|
||||||
shorad_groups = []
|
|
||||||
logi_groups = []
|
|
||||||
|
|
||||||
def __init__(self, cp:ControlPoint, game):
|
def __init__(self, cp:ControlPoint, game):
|
||||||
self.cp = cp
|
self.cp = cp
|
||||||
self.game = game
|
self.game = game
|
||||||
self.connected_enemy_cp = [cp for cp in self.cp.connected_points if cp.captured != self.cp.captured]
|
self.connected_enemy_cp = [cp for cp in self.cp.connected_points if cp.captured != self.cp.captured]
|
||||||
self.tank_groups = []
|
self.tank_groups: List[CombatGroup] = []
|
||||||
self.apc_group = []
|
self.apc_group: List[CombatGroup] = []
|
||||||
self.ifv_group = []
|
self.ifv_group: List[CombatGroup] = []
|
||||||
self.art_group = []
|
self.art_group: List[CombatGroup] = []
|
||||||
self.atgm_group = []
|
self.atgm_group: List[CombatGroup] = []
|
||||||
self.logi_groups = []
|
self.logi_groups: List[CombatGroup] = []
|
||||||
self.shorad_groups = []
|
self.shorad_groups: List[CombatGroup] = []
|
||||||
|
|
||||||
self.units_per_cp = {}
|
self.units_per_cp: Dict[int, List[CombatGroup]] = {}
|
||||||
for cp in self.connected_enemy_cp:
|
for cp in self.connected_enemy_cp:
|
||||||
self.units_per_cp[cp.id] = []
|
self.units_per_cp[cp.id] = []
|
||||||
self.reserve = []
|
self.reserve: List[CombatGroup] = []
|
||||||
|
|
||||||
|
|
||||||
def plan_groundwar(self):
|
def plan_groundwar(self):
|
||||||
|
|||||||
@ -1,11 +1,23 @@
|
|||||||
from dcs.statics import *
|
import logging
|
||||||
from dcs.unit import Ship, Vehicle
|
import random
|
||||||
|
from typing import Dict, Iterator
|
||||||
|
|
||||||
from game.data.building_data import FORTIFICATION_UNITS_ID, FORTIFICATION_UNITS
|
from dcs import Mission
|
||||||
|
from dcs.statics import fortification_map, warehouse_map
|
||||||
|
from dcs.task import (
|
||||||
|
ActivateBeaconCommand,
|
||||||
|
ActivateICLSCommand,
|
||||||
|
EPLRS,
|
||||||
|
OptAlarmState,
|
||||||
|
)
|
||||||
|
from dcs.unit import Ship, Vehicle
|
||||||
|
from dcs.unitgroup import StaticGroup
|
||||||
|
|
||||||
|
from game import db
|
||||||
|
from game.data.building_data import FORTIFICATION_UNITS, FORTIFICATION_UNITS_ID
|
||||||
from game.db import unit_type_from_name
|
from game.db import unit_type_from_name
|
||||||
from .airfields import RunwayData
|
from .airfields import RunwayData
|
||||||
from .conflictgen import *
|
from .conflictgen import Conflict
|
||||||
from .naming import *
|
|
||||||
from .radios import RadioRegistry
|
from .radios import RadioRegistry
|
||||||
from .tacan import TacanBand, TacanRegistry
|
from .tacan import TacanBand, TacanRegistry
|
||||||
|
|
||||||
@ -26,7 +38,7 @@ class GroundObjectsGenerator:
|
|||||||
self.icls_alloc = iter(range(1, 21))
|
self.icls_alloc = iter(range(1, 21))
|
||||||
self.runways: Dict[str, RunwayData] = {}
|
self.runways: Dict[str, RunwayData] = {}
|
||||||
|
|
||||||
def generate_farps(self, number_of_units=1) -> typing.Collection[StaticGroup]:
|
def generate_farps(self, number_of_units=1) -> Iterator[StaticGroup]:
|
||||||
if self.conflict.is_vector:
|
if self.conflict.is_vector:
|
||||||
center = self.conflict.center
|
center = self.conflict.center
|
||||||
heading = self.conflict.heading - 90
|
heading = self.conflict.heading - 90
|
||||||
|
|||||||
@ -82,6 +82,8 @@ class KneeboardPageWriter:
|
|||||||
|
|
||||||
def table(self, cells: List[List[str]],
|
def table(self, cells: List[List[str]],
|
||||||
headers: Optional[List[str]] = None) -> None:
|
headers: Optional[List[str]] = None) -> None:
|
||||||
|
if headers is None:
|
||||||
|
headers = []
|
||||||
table = tabulate(cells, headers=headers, numalign="right")
|
table = tabulate(cells, headers=headers, numalign="right")
|
||||||
self.text(table, font=self.table_font)
|
self.text(table, font=self.table_font)
|
||||||
|
|
||||||
@ -136,7 +138,7 @@ class FlightPlanBuilder:
|
|||||||
|
|
||||||
def add_waypoint_row(self, waypoint: NumberedWaypoint) -> None:
|
def add_waypoint_row(self, waypoint: NumberedWaypoint) -> None:
|
||||||
self.rows.append([
|
self.rows.append([
|
||||||
waypoint.number,
|
str(waypoint.number),
|
||||||
waypoint.waypoint.pretty_name,
|
waypoint.waypoint.pretty_name,
|
||||||
str(int(units.meters_to_feet(waypoint.waypoint.alt)))
|
str(int(units.meters_to_feet(waypoint.waypoint.alt)))
|
||||||
])
|
])
|
||||||
@ -194,7 +196,7 @@ class BriefingPage(KneeboardPage):
|
|||||||
tankers.append([
|
tankers.append([
|
||||||
tanker.callsign,
|
tanker.callsign,
|
||||||
tanker.variant,
|
tanker.variant,
|
||||||
tanker.tacan,
|
str(tanker.tacan),
|
||||||
self.format_frequency(tanker.freq),
|
self.format_frequency(tanker.freq),
|
||||||
])
|
])
|
||||||
writer.table(tankers, headers=["Callsign", "Type", "TACAN", "UHF"])
|
writer.table(tankers, headers=["Callsign", "Type", "TACAN", "UHF"])
|
||||||
@ -225,12 +227,22 @@ class BriefingPage(KneeboardPage):
|
|||||||
atc = ""
|
atc = ""
|
||||||
if runway.atc is not None:
|
if runway.atc is not None:
|
||||||
atc = self.format_frequency(runway.atc)
|
atc = self.format_frequency(runway.atc)
|
||||||
|
if runway.tacan is None:
|
||||||
|
tacan = ""
|
||||||
|
else:
|
||||||
|
tacan = str(runway.tacan)
|
||||||
|
if runway.ils is not None:
|
||||||
|
ils = str(runway.ils)
|
||||||
|
elif runway.icls is not None:
|
||||||
|
ils = str(runway.icls)
|
||||||
|
else:
|
||||||
|
ils = ""
|
||||||
return [
|
return [
|
||||||
row_title,
|
row_title,
|
||||||
runway.airfield_name,
|
runway.airfield_name,
|
||||||
atc,
|
atc,
|
||||||
runway.tacan or "",
|
tacan,
|
||||||
runway.ils or runway.icls or "",
|
ils,
|
||||||
runway.runway_name,
|
runway.runway_name,
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|||||||
@ -8,13 +8,13 @@ MISSILES_MAP = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
def generate_missile_group(game, ground_object, faction:str):
|
def generate_missile_group(game, ground_object, faction_name: str):
|
||||||
"""
|
"""
|
||||||
This generate a ship group
|
This generate a ship group
|
||||||
:return: Nothing, but put the group reference inside the ground object
|
:return: Nothing, but put the group reference inside the ground object
|
||||||
"""
|
"""
|
||||||
faction = db.FACTIONS[faction]
|
faction = db.FACTIONS[faction_name]
|
||||||
if "missiles" in faction.keys():
|
if "missiles" in faction:
|
||||||
generators = faction["missiles"]
|
generators = faction["missiles"]
|
||||||
if len(generators) > 0:
|
if len(generators) > 0:
|
||||||
gen = random.choice(generators)
|
gen = random.choice(generators)
|
||||||
|
|||||||
@ -1,19 +1,12 @@
|
|||||||
import typing
|
from dcs.action import MarkToAll
|
||||||
import random
|
from dcs.condition import TimeAfter
|
||||||
from datetime import datetime, timedelta, time
|
|
||||||
|
|
||||||
from dcs.mission import Mission
|
from dcs.mission import Mission
|
||||||
from dcs.triggers import *
|
from dcs.task import Option
|
||||||
from dcs.condition import *
|
from dcs.translation import String
|
||||||
from dcs.action import *
|
from dcs.triggers import Event, TriggerOnce
|
||||||
from dcs.unit import Skill
|
from dcs.unit import Skill
|
||||||
from dcs.point import MovingPoint, PointProperties
|
|
||||||
from dcs.action import *
|
|
||||||
|
|
||||||
from game import db
|
from .conflictgen import Conflict
|
||||||
from theater import *
|
|
||||||
from gen.airsupportgen import AirSupportConflictGenerator
|
|
||||||
from gen import *
|
|
||||||
|
|
||||||
PUSH_TRIGGER_SIZE = 3000
|
PUSH_TRIGGER_SIZE = 3000
|
||||||
PUSH_TRIGGER_ACTIVATION_AGL = 25
|
PUSH_TRIGGER_ACTIVATION_AGL = 25
|
||||||
|
|||||||
@ -1,18 +1,20 @@
|
|||||||
import typing
|
from __future__ import annotations
|
||||||
|
|
||||||
import random
|
import random
|
||||||
from datetime import datetime, timedelta
|
from typing import TYPE_CHECKING
|
||||||
|
|
||||||
|
from dcs.mapping import Point
|
||||||
from dcs.mission import Mission
|
from dcs.mission import Mission
|
||||||
from dcs.statics import *
|
|
||||||
from dcs.unit import Static
|
from dcs.unit import Static
|
||||||
|
from dcs.unittype import StaticType
|
||||||
|
|
||||||
from theater import *
|
if TYPE_CHECKING:
|
||||||
from .conflictgen import *
|
from game import Game
|
||||||
#from game.game import Game
|
|
||||||
from game import db
|
from .conflictgen import Conflict, FRONTLINE_LENGTH
|
||||||
|
|
||||||
|
|
||||||
class MarkerSmoke(unittype.StaticType):
|
class MarkerSmoke(StaticType):
|
||||||
id = "big_smoke"
|
id = "big_smoke"
|
||||||
category = "Effects"
|
category = "Effects"
|
||||||
name = "big_smoke"
|
name = "big_smoke"
|
||||||
@ -20,7 +22,7 @@ class MarkerSmoke(unittype.StaticType):
|
|||||||
rate = 0.1
|
rate = 0.1
|
||||||
|
|
||||||
|
|
||||||
class Smoke(unittype.StaticType):
|
class Smoke(StaticType):
|
||||||
id = "big_smoke"
|
id = "big_smoke"
|
||||||
category = "Effects"
|
category = "Effects"
|
||||||
name = "big_smoke"
|
name = "big_smoke"
|
||||||
@ -28,7 +30,7 @@ class Smoke(unittype.StaticType):
|
|||||||
rate = 1
|
rate = 1
|
||||||
|
|
||||||
|
|
||||||
class BigSmoke(unittype.StaticType):
|
class BigSmoke(StaticType):
|
||||||
id = "big_smoke"
|
id = "big_smoke"
|
||||||
category = "Effects"
|
category = "Effects"
|
||||||
name = "big_smoke"
|
name = "big_smoke"
|
||||||
@ -36,7 +38,7 @@ class BigSmoke(unittype.StaticType):
|
|||||||
rate = 1
|
rate = 1
|
||||||
|
|
||||||
|
|
||||||
class MassiveSmoke(unittype.StaticType):
|
class MassiveSmoke(StaticType):
|
||||||
id = "big_smoke"
|
id = "big_smoke"
|
||||||
category = "Effects"
|
category = "Effects"
|
||||||
name = "big_smoke"
|
name = "big_smoke"
|
||||||
@ -44,7 +46,7 @@ class MassiveSmoke(unittype.StaticType):
|
|||||||
rate = 1
|
rate = 1
|
||||||
|
|
||||||
|
|
||||||
class Outpost(unittype.StaticType):
|
class Outpost(StaticType):
|
||||||
id = "outpost"
|
id = "outpost"
|
||||||
name = "outpost"
|
name = "outpost"
|
||||||
category = "Fortifications"
|
category = "Fortifications"
|
||||||
@ -90,9 +92,7 @@ def turn_heading(heading, fac):
|
|||||||
|
|
||||||
|
|
||||||
class VisualGenerator:
|
class VisualGenerator:
|
||||||
game = None # type: Game
|
def __init__(self, mission: Mission, conflict: Conflict, game: Game):
|
||||||
|
|
||||||
def __init__(self, mission: Mission, conflict: Conflict, game):
|
|
||||||
self.mission = mission
|
self.mission = mission
|
||||||
self.conflict = conflict
|
self.conflict = conflict
|
||||||
self.game = game
|
self.game = game
|
||||||
|
|||||||
4
mypy.ini
4
mypy.ini
@ -1,6 +1,10 @@
|
|||||||
[mypy]
|
[mypy]
|
||||||
namespace_packages = True
|
namespace_packages = True
|
||||||
|
|
||||||
|
[mypy-dcs.*]
|
||||||
|
follow_imports=silent
|
||||||
|
ignore_missing_imports = True
|
||||||
|
|
||||||
[mypy-PIL.*]
|
[mypy-PIL.*]
|
||||||
ignore_missing_imports = True
|
ignore_missing_imports = True
|
||||||
|
|
||||||
|
|||||||
@ -172,7 +172,7 @@ class QWaitingForMissionResultWindow(QDialog):
|
|||||||
|
|
||||||
def process_debriefing(self):
|
def process_debriefing(self):
|
||||||
self.game.finish_event(event=self.gameEvent, debriefing=self.debriefing)
|
self.game.finish_event(event=self.gameEvent, debriefing=self.debriefing)
|
||||||
self.game.pass_turn(ignored_cps=[self.gameEvent.to_cp, ])
|
self.game.pass_turn()
|
||||||
|
|
||||||
GameUpdateSignal.get_instance().sendDebriefing(self.game, self.gameEvent, self.debriefing)
|
GameUpdateSignal.get_instance().sendDebriefing(self.game, self.gameEvent, self.debriefing)
|
||||||
self.close()
|
self.close()
|
||||||
|
|||||||
@ -2,13 +2,12 @@ from PySide2.QtCore import Qt
|
|||||||
from PySide2.QtGui import QCloseEvent, QPixmap
|
from PySide2.QtGui import QCloseEvent, QPixmap
|
||||||
from PySide2.QtWidgets import QDialog, QGridLayout, QHBoxLayout, QLabel, QWidget
|
from PySide2.QtWidgets import QDialog, QGridLayout, QHBoxLayout, QLabel, QWidget
|
||||||
|
|
||||||
from game.event import ControlPointType
|
|
||||||
from qt_ui.models import GameModel
|
from qt_ui.models import GameModel
|
||||||
from qt_ui.uiconstants import EVENT_ICONS
|
from qt_ui.uiconstants import EVENT_ICONS
|
||||||
from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
|
from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
|
||||||
from qt_ui.windows.basemenu.QBaseMenuTabs import QBaseMenuTabs
|
from qt_ui.windows.basemenu.QBaseMenuTabs import QBaseMenuTabs
|
||||||
from qt_ui.windows.basemenu.QRecruitBehaviour import QRecruitBehaviour
|
from qt_ui.windows.basemenu.QRecruitBehaviour import QRecruitBehaviour
|
||||||
from theater import ControlPoint
|
from theater import ControlPoint, ControlPointType
|
||||||
|
|
||||||
|
|
||||||
class QBaseMenu2(QDialog):
|
class QBaseMenu2(QDialog):
|
||||||
|
|||||||
@ -1,14 +1,15 @@
|
|||||||
import logging
|
|
||||||
import typing
|
|
||||||
import math
|
|
||||||
import itertools
|
import itertools
|
||||||
|
import logging
|
||||||
|
import math
|
||||||
|
import typing
|
||||||
|
from typing import Dict, Type
|
||||||
|
|
||||||
from dcs.planes import *
|
from dcs.planes import PlaneType
|
||||||
from dcs.vehicles import *
|
from dcs.task import CAP, CAS, Embarking, PinpointStrike, Task
|
||||||
from dcs.task import *
|
from dcs.unittype import UnitType, VehicleType
|
||||||
|
from dcs.vehicles import AirDefence, Armor
|
||||||
|
|
||||||
from game import db
|
from game import db
|
||||||
from gen import aaa
|
|
||||||
|
|
||||||
STRENGTH_AA_ASSEMBLE_MIN = 0.2
|
STRENGTH_AA_ASSEMBLE_MIN = 0.2
|
||||||
PLANES_SCRAMBLE_MIN_BASE = 2
|
PLANES_SCRAMBLE_MIN_BASE = 2
|
||||||
@ -21,16 +22,15 @@ BASE_MIN_STRENGTH = 0
|
|||||||
|
|
||||||
class Base:
|
class Base:
|
||||||
aircraft = {} # type: typing.Dict[PlaneType, int]
|
aircraft = {} # type: typing.Dict[PlaneType, int]
|
||||||
armor = {} # type: typing.Dict[Armor, int]
|
armor = {} # type: typing.Dict[VehicleType, int]
|
||||||
aa = {} # type: typing.Dict[AirDefence, int]
|
aa = {} # type: typing.Dict[AirDefence, int]
|
||||||
strength = 1 # type: float
|
strength = 1 # type: float
|
||||||
commision_points = {}
|
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.aircraft = {}
|
self.aircraft = {}
|
||||||
self.armor = {}
|
self.armor = {}
|
||||||
self.aa = {}
|
self.aa = {}
|
||||||
self.commision_points = {}
|
self.commision_points: Dict[Type, float] = {}
|
||||||
self.strength = 1
|
self.strength = 1
|
||||||
|
|
||||||
@property
|
@property
|
||||||
@ -55,17 +55,19 @@ class Base:
|
|||||||
def all_units(self):
|
def all_units(self):
|
||||||
return itertools.chain(self.aircraft.items(), self.armor.items(), self.aa.items())
|
return itertools.chain(self.aircraft.items(), self.armor.items(), self.aa.items())
|
||||||
|
|
||||||
def _find_best_unit(self, dict, for_type: Task, count: int) -> typing.Dict:
|
def _find_best_unit(self, available_units: Dict[UnitType, int],
|
||||||
|
for_type: Task, count: int) -> Dict[UnitType, int]:
|
||||||
if count <= 0:
|
if count <= 0:
|
||||||
logging.warning("{}: no units for {}".format(self, for_type))
|
logging.warning("{}: no units for {}".format(self, for_type))
|
||||||
return {}
|
return {}
|
||||||
|
|
||||||
sorted_units = [key for key in dict.keys() if key in db.UNIT_BY_TASK[for_type]]
|
sorted_units = [key for key in available_units if
|
||||||
|
key in db.UNIT_BY_TASK[for_type]]
|
||||||
sorted_units.sort(key=lambda x: db.PRICES[x], reverse=True)
|
sorted_units.sort(key=lambda x: db.PRICES[x], reverse=True)
|
||||||
|
|
||||||
result = {}
|
result: Dict[UnitType, int] = {}
|
||||||
for unit_type in sorted_units:
|
for unit_type in sorted_units:
|
||||||
existing_count = dict[unit_type] # type: int
|
existing_count = available_units[unit_type] # type: int
|
||||||
if not existing_count:
|
if not existing_count:
|
||||||
continue
|
continue
|
||||||
|
|
||||||
|
|||||||
@ -1,12 +1,19 @@
|
|||||||
import json
|
import json
|
||||||
import typing
|
from typing import Dict, Iterator, List, Optional, Tuple
|
||||||
|
|
||||||
import dcs
|
|
||||||
from dcs.mapping import Point
|
from dcs.mapping import Point
|
||||||
from dcs.terrain import caucasus, persiangulf, nevada, normandy, thechannel, syria
|
from dcs.terrain import (
|
||||||
|
caucasus,
|
||||||
|
nevada,
|
||||||
|
normandy,
|
||||||
|
persiangulf,
|
||||||
|
syria,
|
||||||
|
thechannel,
|
||||||
|
)
|
||||||
|
from dcs.terrain.terrain import Terrain
|
||||||
|
|
||||||
from .controlpoint import ControlPoint
|
from .controlpoint import ControlPoint
|
||||||
from .landmap import poly_contains, load_landmap
|
from .landmap import Landmap, load_landmap, poly_contains
|
||||||
|
|
||||||
SIZE_TINY = 150
|
SIZE_TINY = 150
|
||||||
SIZE_SMALL = 600
|
SIZE_SMALL = 600
|
||||||
@ -47,26 +54,28 @@ COAST_DR_W = [135, 180, 225, 315]
|
|||||||
|
|
||||||
|
|
||||||
class ConflictTheater:
|
class ConflictTheater:
|
||||||
terrain = None # type: dcs.terrain.Terrain
|
terrain: Terrain
|
||||||
controlpoints = None # type: typing.List[ControlPoint]
|
|
||||||
|
|
||||||
reference_points = None # type: typing.Dict
|
reference_points: Dict[Tuple[float, float], Tuple[float, float]]
|
||||||
overview_image = None # type: str
|
overview_image: str
|
||||||
landmap = None # type: landmap.Landmap
|
landmap: Optional[Landmap]
|
||||||
"""
|
"""
|
||||||
land_poly = None # type: Polygon
|
land_poly = None # type: Polygon
|
||||||
"""
|
"""
|
||||||
daytime_map = None # type: typing.Dict[str, typing.Tuple[int, int]]
|
daytime_map: Dict[str, Tuple[int, int]]
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.controlpoints = []
|
self.controlpoints: List[ControlPoint] = []
|
||||||
"""
|
"""
|
||||||
self.land_poly = geometry.Polygon(self.landmap[0][0])
|
self.land_poly = geometry.Polygon(self.landmap[0][0])
|
||||||
for x in self.landmap[1]:
|
for x in self.landmap[1]:
|
||||||
self.land_poly = self.land_poly.difference(geometry.Polygon(x))
|
self.land_poly = self.land_poly.difference(geometry.Polygon(x))
|
||||||
"""
|
"""
|
||||||
|
|
||||||
def add_controlpoint(self, point: ControlPoint, connected_to: [ControlPoint] = []):
|
def add_controlpoint(self, point: ControlPoint,
|
||||||
|
connected_to: Optional[List[ControlPoint]] = None):
|
||||||
|
if connected_to is None:
|
||||||
|
connected_to = []
|
||||||
for connected_point in connected_to:
|
for connected_point in connected_to:
|
||||||
point.connect(to=connected_point)
|
point.connect(to=connected_point)
|
||||||
|
|
||||||
@ -108,15 +117,15 @@ class ConflictTheater:
|
|||||||
|
|
||||||
return True
|
return True
|
||||||
|
|
||||||
def player_points(self) -> typing.Collection[ControlPoint]:
|
def player_points(self) -> List[ControlPoint]:
|
||||||
return [point for point in self.controlpoints if point.captured]
|
return [point for point in self.controlpoints if point.captured]
|
||||||
|
|
||||||
def conflicts(self, from_player=True) -> typing.Collection[typing.Tuple[ControlPoint, ControlPoint]]:
|
def conflicts(self, from_player=True) -> Iterator[Tuple[ControlPoint, ControlPoint]]:
|
||||||
for cp in [x for x in self.controlpoints if x.captured == from_player]:
|
for cp in [x for x in self.controlpoints if x.captured == from_player]:
|
||||||
for connected_point in [x for x in cp.connected_points if x.captured != from_player]:
|
for connected_point in [x for x in cp.connected_points if x.captured != from_player]:
|
||||||
yield (cp, connected_point)
|
yield cp, connected_point
|
||||||
|
|
||||||
def enemy_points(self) -> typing.Collection[ControlPoint]:
|
def enemy_points(self) -> List[ControlPoint]:
|
||||||
return [point for point in self.controlpoints if not point.captured]
|
return [point for point in self.controlpoints if not point.captured]
|
||||||
|
|
||||||
def add_json_cp(self, theater, p: dict) -> ControlPoint:
|
def add_json_cp(self, theater, p: dict) -> ControlPoint:
|
||||||
@ -205,7 +214,7 @@ class CaucasusTheater(ConflictTheater):
|
|||||||
|
|
||||||
|
|
||||||
class PersianGulfTheater(ConflictTheater):
|
class PersianGulfTheater(ConflictTheater):
|
||||||
terrain = dcs.terrain.PersianGulf()
|
terrain = persiangulf.PersianGulf()
|
||||||
overview_image = "persiangulf.gif"
|
overview_image = "persiangulf.gif"
|
||||||
reference_points = {
|
reference_points = {
|
||||||
(persiangulf.Shiraz_International_Airport.position.x, persiangulf.Shiraz_International_Airport.position.y): (
|
(persiangulf.Shiraz_International_Airport.position.x, persiangulf.Shiraz_International_Airport.position.y): (
|
||||||
@ -221,7 +230,7 @@ class PersianGulfTheater(ConflictTheater):
|
|||||||
|
|
||||||
|
|
||||||
class NevadaTheater(ConflictTheater):
|
class NevadaTheater(ConflictTheater):
|
||||||
terrain = dcs.terrain.Nevada()
|
terrain = nevada.Nevada()
|
||||||
overview_image = "nevada.gif"
|
overview_image = "nevada.gif"
|
||||||
reference_points = {(nevada.Mina_Airport_3Q0.position.x, nevada.Mina_Airport_3Q0.position.y): (45 * 2, -360 * 2),
|
reference_points = {(nevada.Mina_Airport_3Q0.position.x, nevada.Mina_Airport_3Q0.position.y): (45 * 2, -360 * 2),
|
||||||
(nevada.Laughlin_Airport.position.x, nevada.Laughlin_Airport.position.y): (440 * 2, 80 * 2), }
|
(nevada.Laughlin_Airport.position.x, nevada.Laughlin_Airport.position.y): (440 * 2, 80 * 2), }
|
||||||
@ -235,7 +244,7 @@ class NevadaTheater(ConflictTheater):
|
|||||||
|
|
||||||
|
|
||||||
class NormandyTheater(ConflictTheater):
|
class NormandyTheater(ConflictTheater):
|
||||||
terrain = dcs.terrain.Normandy()
|
terrain = normandy.Normandy()
|
||||||
overview_image = "normandy.gif"
|
overview_image = "normandy.gif"
|
||||||
reference_points = {(normandy.Needs_Oar_Point.position.x, normandy.Needs_Oar_Point.position.y): (-170, -1000),
|
reference_points = {(normandy.Needs_Oar_Point.position.x, normandy.Needs_Oar_Point.position.y): (-170, -1000),
|
||||||
(normandy.Evreux.position.x, normandy.Evreux.position.y): (2020, 500)}
|
(normandy.Evreux.position.x, normandy.Evreux.position.y): (2020, 500)}
|
||||||
@ -249,7 +258,7 @@ class NormandyTheater(ConflictTheater):
|
|||||||
|
|
||||||
|
|
||||||
class TheChannelTheater(ConflictTheater):
|
class TheChannelTheater(ConflictTheater):
|
||||||
terrain = dcs.terrain.TheChannel()
|
terrain = thechannel.TheChannel()
|
||||||
overview_image = "thechannel.gif"
|
overview_image = "thechannel.gif"
|
||||||
reference_points = {(thechannel.Abbeville_Drucat.position.x, thechannel.Abbeville_Drucat.position.y): (2400, 4100),
|
reference_points = {(thechannel.Abbeville_Drucat.position.x, thechannel.Abbeville_Drucat.position.y): (2400, 4100),
|
||||||
(thechannel.Detling.position.x, thechannel.Detling.position.y): (1100, 2000)}
|
(thechannel.Detling.position.x, thechannel.Detling.position.y): (1100, 2000)}
|
||||||
@ -263,7 +272,7 @@ class TheChannelTheater(ConflictTheater):
|
|||||||
|
|
||||||
|
|
||||||
class SyriaTheater(ConflictTheater):
|
class SyriaTheater(ConflictTheater):
|
||||||
terrain = dcs.terrain.Syria()
|
terrain = syria.Syria()
|
||||||
overview_image = "syria.gif"
|
overview_image = "syria.gif"
|
||||||
reference_points = {(syria.Eyn_Shemer.position.x, syria.Eyn_Shemer.position.y): (1300, 1380),
|
reference_points = {(syria.Eyn_Shemer.position.x, syria.Eyn_Shemer.position.y): (1300, 1380),
|
||||||
(syria.Tabqa.position.x, syria.Tabqa.position.y): (2060, 570)}
|
(syria.Tabqa.position.x, syria.Tabqa.position.y): (2060, 570)}
|
||||||
|
|||||||
@ -1,8 +1,8 @@
|
|||||||
import re
|
import re
|
||||||
import typing
|
from typing import Dict, List
|
||||||
from enum import Enum
|
from enum import Enum
|
||||||
|
|
||||||
from dcs.mapping import *
|
from dcs.mapping import Point
|
||||||
from dcs.ships import (
|
from dcs.ships import (
|
||||||
CVN_74_John_C__Stennis,
|
CVN_74_John_C__Stennis,
|
||||||
CV_1143_5_Admiral_Kuznetsov,
|
CV_1143_5_Admiral_Kuznetsov,
|
||||||
@ -13,6 +13,7 @@ from dcs.terrain.terrain import Airport
|
|||||||
|
|
||||||
from game import db
|
from game import db
|
||||||
from gen.ground_forces.combat_stance import CombatStance
|
from gen.ground_forces.combat_stance import CombatStance
|
||||||
|
from .base import Base
|
||||||
from .missiontarget import MissionTarget
|
from .missiontarget import MissionTarget
|
||||||
from .theatergroundobject import TheaterGroundObject
|
from .theatergroundobject import TheaterGroundObject
|
||||||
|
|
||||||
@ -27,35 +28,26 @@ class ControlPointType(Enum):
|
|||||||
|
|
||||||
class ControlPoint(MissionTarget):
|
class ControlPoint(MissionTarget):
|
||||||
|
|
||||||
id = 0
|
|
||||||
position = None # type: Point
|
position = None # type: Point
|
||||||
name = None # type: str
|
name = None # type: str
|
||||||
full_name = None # type: str
|
|
||||||
base = None # type: theater.base.Base
|
|
||||||
at = None # type: db.StartPosition
|
|
||||||
allow_sea_units = True
|
allow_sea_units = True
|
||||||
|
|
||||||
connected_points = None # type: typing.List[ControlPoint]
|
|
||||||
ground_objects = None # type: typing.List[TheaterGroundObject]
|
|
||||||
|
|
||||||
captured = False
|
captured = False
|
||||||
has_frontline = True
|
has_frontline = True
|
||||||
frontline_offset = 0.0
|
frontline_offset = 0.0
|
||||||
cptype: ControlPointType = None
|
|
||||||
|
|
||||||
alt = 0
|
alt = 0
|
||||||
|
|
||||||
def __init__(self, id: int, name: str, position: Point, at, radials: typing.Collection[int], size: int, importance: float,
|
def __init__(self, id: int, name: str, position: Point,
|
||||||
has_frontline=True, cptype=ControlPointType.AIRBASE):
|
at: db.StartingPosition, radials: List[int], size: int,
|
||||||
import theater.base
|
importance: float, has_frontline=True,
|
||||||
|
cptype=ControlPointType.AIRBASE):
|
||||||
self.id = id
|
self.id = id
|
||||||
self.name = " ".join(re.split(r" |-", name)[:2])
|
self.name = " ".join(re.split(r" |-", name)[:2])
|
||||||
self.full_name = name
|
self.full_name = name
|
||||||
self.position: Point = position
|
self.position: Point = position
|
||||||
self.at = at
|
self.at = at
|
||||||
self.ground_objects = []
|
self.ground_objects: List[TheaterGroundObject] = []
|
||||||
self.ships = []
|
|
||||||
|
|
||||||
self.size = size
|
self.size = size
|
||||||
self.importance = importance
|
self.importance = importance
|
||||||
@ -63,14 +55,14 @@ class ControlPoint(MissionTarget):
|
|||||||
self.captured_invert = False
|
self.captured_invert = False
|
||||||
self.has_frontline = has_frontline
|
self.has_frontline = has_frontline
|
||||||
self.radials = radials
|
self.radials = radials
|
||||||
self.connected_points = []
|
self.connected_points: List[ControlPoint] = []
|
||||||
self.base = theater.base.Base()
|
self.base: Base = Base()
|
||||||
self.cptype = cptype
|
self.cptype = cptype
|
||||||
self.stances = {}
|
self.stances: Dict[int, CombatStance] = {}
|
||||||
self.airport = None
|
self.airport = None
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def from_airport(cls, airport: Airport, radials: typing.Collection[int], size: int, importance: float, has_frontline=True):
|
def from_airport(cls, airport: Airport, radials: List[int], size: int, importance: float, has_frontline=True):
|
||||||
assert airport
|
assert airport
|
||||||
obj = cls(airport.id, airport.name, airport.position, airport, radials, size, importance, has_frontline, cptype=ControlPointType.AIRBASE)
|
obj = cls(airport.id, airport.name, airport.position, airport, radials, size, importance, has_frontline, cptype=ControlPointType.AIRBASE)
|
||||||
obj.airport = airport()
|
obj.airport = airport()
|
||||||
@ -128,7 +120,7 @@ class ControlPoint(MissionTarget):
|
|||||||
return self.cptype in [ControlPointType.LHA_GROUP]
|
return self.cptype in [ControlPointType.LHA_GROUP]
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def sea_radials(self) -> typing.Collection[int]:
|
def sea_radials(self) -> List[int]:
|
||||||
# TODO: fix imports
|
# TODO: fix imports
|
||||||
all_radials = [0, 45, 90, 135, 180, 225, 270, 315, ]
|
all_radials = [0, 45, 90, 135, 180, 225, 270, 315, ]
|
||||||
result = []
|
result = []
|
||||||
@ -195,11 +187,11 @@ class ControlPoint(MissionTarget):
|
|||||||
def is_connected(self, to) -> bool:
|
def is_connected(self, to) -> bool:
|
||||||
return to in self.connected_points
|
return to in self.connected_points
|
||||||
|
|
||||||
def find_radial(self, heading: int, ignored_radial: int = None):
|
def find_radial(self, heading: int, ignored_radial: int = None) -> int:
|
||||||
closest_radial = 0
|
closest_radial = 0
|
||||||
closest_radial_delta = 360
|
closest_radial_delta = 360
|
||||||
for radial in [x for x in self.radials if x != ignored_radial]:
|
for radial in [x for x in self.radials if x != ignored_radial]:
|
||||||
delta = math.fabs(radial - heading)
|
delta = abs(radial - heading)
|
||||||
if delta < closest_radial_delta:
|
if delta < closest_radial_delta:
|
||||||
closest_radial = radial
|
closest_radial = radial
|
||||||
closest_radial_delta = delta
|
closest_radial_delta = delta
|
||||||
|
|||||||
@ -1,11 +1,11 @@
|
|||||||
import pickle
|
import pickle
|
||||||
import typing
|
from typing import Collection, Optional, Tuple
|
||||||
|
|
||||||
Zone = typing.Collection[typing.Tuple[float, float]]
|
Zone = Collection[Tuple[float, float]]
|
||||||
Landmap = typing.Tuple[typing.Collection[Zone], typing.Collection[Zone]]
|
Landmap = Tuple[Collection[Zone], Collection[Zone]]
|
||||||
|
|
||||||
|
|
||||||
def load_landmap(filename: str) -> Landmap:
|
def load_landmap(filename: str) -> Optional[Landmap]:
|
||||||
try:
|
try:
|
||||||
with open(filename, "rb") as f:
|
with open(filename, "rb") as f:
|
||||||
return pickle.load(f)
|
return pickle.load(f)
|
||||||
@ -30,7 +30,7 @@ def poly_contains(x, y, poly):
|
|||||||
p1x, p1y = p2x, p2y
|
p1x, p1y = p2x, p2y
|
||||||
return inside
|
return inside
|
||||||
|
|
||||||
def poly_centroid(poly) -> typing.Tuple[float, float]:
|
def poly_centroid(poly) -> Tuple[float, float]:
|
||||||
x_list = [vertex[0] for vertex in poly]
|
x_list = [vertex[0] for vertex in poly]
|
||||||
y_list = [vertex[1] for vertex in poly]
|
y_list = [vertex[1] for vertex in poly]
|
||||||
x = sum(x_list) / len(poly)
|
x = sum(x_list) / len(poly)
|
||||||
|
|||||||
@ -1,19 +1,35 @@
|
|||||||
|
import logging
|
||||||
import math
|
import math
|
||||||
import pickle
|
import pickle
|
||||||
import random
|
import random
|
||||||
import typing
|
import typing
|
||||||
import logging
|
|
||||||
|
|
||||||
|
from dcs.mapping import Point
|
||||||
|
from dcs.task import CAP, CAS, PinpointStrike
|
||||||
|
from dcs.vehicles import AirDefence
|
||||||
|
|
||||||
|
from game import db
|
||||||
from game.data.building_data import DEFAULT_AVAILABLE_BUILDINGS
|
from game.data.building_data import DEFAULT_AVAILABLE_BUILDINGS
|
||||||
from game.settings import Settings
|
from game.settings import Settings
|
||||||
from gen import namegen, TheaterGroundObject
|
from gen import namegen
|
||||||
from gen.defenses.armor_group_generator import generate_armor_group
|
from gen.defenses.armor_group_generator import generate_armor_group
|
||||||
from gen.fleet.ship_group_generator import generate_carrier_group, generate_lha_group, generate_ship_group
|
from gen.fleet.ship_group_generator import (
|
||||||
|
generate_carrier_group,
|
||||||
|
generate_lha_group,
|
||||||
|
generate_ship_group,
|
||||||
|
)
|
||||||
from gen.missiles.missiles_group_generator import generate_missile_group
|
from gen.missiles.missiles_group_generator import generate_missile_group
|
||||||
from gen.sam.sam_group_generator import generate_anti_air_group, generate_shorad_group
|
from gen.sam.sam_group_generator import (
|
||||||
from theater import ControlPointType
|
generate_anti_air_group,
|
||||||
from theater.base import *
|
generate_shorad_group,
|
||||||
from theater.conflicttheater import *
|
)
|
||||||
|
from theater import (
|
||||||
|
ConflictTheater,
|
||||||
|
ControlPoint,
|
||||||
|
ControlPointType,
|
||||||
|
TheaterGroundObject,
|
||||||
|
)
|
||||||
|
from theater.conflicttheater import IMPORTANCE_HIGH, IMPORTANCE_LOW
|
||||||
|
|
||||||
UNIT_VARIETY = 3
|
UNIT_VARIETY = 3
|
||||||
UNIT_AMOUNT_FACTOR = 16
|
UNIT_AMOUNT_FACTOR = 16
|
||||||
|
|||||||
@ -1,7 +1,12 @@
|
|||||||
import uuid
|
import uuid
|
||||||
|
from typing import List, TYPE_CHECKING
|
||||||
|
|
||||||
from dcs.mapping import Point
|
from dcs.mapping import Point
|
||||||
|
from dcs.unitgroup import Group
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from .conflicttheater import ConflictTheater
|
||||||
|
from .controlpoint import ControlPoint
|
||||||
from .missiontarget import MissionTarget
|
from .missiontarget import MissionTarget
|
||||||
|
|
||||||
NAME_BY_CATEGORY = {
|
NAME_BY_CATEGORY = {
|
||||||
@ -71,7 +76,7 @@ class TheaterGroundObject(MissionTarget):
|
|||||||
airbase_group = False
|
airbase_group = False
|
||||||
heading = 0
|
heading = 0
|
||||||
position = None # type: Point
|
position = None # type: Point
|
||||||
groups = []
|
groups: List[Group] = []
|
||||||
obj_name = ""
|
obj_name = ""
|
||||||
sea_object = False
|
sea_object = False
|
||||||
uuid = uuid.uuid1()
|
uuid = uuid.uuid1()
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user