mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
Add threat zone support to the new map.
https://github.com/dcs-liberation/dcs_liberation/issues/2039
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@ -21,8 +21,10 @@ import {
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} from "./frontLinesSlice";
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import FrontLine from "./frontline";
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import reloadGameState from "./gamestate";
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import { liberationApi } from "./liberationApi";
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import Tgo from "./tgo";
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import { updateTgo } from "./tgosSlice";
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import { threatZonesUpdated } from "./threatZonesSlice";
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import { LatLng } from "leaflet";
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interface GameUpdateEvents {
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@ -68,6 +70,16 @@ export const handleStreamedEvents = (
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dispatch(endCombat(id));
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}
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if (events.threat_zones_updated) {
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dispatch(liberationApi.endpoints.getThreatZones.initiate()).then(
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(result) => {
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if (result.data) {
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dispatch(threatZonesUpdated(result.data));
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}
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}
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);
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}
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for (const flight of events.new_flights) {
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dispatch(registerFlight(flight));
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}
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@ -1,6 +1,7 @@
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import { ControlPoint } from "./controlpoint";
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import { Flight } from "./flight";
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import FrontLine from "./frontline";
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import { ThreatZoneContainer } from "./liberationApi";
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import SupplyRoute from "./supplyroute";
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import Tgo from "./tgo";
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import { LatLngLiteral } from "leaflet";
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@ -11,5 +12,6 @@ export default interface Game {
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supply_routes: SupplyRoute[];
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front_lines: FrontLine[];
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flights: Flight[];
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threat_zones: ThreatZoneContainer;
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map_center: LatLngLiteral | null;
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}
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49
client/src/api/threatZonesSlice.ts
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49
client/src/api/threatZonesSlice.ts
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@ -0,0 +1,49 @@
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import { RootState } from "../app/store";
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import { gameLoaded, gameUnloaded } from "./actions";
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import { ThreatZoneContainer } from "./liberationApi";
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import { PayloadAction, createSlice } from "@reduxjs/toolkit";
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interface ThreatZonesState {
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zones: ThreatZoneContainer;
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}
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const initialState: ThreatZonesState = {
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zones: {
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blue: {
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full: [],
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aircraft: [],
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air_defenses: [],
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radar_sams: [],
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},
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red: {
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full: [],
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aircraft: [],
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air_defenses: [],
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radar_sams: [],
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},
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},
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};
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export const threatZonesSlice = createSlice({
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name: "threatZonesState",
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initialState,
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reducers: {
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updated: (state, action: PayloadAction<ThreatZoneContainer>) => {
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state.zones = action.payload;
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},
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},
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extraReducers: (builder) => {
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builder.addCase(gameLoaded, (state, action) => {
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state.zones = action.payload.threat_zones;
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});
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builder.addCase(gameUnloaded, (state) => {
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state.zones = initialState.zones;
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});
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},
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});
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export const { updated: threatZonesUpdated } = threatZonesSlice.actions;
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export const selectThreatZones = (state: RootState) => state.threatZones;
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export default threatZonesSlice.reducer;
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@ -6,6 +6,7 @@ import frontLinesReducer from "../api/frontLinesSlice";
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import mapReducer from "../api/mapSlice";
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import supplyRoutesReducer from "../api/supplyRoutesSlice";
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import tgosReducer from "../api/tgosSlice";
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import threatZonesReducer from "../api/threatZonesSlice";
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import { Action, ThunkAction, configureStore } from "@reduxjs/toolkit";
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export const store = configureStore({
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@ -17,6 +18,7 @@ export const store = configureStore({
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map: mapReducer,
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supplyRoutes: supplyRoutesReducer,
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tgos: tgosReducer,
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threatZones: threatZonesReducer,
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[baseApi.reducerPath]: baseApi.reducer,
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},
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middleware: (getDefaultMiddleware) =>
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@ -8,6 +8,11 @@ import FlightPlansLayer from "../flightplanslayer";
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import FrontLinesLayer from "../frontlineslayer";
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import SupplyRoutesLayer from "../supplyrouteslayer";
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import TgosLayer from "../tgoslayer/TgosLayer";
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import { CoalitionThreatZones } from "../threatzones";
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import {
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ThreatZonesLayer,
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ThreatZoneFilter,
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} from "../threatzones/ThreatZonesLayer";
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import "./LiberationMap.css";
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import { Map } from "leaflet";
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import { useEffect, useRef } from "react";
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@ -83,6 +88,10 @@ export default function LiberationMap() {
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<FlightPlansLayer blue={false} />
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</LayersControl.Overlay>
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</LayersControl>
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<LayersControl position="topleft">
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<CoalitionThreatZones blue={true} />
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<CoalitionThreatZones blue={false} />
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</LayersControl>
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</MapContainer>
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);
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}
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35
client/src/components/threatzones/CoalitionThreatZones.tsx
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35
client/src/components/threatzones/CoalitionThreatZones.tsx
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@ -0,0 +1,35 @@
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import { ThreatZoneFilter, ThreatZonesLayer } from "./ThreatZonesLayer";
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import { LayersControl } from "react-leaflet";
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interface CoalitionThreatZonesProps {
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blue: boolean;
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}
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export function CoalitionThreatZones(props: CoalitionThreatZonesProps) {
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const color = props.blue ? "Blue" : "Red";
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return (
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<>
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<LayersControl.Overlay name={`${color} threat zones: full`}>
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<ThreatZonesLayer blue={props.blue} filter={ThreatZoneFilter.FULL} />
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</LayersControl.Overlay>
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<LayersControl.Overlay name={`${color} threat zones: aircraft`}>
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<ThreatZonesLayer
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blue={props.blue}
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filter={ThreatZoneFilter.AIRCRAFT}
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/>
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</LayersControl.Overlay>
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<LayersControl.Overlay name={`${color} threat zones: air defenses`}>
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<ThreatZonesLayer
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blue={props.blue}
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filter={ThreatZoneFilter.AIR_DEFENSES}
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/>
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</LayersControl.Overlay>
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<LayersControl.Overlay name={`${color} threat zones: radar SAMs`}>
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<ThreatZonesLayer
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blue={props.blue}
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filter={ThreatZoneFilter.RADAR_SAMS}
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/>
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</LayersControl.Overlay>
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</>
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);
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}
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24
client/src/components/threatzones/ThreatZone.tsx
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24
client/src/components/threatzones/ThreatZone.tsx
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@ -0,0 +1,24 @@
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import { LatLng } from "leaflet";
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import { Polygon } from "react-leaflet";
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interface ThreatZoneProps {
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poly: number[][];
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blue: boolean;
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}
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export default function ThreatZone(props: ThreatZoneProps) {
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const color = props.blue ? "#0084ff" : "#c85050";
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// TODO: Fix response model so the type can be used directly.
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const positions = props.poly.map(([lat, lng]) => new LatLng(lat, lng));
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return (
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<Polygon
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positions={positions}
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color={color}
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weight={1}
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fill
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fillOpacity={0.4}
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noClip
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interactive={false}
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/>
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);
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}
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43
client/src/components/threatzones/ThreatZonesLayer.tsx
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43
client/src/components/threatzones/ThreatZonesLayer.tsx
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@ -0,0 +1,43 @@
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import { selectThreatZones } from "../../api/threatZonesSlice";
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import { useAppSelector } from "../../app/hooks";
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import ThreatZone from "./ThreatZone";
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import { LayerGroup } from "react-leaflet";
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export enum ThreatZoneFilter {
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FULL,
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AIRCRAFT,
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AIR_DEFENSES,
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RADAR_SAMS,
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}
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interface ThreatZonesLayerProps {
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blue: boolean;
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filter: ThreatZoneFilter;
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}
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export function ThreatZonesLayer(props: ThreatZonesLayerProps) {
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const allZones = useAppSelector(selectThreatZones).zones;
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const zones = props.blue ? allZones.blue : allZones.red;
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var filtered;
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switch (props.filter) {
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case ThreatZoneFilter.FULL:
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filtered = zones.full;
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break;
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case ThreatZoneFilter.AIRCRAFT:
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filtered = zones.aircraft;
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break;
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case ThreatZoneFilter.AIR_DEFENSES:
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filtered = zones.air_defenses;
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break;
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case ThreatZoneFilter.RADAR_SAMS:
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filtered = zones.radar_sams;
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break;
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}
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return (
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<LayerGroup>
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{filtered.map((poly, idx) => (
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<ThreatZone key={idx} poly={poly} blue={props.blue} />
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))}
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</LayerGroup>
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);
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}
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2
client/src/components/threatzones/index.ts
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2
client/src/components/threatzones/index.ts
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@ -0,0 +1,2 @@
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export { ThreatZonesLayer, ThreatZoneFilter } from "./ThreatZonesLayer";
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export { CoalitionThreatZones } from "./CoalitionThreatZones";
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@ -8,6 +8,7 @@ from game.server.controlpoints.models import ControlPointJs
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from game.server.flights.models import FlightJs
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from game.server.frontlines.models import FrontLineJs
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from game.server.leaflet import LeafletPoint
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from game.server.mapzones.models import ThreatZoneContainerJs
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from game.server.supplyroutes.models import SupplyRouteJs
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from game.server.tgos.models import TgoJs
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@ -21,6 +22,7 @@ class GameJs(BaseModel):
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supply_routes: list[SupplyRouteJs]
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front_lines: list[FrontLineJs]
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flights: list[FlightJs]
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threat_zones: ThreatZoneContainerJs
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map_center: LeafletPoint
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class Config:
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@ -34,5 +36,6 @@ class GameJs(BaseModel):
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supply_routes=SupplyRouteJs.all_in_game(game),
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front_lines=FrontLineJs.all_in_game(game),
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flights=FlightJs.all_in_game(game, with_waypoints=True),
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threat_zones=ThreatZoneContainerJs.for_game(game),
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map_center=game.theater.terrain.map_view_default.position.latlng(),
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)
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@ -1,11 +1,16 @@
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from __future__ import annotations
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from typing import TYPE_CHECKING
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from pydantic import BaseModel
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from game.server.leaflet import LeafletPoint, LeafletPoly, ShapelyUtil
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from game.theater import ConflictTheater
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from game.threatzones import ThreatZones
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if TYPE_CHECKING:
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from game import Game
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class MapZonesJs(BaseModel):
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inclusion: list[LeafletPoly]
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@ -49,3 +54,14 @@ class ThreatZoneContainerJs(BaseModel):
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class Config:
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title = "ThreatZoneContainer"
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@staticmethod
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def for_game(game: Game) -> ThreatZoneContainerJs:
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return ThreatZoneContainerJs(
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blue=ThreatZonesJs.from_zones(
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game.threat_zone_for(player=True), game.theater
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),
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red=ThreatZonesJs.from_zones(
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game.threat_zone_for(player=False), game.theater
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),
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)
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@ -2,7 +2,7 @@ from fastapi import APIRouter, Depends, HTTPException, status
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from game import Game
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from game.server import GameContext
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from .models import MapZonesJs, ThreatZoneContainerJs, ThreatZonesJs, UnculledZoneJs
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from .models import MapZonesJs, ThreatZoneContainerJs, UnculledZoneJs
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from ..leaflet import ShapelyUtil
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router: APIRouter = APIRouter(prefix="/map-zones")
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@ -41,7 +41,4 @@ def get_unculled_zones(
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def get_threat_zones(
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game: Game = Depends(GameContext.require),
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) -> ThreatZoneContainerJs:
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return ThreatZoneContainerJs(
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blue=ThreatZonesJs.from_zones(game.threat_zone_for(player=True), game.theater),
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red=ThreatZonesJs.from_zones(game.threat_zone_for(player=False), game.theater),
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)
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return ThreatZoneContainerJs.for_game(game)
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