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fixed missing debug event skipping
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@@ -180,8 +180,7 @@ class Game:
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def pass_turn(self, no_action=False, ignored_cps: typing.Collection[ControlPoint]=None):
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for event in self.events:
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if type(event) is UnitsDeliveryEvent:
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event.skip()
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event.skip()
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if not no_action:
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self._budget_player()
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