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new weather, strike objectives placement fixes & tarawa for av8b
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@@ -79,10 +79,14 @@ class ConfigurationMenu(Menu):
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Label(body, text="Takeoff only for player group", **STYLES["widget"]).grid(row=row, column=0, sticky=W)
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Checkbutton(body, variable=self.takeoff_var, **STYLES["radiobutton"]).grid(row=row, column=1, sticky=E)
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row += 1
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Label(body, text="Only player group will start on the ground. AI units will be circling in the air until player takes off.", **STYLES["widget"]).grid(row=row, column=0, columnspan=2)
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row += 1
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Label(body, text="Disable night missions", **STYLES["widget"]).grid(row=row, column=0, sticky=W)
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Checkbutton(body, variable=self.night_var, **STYLES["radiobutton"]).grid(row=row, column=1, sticky=E)
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row += 1
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Label(body, text="No night missions. Dawns and dusks will still be present.", **STYLES["widget"]).grid(row=row, column=0, columnspan=2)
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row += 1
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Button(body, text="Display logs", command=self.display_logs, **STYLES["btn-primary"]).grid(row=row, column=1, sticky=E, pady=30)
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row += 1
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@@ -98,9 +98,6 @@ class NewGameMenu(Menu):
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Label(terrain, text="Persian Gulf", **STYLES["widget"]).grid(row=2, column=1, sticky=W)
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self.create_label_image(terrain, "terrain_pg.gif").grid(row=2, column=2, padx=5)
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Label(terrain, text="Currently strike missions are only\navailable for a number of airports only in Caucasus", **STYLES["widget"]) \
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.grid(row=3, column=0, columnspan=3, sticky=W)
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# Misc Options
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options = LabelFrame(body, text="Misc Options", **STYLES["label-frame"])
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options.grid(row=0, column=2, sticky=NE, padx=5)
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