From e751b53241db893392aa8cc649d671f4ac7b1089 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Sun, 26 Jun 2022 12:22:19 -0700 Subject: [PATCH] Mark advanced IADS WIP. The advanced IADS currently only works during the initial game generation. Any changes to the TGO (purchases/sales, captures, etc) will disconnect the node from the network and return it to basic IADS functionality. --- qt_ui/windows/newgame/QNewGameWizard.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qt_ui/windows/newgame/QNewGameWizard.py b/qt_ui/windows/newgame/QNewGameWizard.py index e4b5d851..e5f4f167 100644 --- a/qt_ui/windows/newgame/QNewGameWizard.py +++ b/qt_ui/windows/newgame/QNewGameWizard.py @@ -392,7 +392,7 @@ class TheaterConfiguration(QtWidgets.QWizardPage): mapSettingsLayout.addWidget(invertMap, 0, 1) self.advanced_iads = QtWidgets.QCheckBox() self.registerField("advanced_iads", self.advanced_iads) - mapSettingsLayout.addWidget(QtWidgets.QLabel("Advanced IADS"), 1, 0) + mapSettingsLayout.addWidget(QtWidgets.QLabel("Advanced IADS (WIP)"), 1, 0) mapSettingsLayout.addWidget(self.advanced_iads, 1, 1) mapSettingsGroup.setLayout(mapSettingsLayout)