From ed2a611197428666bdb63db723b6ed557e544579 Mon Sep 17 00:00:00 2001 From: Khopa Date: Wed, 31 Oct 2018 14:14:17 +0100 Subject: [PATCH] Removed unnecessary print --- ui/overviewcanvas.py | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/ui/overviewcanvas.py b/ui/overviewcanvas.py index 2e17d30b..464b9891 100644 --- a/ui/overviewcanvas.py +++ b/ui/overviewcanvas.py @@ -126,7 +126,6 @@ class OverviewCanvas: self.icons["target"] = pygame.image.load(os.path.join("resources", "ui", "target.png")) self.icons["cleared"] = pygame.image.load(os.path.join("resources", "ui", "cleared.png")) for category in CATEGORY_MAP.keys(): - print(category) try: self.icons[category] = pygame.image.load(os.path.join("resources", "ui", category + ".png")) except: @@ -147,7 +146,6 @@ class OverviewCanvas: pygame.display.update() def init_sdl_thread(self): - print("START THREAD") self.thread = Thread(target=self.sdl_thread) self.thread.start() @@ -219,7 +217,7 @@ class OverviewCanvas: # Scaling scaled = pygame.transform.scale(self.surface, ( int(self.surface.get_width() * self.zoom), int(self.surface.get_height() * self.zoom))) - self.screen.blit(scaled, self.scroll) + self.screen.blit(scaled, (self.scroll[0]*self.zoom, self.scroll[1]*self.zoom)) self.screen.blit(self.overlay, (0, 0)) pygame.display.flip()