mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
configure client slots on scramble + fixes
This commit is contained in:
@@ -71,7 +71,7 @@ class GroundInterceptEvent(Event):
|
||||
else:
|
||||
pass
|
||||
|
||||
def player_attacking(self, position: Point, strikegroup: typing.Dict[PlaneType, int]):
|
||||
def player_attacking(self, position: Point, strikegroup: db.PlaneDict, clients: db.PlaneDict):
|
||||
suitable_unittypes = db.find_unittype(CAP, self.defender.name)
|
||||
random.shuffle(suitable_unittypes)
|
||||
unittypes = suitable_unittypes[:self.TARGET_VARIETY]
|
||||
@@ -81,6 +81,8 @@ class GroundInterceptEvent(Event):
|
||||
self.operation = GroundInterceptOperation(mission=self.mission,
|
||||
attacker=self.attacker,
|
||||
defender=self.defender,
|
||||
attacker_clients=clients,
|
||||
defender_clients={},
|
||||
position=position,
|
||||
target=targets,
|
||||
strikegroup=strikegroup)
|
||||
@@ -105,7 +107,7 @@ class InterceptEvent(Event):
|
||||
if self.to_cp.captured:
|
||||
self.to_cp.base.affect_strength(-self.STRENGTH_INFLUENCE)
|
||||
|
||||
def player_attacking(self, interceptors: typing.Dict[PlaneType, int]):
|
||||
def player_attacking(self, interceptors: db.PlaneDict, clients: db.PlaneDict):
|
||||
escort = self.to_cp.base.scramble_sweep(self.to_cp)
|
||||
transport_unit = random.choice(db.find_unittype(Transport, self.defender.name))
|
||||
assert transport_unit is not None
|
||||
@@ -113,13 +115,15 @@ class InterceptEvent(Event):
|
||||
self.operation = InterceptOperation(mission=self.mission,
|
||||
attacker=self.attacker,
|
||||
defender=self.defender,
|
||||
attacker_clients=clients,
|
||||
defender_clients={},
|
||||
destination=self.to_cp,
|
||||
destination_port=self.to_cp.airport,
|
||||
escort=escort,
|
||||
transport={transport_unit: 1},
|
||||
interceptors=interceptors)
|
||||
|
||||
def player_defending(self, escort: typing.Dict[PlaneType, int]):
|
||||
def player_defending(self, escort: db.PlaneDict, clients: db.PlaneDict):
|
||||
interceptors = self.from_cp.base.scramble_interceptors_count(self.difficulty * self.ESCORT_AMOUNT_FACTOR)
|
||||
transport_unit = random.choice(db.find_unittype(Transport, self.defender.name))
|
||||
assert transport_unit is not None
|
||||
@@ -127,6 +131,8 @@ class InterceptEvent(Event):
|
||||
self.operation = InterceptOperation(mission=self.mission,
|
||||
attacker=self.attacker,
|
||||
defender=self.defender,
|
||||
attacker_clients={},
|
||||
defender_clients=clients,
|
||||
destination=self.to_cp,
|
||||
destination_port=self.to_cp.airport,
|
||||
escort=escort,
|
||||
@@ -156,7 +162,7 @@ class CaptureEvent(Event):
|
||||
if self.to_cp.captured:
|
||||
self.to_cp.captured = False
|
||||
|
||||
def player_defending(self, interceptors: typing.Dict[PlaneType, int]):
|
||||
def player_defending(self, interceptors: db.PlaneDict, clients: db.PlaneDict):
|
||||
cas = self.from_cp.base.scramble_cas(self.to_cp)
|
||||
escort = self.from_cp.base.scramble_sweep(self.to_cp)
|
||||
attackers = self.from_cp.base.assemble_cap(self.to_cp)
|
||||
@@ -164,6 +170,8 @@ class CaptureEvent(Event):
|
||||
self.operation = CaptureOperation(mission=self.mission,
|
||||
attacker=self.attacker,
|
||||
defender=self.defender,
|
||||
attacker_clients={},
|
||||
defender_clients=clients,
|
||||
from_cp=self.from_cp,
|
||||
to_cp=self.to_cp,
|
||||
cas=cas,
|
||||
@@ -173,12 +181,14 @@ class CaptureEvent(Event):
|
||||
defense=self.to_cp.base.armor,
|
||||
aa=self.to_cp.base.aa)
|
||||
|
||||
def player_attacking(self, cas: typing.Dict[PlaneType, int], escort: typing.Dict[PlaneType, int], armor: typing.Dict[Armor, int]):
|
||||
def player_attacking(self, cas: db.PlaneDict, escort: db.PlaneDict, armor: db.ArmorDict, clients: db.PlaneDict):
|
||||
interceptors = self.to_cp.base.scramble_sweep(for_target=self.to_cp)
|
||||
|
||||
self.operation = CaptureOperation(mission=self.mission,
|
||||
attacker=self.attacker,
|
||||
defender=self.defender,
|
||||
attacker_clients=clients,
|
||||
defender_clients={},
|
||||
from_cp=self.from_cp,
|
||||
to_cp=self.to_cp,
|
||||
cas=cas,
|
||||
|
||||
@@ -8,6 +8,7 @@ from dcs.vehicles import *
|
||||
from theater.controlpoint import *
|
||||
from theater.conflicttheater import *
|
||||
from theater.base import *
|
||||
from shop import *
|
||||
|
||||
from gen.armor import *
|
||||
from gen.aircraft import *
|
||||
@@ -38,19 +39,23 @@ class CaptureOperation(Operation):
|
||||
mission: Mission,
|
||||
attacker: Country,
|
||||
defender: Country,
|
||||
attacker_clients: db.PlaneDict,
|
||||
defender_clients: db.PlaneDict,
|
||||
from_cp: ControlPoint,
|
||||
to_cp: ControlPoint,
|
||||
cas: typing.Dict[PlaneType, int],
|
||||
escort: typing.Dict[PlaneType, int],
|
||||
attack: typing.Dict[Armor, int],
|
||||
intercept: typing.Dict[PlaneType, int],
|
||||
defense: typing.Dict[Armor, int],
|
||||
aa: typing.Dict[AirDefence, int]):
|
||||
cas: db.PlaneDict,
|
||||
escort: db.PlaneDict,
|
||||
attack: db.ArmorDict,
|
||||
intercept: db.PlaneDict,
|
||||
defense: db.ArmorDict,
|
||||
aa: db.AADict):
|
||||
conflict = to_cp.conflict_attack(from_cp, attacker, defender)
|
||||
|
||||
super(CaptureOperation, self).__init__(mission, conflict)
|
||||
self.from_cp = from_cp
|
||||
self.to_cp = to_cp
|
||||
self.attacker_clients = attacker_clients
|
||||
self.defender_clients = defender_clients
|
||||
self.cas = cas
|
||||
self.escort = escort
|
||||
self.intercept = intercept
|
||||
@@ -62,9 +67,9 @@ class CaptureOperation(Operation):
|
||||
|
||||
def generate(self):
|
||||
self.armorgen.generate(self.attack, self.defense)
|
||||
self.airgen.generate_cas(self.cas)
|
||||
self.airgen.generate_cas_escort(self.escort)
|
||||
self.airgen.generate_defense(self.intercept)
|
||||
self.airgen.generate_cas(self.cas, clients=self.attacker_clients)
|
||||
self.airgen.generate_cas_escort(self.escort, clients=self.attacker_clients)
|
||||
self.airgen.generate_defense(self.intercept, clients=self.defender_clients)
|
||||
self.aagen.generate(self.aa)
|
||||
|
||||
|
||||
@@ -73,11 +78,13 @@ class InterceptOperation(Operation):
|
||||
mission: Mission,
|
||||
attacker: Country,
|
||||
defender: Country,
|
||||
attacker_clients: db.PlaneDict,
|
||||
defender_clients: db.PlaneDict,
|
||||
destination: ControlPoint,
|
||||
destination_port: Airport,
|
||||
escort: typing.Dict[PlaneType, int],
|
||||
transport: typing.Dict[PlaneType, int],
|
||||
interceptors: typing.Dict[PlaneType, int]):
|
||||
escort: db.PlaneDict,
|
||||
transport: db.PlaneDict,
|
||||
interceptors: db.PlaneDict):
|
||||
conflict = Conflict.intercept_conflict(
|
||||
attacker=attacker,
|
||||
defender=defender,
|
||||
@@ -88,14 +95,16 @@ class InterceptOperation(Operation):
|
||||
|
||||
super(InterceptOperation, self).__init__(mission, conflict)
|
||||
self.destination_port = destination_port
|
||||
self.attacker_clients = attacker_clients
|
||||
self.defender_clients = defender_clients
|
||||
self.escort = escort
|
||||
self.transport = transport
|
||||
self.interceptors = interceptors
|
||||
|
||||
def generate(self):
|
||||
self.airgen.generate_transport(self.transport, self.destination_port)
|
||||
self.airgen.generate_transport_escort(self.escort)
|
||||
self.airgen.generate_interception(self.interceptors)
|
||||
self.airgen.generate_transport_escort(self.escort, clients=self.defender_clients)
|
||||
self.airgen.generate_interception(self.interceptors, clients=self.attacker_clients)
|
||||
|
||||
|
||||
class GroundInterceptOperation(Operation):
|
||||
@@ -103,9 +112,11 @@ class GroundInterceptOperation(Operation):
|
||||
mission: Mission,
|
||||
attacker: Country,
|
||||
defender: Country,
|
||||
attacker_clients: db.PlaneDict,
|
||||
defender_clients: db.PlaneDict,
|
||||
position: Point,
|
||||
target: typing.Dict[VehicleType, int],
|
||||
strikegroup: typing.Dict[PlaneType, int]):
|
||||
target: db.ArmorDict,
|
||||
strikegroup: db.PlaneDict):
|
||||
conflict = Conflict.ground_intercept_conflict(
|
||||
attacker=attacker,
|
||||
defender=defender,
|
||||
@@ -115,10 +126,12 @@ class GroundInterceptOperation(Operation):
|
||||
)
|
||||
|
||||
super(GroundInterceptOperation, self).__init__(mission, conflict)
|
||||
self.attacker_clients = attacker_clients
|
||||
self.defender_clients = defender_clients
|
||||
self.strikegroup = strikegroup
|
||||
self.target = target
|
||||
|
||||
def generate(self):
|
||||
self.airgen.generate_cas(self.strikegroup)
|
||||
self.airgen.generate_cas(self.strikegroup, clients=self.attacker_clients)
|
||||
self.armorgen.generate({}, self.target)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user