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Project threat zone from front lines.
Fixes https://github.com/Khopa/dcs_liberation/issues/940
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@ -8,6 +8,8 @@ Saves from 2.4 are not compatible with 2.5.
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## Fixes
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* **[Flight Planner]** Front lines now project threat zones, so TARCAP/escorts will not be pruned for flights near the front. Packages may also route around the front line when practical.
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# 2.4.3
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## Features/Improvements
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@ -15,6 +15,7 @@ from shapely.ops import nearest_points, unary_union
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from game.theater import ControlPoint
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from game.utils import Distance, meters, nautical_miles
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from gen import Conflict
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from gen.flights.closestairfields import ObjectiveDistanceCache
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from gen.flights.flight import Flight
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@ -131,7 +132,7 @@ class ThreatZones:
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zone belongs to the player, it is the zone that will be avoided by
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the enemy and vice versa.
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"""
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airbases = []
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air_threats = []
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air_defenses = []
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for control_point in game.theater.controlpoints:
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if control_point.captured != player:
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@ -139,7 +140,7 @@ class ThreatZones:
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if control_point.runway_is_operational():
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point = ShapelyPoint(control_point.position.x, control_point.position.y)
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cap_threat_range = cls.barcap_threat_range(game, control_point)
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airbases.append(point.buffer(cap_threat_range.meters))
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air_threats.append(point.buffer(cap_threat_range.meters))
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for tgo in control_point.ground_objects:
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for group in tgo.groups:
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@ -151,8 +152,25 @@ class ThreatZones:
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threat_zone = point.buffer(threat_range.meters)
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air_defenses.append(threat_zone)
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for front_line in game.theater.conflicts(player):
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vector = Conflict.frontline_vector(
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front_line.control_point_a, front_line.control_point_b, game.theater
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)
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start = vector[0]
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end = vector[0].point_from_heading(vector[1], vector[2])
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line = LineString(
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[
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ShapelyPoint(start.x, start.y),
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ShapelyPoint(end.x, end.y),
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]
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)
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doctrine = game.faction_for(player).doctrine
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air_threats.append(line.buffer(doctrine.cap_engagement_range.meters))
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return cls(
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airbases=unary_union(airbases), air_defenses=unary_union(air_defenses)
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airbases=unary_union(air_threats), air_defenses=unary_union(air_defenses)
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)
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@staticmethod
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