Retreat ground forces from captured bases.

If the captured base has no connection to other friendly objectives (the
base was encircled) then the enemy equipment will be captured and sold.
Otherwise the units will retreat toward connected bases.

Partial fix for https://github.com/Khopa/dcs_liberation/issues/693.
Still need to fix this for air units.
This commit is contained in:
Dan Albert
2021-01-01 14:41:02 -08:00
parent 6cbc2b707a
commit fcb1d8e104
3 changed files with 65 additions and 2 deletions

View File

@@ -9,6 +9,7 @@ from dcs.unittype import FlyingType, UnitType, VehicleType
from dcs.vehicles import AirDefence, Armor
from game import db
from game.db import PRICES
from gen.ground_forces.ai_ground_planner_db import TYPE_SHORAD
STRENGTH_AA_ASSEMBLE_MIN = 0.2
@@ -37,6 +38,16 @@ class Base:
def total_armor(self) -> int:
return sum(self.armor.values())
@property
def total_armor_value(self) -> int:
total = 0
for unit_type, count in self.armor.items():
try:
total += PRICES[unit_type] * count
except KeyError:
logging.exception(f"No price found for {unit_type.id}")
return total
@property
def total_frontline_aa(self) -> int:
return sum([v for k, v in self.armor.items() if k in TYPE_SHORAD])