minor adjustment in strike objectives generation

This commit is contained in:
Vasyl Horbachenko
2018-10-12 22:38:26 +03:00
parent 6b96410ea4
commit ff08888385
2 changed files with 6 additions and 4 deletions

View File

@@ -57,7 +57,7 @@ def generate_groundobjects(theater: ConflictTheater):
if point:
for angle in range(0, 360, 45):
p = point.point_from_heading(angle, 1000)
p = point.point_from_heading(angle, 2500)
if on_ground and not theater.is_on_land(p):
point = None
break