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Note scenery objective support in the changelog.
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@ -11,6 +11,7 @@ Saves from 2.5 are not compatible with 3.0.
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* **[UI]** Added (extremely WIP) new web based map UI. Enable with --new-map.
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* **[UI]** Added (extremely WIP) new web based map UI. Enable with --new-map.
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* **[UI]** Campaigns generated for an older or newer version of the game will now be marked as incompatible. They can still be played, but bugs may be present.
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* **[UI]** Campaigns generated for an older or newer version of the game will now be marked as incompatible. They can still be played, but bugs may be present.
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* **[Modding]** Campaigns now choose locations for factories to spawn.
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* **[Modding]** Campaigns now choose locations for factories to spawn.
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* **[Modding]** Campaigns now use map structures as strike targets.
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* **[Modding]** Can now install custom factions to <DCS saved games>/Liberation/Factions instead of the Liberation install directory.
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* **[Modding]** Can now install custom factions to <DCS saved games>/Liberation/Factions instead of the Liberation install directory.
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* **[Performance Settings]** Added a settings to lower the number of smoke effects generated on frontlines. Lowered default settings for frontline smoke generators, so less smoke should be generated by default.
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* **[Performance Settings]** Added a settings to lower the number of smoke effects generated on frontlines. Lowered default settings for frontline smoke generators, so less smoke should be generated by default.
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* **[Configuration]** Liberation preferences (DCS install and save game location) are now saved to `%LOCALAPPDATA%/DCSLiberation` to prevent needing to reconfigure each new install.
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* **[Configuration]** Liberation preferences (DCS install and save game location) are now saved to `%LOCALAPPDATA%/DCSLiberation` to prevent needing to reconfigure each new install.
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