C. Perreau
028292a023
Merge branch 'develop_mission_planner' into ato
2020-10-02 13:26:21 +02:00
Khopa
f032001bee
Limit number of aircraft that can be bought at a Control Point.
2020-09-29 23:47:57 +02:00
Dan Albert
ff083942e8
Replace mission planning UI.
...
Mission planning has been completely redone. Missions are now planned
by right clicking the target area and choosing "New package".
A package can include multiple flights for the same objective. Right
now the automatic flight planner is only fragging single-flight
packages in the same manner that it used to, but that can be improved
now.
The air tasking order (ATO) is now the left bar of the main UI. This
shows every fragged package, and the flights in the selected package.
The info bar that was previously on the left is now a smaller bar at
the bottom of the screen. The old "Mission Planning" button is now
just the "Take Off" button.
The flight plan display no longer shows enemy flight plans. That could
be re-added if needed, probably with a difficulty/cheat option.
Aircraft inventories have been disassociated from the Planner class.
Aircraft inventories are now stored globally in the Game object.
Save games made prior to this update will not be compatible do to the
changes in how aircraft inventories and planned flights are stored.
2020-09-27 13:44:58 -07:00
Dan Albert
d02a3a0d3f
Add carrier support to kneeboards.
2020-09-04 00:56:26 -07:00
Khopa
d18a9f376f
Added Syria map with GolanHeights setup.
...
Added a setting to forbid navy units on some control points.
2020-08-20 22:15:54 +02:00
Khopa
a76962e206
Added new campaign generation settings. Added Helicopter Carrier to China faction.
2020-08-04 00:14:42 +02:00
Khopa
1346192b75
Fix : Carrier on Persian Gulf full map were sharing the same id.
2020-07-24 00:11:55 +02:00
Khopa
aa4b07d024
Add more waypoints to generated flights
2020-06-05 21:24:23 +02:00
Khopa
4373d89661
WIP on CAP, and AI units can starts from ground uncontrolled instead of using late activation.
2020-06-03 00:45:44 +02:00
Khopa
7ee880cadc
Generate ICLS command for carriers
2020-05-31 20:00:07 +02:00
Khopa
0b9d827ad6
AI Strike flight will bomb all their targets correctly
2020-05-31 15:43:56 +02:00
Khopa
59986d74f4
Generate random TACAN frequency for ships at start.
...
TACAN infos are displayed in briefing.
2020-05-29 03:28:09 +02:00
Khopa
6dec5ea8f8
Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
2020-05-27 21:45:58 +02:00
Khopa
f57e453d8d
Ground war rework
2020-05-24 20:32:45 +02:00
Khopa
e82db1fecd
Only allow recruiting carrier units in aircraft carrier groups. Generate one group on carrier when possible.
2019-10-26 23:54:33 +02:00
Khopa
76638b549f
Generate ship groups for carriers. Carriers can be destroyed. Faction need to have carrier available.
2019-10-26 22:59:59 +02:00
Khopa
b7ee98dcd6
Flight Planner first version (just print planned flight in log but does not generate them yet)
2019-10-15 23:06:21 +02:00
Vasyl Horbachenko
0015667829
new frontline position finding method; AA for strikes; other minor fixes and adjustments
2018-10-12 00:12:25 +03:00
Vasyl Horbachenko
35a7da2816
oil strike objectives correct placement; updated starting point for gulf
2018-10-11 04:42:38 +03:00
Vasyl Horbachenko
e28a24c875
randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers
2018-10-11 03:45:20 +03:00
Vasyl Horbachenko
4ba1dd87e8
updates to strike missions; frontline operations invalid units placement fixed; minor UI updates
2018-09-09 04:15:44 +03:00
Vasyl Horbachenko
e0d82da6cb
save game version check; mission description in briefings; minor fixes and improvements; predefined ground objects (statics) support; strike mission WIP
2018-09-09 01:21:32 +03:00
Vasyl Horbachenko
62f5b2d06d
Improved Frontline CAS
2018-07-16 23:02:08 +03:00
Vasyl Horbachenko
78ab7cadd4
naval interceptions fixed; unit placement fixes
2018-06-19 03:11:01 +03:00
Vasyl Horbachenko
e2dbaa100f
naval intercept operation; package refactoring
2018-06-18 23:57:02 +03:00
Vasyl Horbachenko
fab2968825
balance improvements; general fixes
2018-06-18 01:50:31 +03:00
Vasyl Horbachenko
92e5514e8d
gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map
2018-06-16 03:30:32 +03:00
Vasyl Horbachenko
d78b2dd238
number of fixes and improvements to mission generation & debriefings
2018-06-15 04:34:38 +03:00
Vasiliy Horbachenko
1c67a2e4cf
number of minor fixes
2018-06-13 03:51:59 +03:00
Vasyl Horbachenko
3f80579d04
carrier operations WIP
2018-06-07 23:18:10 +03:00
Vasyl Horbachenko
2915287afb
canvas map overview WIP
2018-06-07 17:05:02 +03:00
Vasyl Horbachenko
ad4d183972
game loop; player budget; enemy progression; GUI WIP
2018-06-02 22:35:17 +03:00
Vasyl Horbachenko
4cd3c24b49
aa spawn on available radials instead of random
2018-05-30 01:57:46 +03:00
Vasyl Horbachenko
781ddce09d
intercept mission
2018-05-30 01:19:52 +03:00
Vasiliy Horbachenko
3809ce67fe
base capture operation implementation
2018-05-29 03:35:59 +03:00
Vasiliy Horbachenko
f4a3aef2d5
base mission generation framework
2018-05-29 03:35:39 +03:00