293 Commits

Author SHA1 Message Date
Starfire13
43be243711
Campaign inversion fix for Operation Vectron's Claw (#3505) 2025-06-05 21:59:32 +10:00
Starfire13
5f66b6230f
Fix Operation Gazelle inversion (#3494)
Operation Gazelle can now be played inverted.
2025-04-03 21:19:42 +11:00
zhexu14
020e9797c5
Dcs 2.9.6 (#3428)
This PR adds support for DCS 2.9.6
2024-08-23 21:28:36 +10:00
zhexu14
6a9cebe9b1
Campaign update fix (#3412)
Update Starfire's campaigns.

---------

Co-authored-by: Starfire13 <72491792+Starfire13@users.noreply.github.com>
2024-06-21 22:10:56 +10:00
tmz42
4e2c3dbc51
Allied Sword update (#3399)
Modified Allied Sword for F-4E
Included expansion to the North
2024-06-05 20:40:25 +10:00
Starfire13
cbf5f5ed90
Update Black Sea from 2/3 to 3/3 performance (#3391)
I think this campaign is really not performance friendly and should be
marked as a 3/3. It is the first campaign on the list and quite a few
new players pick it as their first one and then struggle with
performance issues. Framerate on this campaign is quite a bit lower than
on many of the other 2/3 campaigns, on account of the large number of
aircraft and very heavy SAM coverage.
2024-05-25 15:09:01 +10:00
zhexu14
e59da610e9
resources: reformat yaml files to be friendly to git (#3354)
This PR reformats some yaml files to be more friendly to Git. No
contents have been changed.
2024-03-09 17:31:31 +11:00
Starfire13
b61310d229
Update Starfire's campaigns (#3352)
This updates all ten of my campaigns with the improvements I made for
the Retribution versions. There are Retribution-specific units and
trigger zones in the miz templates, but I've tested them and they don't
appear to cause any issues (since Liberation will just ignore the
unknown units and trigger zones). This will make things easier for me in
the future, because then I don't have to maintain two separate sets of
the same campaign files.

The changes include a total redo of supply routes for better convoy
on-road pathing, as well as a balance pass for squadron distribution and
strength.

I have also made a slight edit to one of my faction files to fix a typo.
2024-03-09 15:19:38 +11:00
Starfire13
e42a7b9a59
Remove squadrons from Nevatim in Exercise Bright Star (#3345)
This is a (potentially) temporary modification for Exercise Bright Star
that moves one of its squadrons to Hatzerim and disables the other two.
The reason is because Nevatim is currently bugged and only 11 out of its
120 airfield parking spots are usable. You can place aircraft into the
other parking spots in the mission editor but they will all explode upon
entering the mission.
2024-02-28 20:35:03 +11:00
zhexu14
d6879040ad
Fix syntax error in tripoint_hostility.yaml campaign definition (#3341)
This PR fixes a minor syntax error in tripoint_hostility.yaml that was
preventing the New Game Wizard from opening successfully.
2024-02-21 20:47:40 +11:00
Starfire13
d0be4b6a29
Update Vectron's Claw (#3339)
Modernises Vectron's Claw, which is my oldest campaign and is getting a
little outdated.
2024-02-21 20:47:10 +11:00
tmz42
d1daa0521c Tripoint correction for max A-10C size 2024-02-08 20:44:46 -08:00
tmz42
ffa88688dc Added new merged campaign of both Scenic Routes, Scenic Merge. 2024-02-08 20:44:46 -08:00
tmz42
5ecaeca910 Campaign corrections : A-10C II instead of A-10CI, From Incirlik is actually from Incirlik in Tripoint 2024-02-08 20:44:46 -08:00
Astro-739
ce073c24bc
Update of Campaign Falcon Went over the Mountain.
Added secondary mission types to all air-to-air squadrons for more
flexibility.
2023-12-30 20:33:03 +00:00
Starfire13
8de053cc7d Add Operation Aegean Aegis.
Adds a new Apache and Harrier campaign to the Syria map.
2023-12-28 20:01:34 -08:00
Astro-739
fe6e49b22b
Update of Campaign Falcon Went over the Mountain.
Campaign update of Falcon Went over the Mountain (Syria map) to v11.0

1. Added squadron sizes
2. Rebalanced scenario
3. Added (non zero) heading to all SAM and EWR sites
2023-12-28 23:03:46 +00:00
Starfire13
3653dc8cbd
Campaign inversion support for Battle for No Man's Land. 2023-12-27 14:06:46 -08:00
Starfire13
ba5d0bed4d Add Battle for No Man's Land campaign. 2023-12-20 18:40:31 -08:00
Starfire13
46766ecbd4
Remove AI F-15E from Starfire's campaigns.
Now that the F-15E Suite 4+ has JDAMs and the bug preventing AI from
using LGBs has been fixed, I have removed the AI-only F-15Es from my
campaigns. Also minor tweaks to a couple of squadron types/sizes based
on play-testing results.
2023-11-30 19:12:45 -08:00
Starfire13
c6f812238c
Update Exercise Vegas Nerve.
Updated Exercise Vegas Nerve with off map spawns for B-52 and B-1.
2023-12-01 02:02:21 +00:00
Starfire13
cc5b5fa3bb
Add new Mariana Islands campaign - Operation Velvet Thunder.
Vietnam War era campaign for the Mariana Islands map, utilising the two
new Vietnam War factions.
2023-12-01 01:57:50 +00:00
Starfire13
8f4192edc3
Fix Operation Grabthar's Hammer map object strike target.
This fixes a map object strike target (yes, just one. Fortunately!) that
was broken by the latest DCS open beta update that removed the buildings
the strike target was using.
2023-11-30 17:51:55 -08:00
Starfire13
7f8c2f073c Updates and fixes to Operation Grabthar's Hammer 2023-11-10 12:43:53 -08:00
Starfire13
8dca91f533 Starfire's campaign updates 2023-11-01 16:59:34 -07:00
Starfire13
7bcd669e6e Updated YAMLs for some of Starfire's campaigns
Updates for:
Final Countdown 2
Operation Vectron's Claw
Exercise Bright Star
Operation Grabthar's Hammer
2023-10-24 21:53:42 -07:00
Thomas MONZIE
dce4206130 Tripoint update : carrier + compatibility 2023-10-22 13:02:45 -07:00
Thomas MONZIE
eada2ba9ae Bump campaign version number up to 11 2023-10-22 13:02:45 -07:00
tmz42
b1b88c4335
Updates for tmz's campaigns.
Updated Fuzzle's campaigns for new squadron rules compatibility.
2023-10-01 23:16:41 +00:00
Starfire13
1ed37ff75e Final Countdown 2 update for campaign inversion
Fixes incorrect airfield assignment when campaign is inverted
2023-10-01 16:09:35 -07:00
Dan Albert
63584321c6 Bump campaign version for squadron sizes.
The old mode where squadrons started empty and had no size limit is
going away.

I bumped the campaign versions for the ones that claimed support and
tested a handful. All of Fuzzle's campaigns actually had the wrong
version in the yaml. They claim support for this but none that I tested
actually fit within the limits (despite having sizes defined). Either it
was supposed to be 10.7, or maybe the airports lost some parking.
2023-10-01 12:21:37 -07:00
Dan Albert
2344fc0b5c Add campaign support for ferry-only bases.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3170.
2023-09-21 21:34:31 -07:00
Starfire13
782389bd89 Update up_the_coast enemy faction
Switch default enemy faction to Russia 1975 from the now-removed Russia 1975 (Mi-24).
2023-08-19 19:14:50 -07:00
Starfire13
626e73d641 Delete normandy_small.miz 2023-08-18 16:26:25 -07:00
Starfire13
667d6e3b8a Delete normandy_full.miz 2023-08-18 16:26:25 -07:00
Starfire13
a5a3b09379 New version of Exercise Bright Star with carrier 2023-08-15 16:51:28 -07:00
Starfire13
d1baf33d86
Add F-15E Suite 4+ to Allied Sword faction.
Fuzzle's Allied Sword campaign has a custom faction in the campaign
yaml, and it wasn't updated when Razbam's Mudhen was released. I've
added it in.
2023-08-07 21:02:28 -07:00
Starfire13
6610162c44 Add Operation Noisy Cricket campaign. 2023-07-29 19:43:35 -07:00
Starfire13
13a6400286 Add LST to final_countdown_2.yaml 2023-06-27 17:55:21 -07:00
Starfire13
fc90b6f2df Update Starfire's campaigns.
* Added Razbam Strike Eagle options.
2023-06-26 17:54:22 -07:00
Starfire13
9fe31859d3 Add Sinai campaign: Exercise Bright Star. 2023-06-16 21:49:13 -07:00
Dan Albert
87e869d963 Fix Scenic Inland yaml, fixing NGW. 2023-06-11 23:48:56 -07:00
Dan Albert
ecaf84ea55 Update Fuzzle's campaigns.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2970.
2023-06-11 21:07:46 -07:00
Dan Albert
ec49a10135 Configure squadron sizes for Abu Dhabi. 2023-06-03 22:01:15 +00:00
Dan Albert
23e3630169 Fix Black Sea LHA parking limits.
Everything else was within the limits, but I had forgotten to check the
LHAs.
2023-06-03 21:56:53 +00:00
Dan Albert
e20ab5fbc0 Ack campaign versions for new squadron limits.
I haven't tested all of them, but I know these are compatible, so
advertise them as such.
2023-06-03 21:53:49 +00:00
Dan Albert
5d08990cd0 Fix line endings. 2023-06-01 22:49:27 -07:00
Starfire13
2a45cd8899
Add Final Countdown II campaign.
Designed for Normandy 2.0
2023-06-01 22:34:42 -07:00
Dan Albert
6f4ac1dc39 Fix line endings.
These get broken whenever someone uses the GitHub file upload editor,
since that doesn't understand .gitattributes.
2023-05-23 00:37:28 -07:00
Starfire13
f831c8efdd
Update Golan Heights and Caen to Evreux campaigns.
I had asked Khopa for permission to edit two of his campaigns to fix
some issues. Only the YAMLs have been edited, .miz files did not need
changes. I have tested both YAMLs to make sure campaigns will generate.
Also tested generating turn 1 .miz and ran it in DCS.

Golan Heights:
1. Removed the 2 problematic squadrons from Marj Ruhayyil that were
causing aircraft losses due to larger aircraft sizes not fitting at that
airfield (which is intended for helicopters).
2. Implemented squadron limits.

Caen to Evreux:
1. Re-arranged squadrons for better force distribution and revised
primary and secondary mission types for better default play experience.
2. Implemented squadron limits.
2023-05-23 00:23:41 -07:00