1593 Commits

Author SHA1 Message Date
Dan Albert
f3f5ab70ea Add HMS Invincible as a valid runway. 2022-12-13 00:05:44 -08:00
Dan Albert
20937815f8 Fix CAS not having landing waypoints.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2611.
2022-12-03 16:30:51 -08:00
SnappyComebacks
1b828b95b3 Add F-15E to DEAD_CAPABLE in AI flight planner. 2022-11-26 09:47:08 -07:00
Dan Albert
5e7e5e2636 Unfilter the custom waypoint targets.
There doesn't appear to be any reason for us to be poking at
implementation details here aside from changing the name from "unit" to
"building" for that case. Just iterate over the known strike targets.

Making this change uncovered some latent type errors.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2564.
2022-11-25 14:14:38 -08:00
Dan Albert
e208df16b2 Add radios for the MB-339A.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2511.
2022-11-25 14:07:56 -08:00
RndName
fc9ad5b519 Remove dcs capture event from state json
With the latest change we added capture zones and corresponding trigger rules for all Airfields as well so we do not need to rely on the dcs capture event S_EVENT_BASE_CAPTURED anymore.
2022-11-24 11:14:50 +01:00
RndName
40ddad1d9a Add Airfield to list of capture zone types
This will create capture zones and the trigger rules to check for a base capture. Will fix an issue where the dcs capture event is not fired and therefore the capture not recognized by liberation
2022-11-24 11:14:50 +01:00
RndName
eb997db703 Fix carrier group generation 2022-11-23 12:57:43 +01:00
MetalStormGhost
e53dc5b80b Attempt at fixing Carrier killed in state.json but not being removed from game, issue #2405. GenericCarrierGenerator.generate() will now generate the ship group with an array that only contains alive ship units, just like GroundObjectGenerator.generate() has previously done.
Carrier groups will now also show up as destroyed/damaged on the map when the carrier is sunk.
2022-11-23 12:57:43 +01:00
RndName
ab64655f05 Validate primary and secondary nodes for iads network 2022-11-21 12:13:49 +01:00
RndName
e1b530e4fc Fix IADS network error caused by dead groups
Fixed an error which would occur when dead units which are non static would be added as secondary node during the skynet lua data generation. This should in general not be possible as connection nodes and power sources are currently most of the time static.
2022-11-21 12:13:49 +01:00
Dan Albert
35adcd2c7f Move develop forward to 7.0. 2022-11-20 12:57:42 -08:00
Dan Albert
1a255969a7 Fix drop zone display for air assault.
Troops must be dropped inside this zone or they won't attack the target.
The zone needs to be drawn in the map so players don't break the flight
plan by accidentally moving the drop waypoint outside the DZ.

I've move the API for doing this out of `PatrollingFlightPlan` in favor
of a mixin so this is no longer presented as `engagement_distance` by
the flight plan. I don't love that it's still the `commit-boundary`
endpoint, but it's fine for now.

I don't know why mypy wasn't able to catch this. pycharm is also
struggling to understand this class.
2022-11-20 11:39:56 -08:00
Dan Albert
d5e91c7168 Add MB-339A to CAS and runway attack roles.
https://github.com/dcs-liberation/dcs_liberation/issues/2511
2022-11-19 19:24:50 -08:00
Dan Albert
670683b47f Fix typo. 2022-11-19 18:47:46 -08:00
Dan Albert
7b50894ca6 Fix adding and removing waypoints in the UI.
This moves more of the logic out of the UI so mypy can actually spot
these mistakes more often.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2495.
2022-11-19 15:39:41 -08:00
Dan Albert
7dfd99a0b0 Add bug link for refuelzonegeometry. 2022-11-19 15:20:08 -08:00
Dan Albert
c78e6dc231 Remove refueling from sweep flights.
The timing for these doesn't work. Sweep RTBs at the same time the
package reaches its TOT. The tanker won't be on station until 1m30s
before the package reaches the refueling point.
2022-11-19 13:23:36 -08:00
Dan Albert
93f3e81cfc Fix layout for TARCAP, Escort, and strike-like.
If there's a refuel point, nav from that, not from the patrol end/split.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1749.
2022-11-19 13:23:36 -08:00
Dan Albert
38f4b27d10 Clarify AirAssault flight plan method name.
`engagement_distance` is used elsewhere to mean commit distance, so this
looked like a bug when I stumbled across it. Rename it to be more
explicit.
2022-11-19 12:44:46 -08:00
SnappyComebacks
541ac6f8dd Tune turbulence values. 2022-11-19 13:17:18 -07:00
SnappyComebacks
774eb48828 Spell turbulence correctly. 2022-11-19 13:17:18 -07:00
SnappyComebacks
1eccedb74d Calculate turbulance.
Turbulance is based off time of day, and day of year.
Each theatre may adjust their turbulance parameters.
2022-11-19 13:17:18 -07:00
SnappyComebacks
bc6f953f76 Limit wind speed to 97 knots.
Made minor adjustments to wind speed calculation.
2022-11-18 11:48:13 -07:00
SnappyComebacks
c5f0f1ef9f Modify the range of values used to choose a wind speed.
Wind speed at high elevation IRL can range from 20 to 160 knots around the globe.
You may see wind speed generated here up to 100+ knots, but generally around 40 or so.
IRL wind speed appears to depend on the latitude of the sun, not in this implementation.
2022-11-18 11:48:13 -07:00
RndName
d82ac8f355 Fix IADS Network update for basic mode
the iads update_network method would recreate a basic iads network as advanced network by range. This small change now checks for advanced mode before calculating connetions.
2022-11-14 17:53:24 +01:00
RndName
7ab8683d72 Add docs and better logging to iads network 2022-11-14 16:58:44 +01:00
RndName
d0d56aceb6 Rewrite IADS tgo update method for correct updating
These Events are covered
- Mission Debriefing
- Capture Event
- GroundObject Buy Menu
2022-11-14 16:58:44 +01:00
RndName
c33ba2c5af Fix IADS by range calculation 2022-11-14 16:58:44 +01:00
RndName
72e67d7b71 Implement iads_network update 2022-11-14 16:58:44 +01:00
RndName
624ca3c308 Clarify cargo waypoints for AirLift and AirAssault 2022-11-11 14:46:08 +01:00
RndName
123db516ad Remove unneeded LandRefuel from Airlift 2022-11-11 14:46:08 +01:00
RndName
4531fc7f37 Remove AirAssault completly from AutoPlanner
see #2506 for mor details
2022-11-11 14:46:08 +01:00
RndName
ea6662c38b Add simulation halt at AirAssault ingress
implements #2452
2022-11-11 14:46:08 +01:00
RndName
9139f84c33 Add Ingress Point to AirAssault FlightPlan 2022-11-11 14:46:08 +01:00
RndName
9e625b0e5e Remove CTLD logic from Airlift flightplan for AI 2022-11-11 14:46:08 +01:00
Dan Albert
336df10da2 Remove unnecessary refuel waypoint in airlifts. 2022-11-11 14:46:08 +01:00
Dan Albert
79e241730b Document some airlift waypoint behavior. 2022-11-11 14:46:08 +01:00
Dan Albert
251d329a71 Add error handling for cargo drop waypoints. 2022-11-11 14:46:08 +01:00
Dan Albert
8b384f184c Add docs explaining what the assault area is. 2022-11-11 14:46:08 +01:00
Dan Albert
d81ba04ba5 Make air assault drop-off non-optional.
There is always a drop-off location for troops.
2022-11-11 14:46:08 +01:00
Dan Albert
8f9270e9fe Forbid planes from air assault.
This doesn't work.
2022-11-11 14:46:08 +01:00
RndName
b4b9bbf476 Cleanup and refine airlift and airassault waypoints
- Drop Off and Pickup now correctly worded
- Helo waypoints now represent LandingZones for pickup and dropoff
2022-11-11 14:46:08 +01:00
RndName
a47cb865fb Cleanup and reword refuel waypoints
- rename Stopover back to CargoStop
- precise some waypoint naming
2022-11-11 14:46:08 +01:00
Nosajthedevil
4f9719abc4 Add OV-10A Bronco Mod
Adding the OV-10A Bronco Mod to develop.
2022-11-10 23:04:03 -08:00
Raffson
73ee2ba4c0 Fix for orbit's broken stop condition
(cherry picked from commit 7e7c920816d384001ac1dbf1bcbcf8ccaad4a093)
2022-10-31 11:28:06 -07:00
Dan Albert
5c18af4638 Support quad zones for scenery objectives.
This works by recreating the trigger zone in the generated mission to
exactly (aside from the ID, and a possibly escaped name) match the one
from the campaign definition.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2473.
2022-10-29 03:30:45 -07:00
Dan Albert
66a5878fc6 Refactor scenery group creation.
Breaking up some large methods and shifting error handling to places
where it can catch more mistakes.
2022-10-29 03:30:45 -07:00
Dan Albert
5b93149c7b Obsolete and remove SceneryGroup.position.
Rework the preset location finder so this property isn't required. We
still need _some_ location, but it's fine for that location to be
approximate so the centroid works; the new name is just much more clear
about what we can assume about it.
2022-10-29 03:30:45 -07:00
Dan Albert
83c084e476 Rename some scenery group variables for clarity.
These were perfectly obvious to me when I reviewed them, but not so much
months later when I need to make changes :)
2022-10-29 03:30:45 -07:00