They didn't get this until a few years later. This was a stand-in for
the SA-5 that DCS doesn't have, but the SA-10 is so much more capable
that it's not a good replacement.
(cherry picked from commit 80bf3c97b2)
* Update poland_2010.json
* Adding MiG-29G to PL faction
Poland has bought some MiG-29Gs from unified Germany in the early '90s
(cherry picked from commit 2a5c523afd)
Mod selection is now done via checkbox in the new game wizard.
The MB-339 is being turned into a paid module, and the free mod no longer works, so it's been removed.
Greece has C-130s and Patriots. They don't have the E-3 but they do have
AEW&C via the ER-99, which isn't in DCS so just use an E-3 to pretend.
Also remove the Hawk radar as an EWR since we have the P-19 which is
better.
This Pull Request lets users plan Tanker flights.
Features:
- Introduction of `Refueling` flight type.
- Tankers can be purchased at airbases and carriers.
- Tankers get planned by AI.
- Tankers are planned from airbases and at aircraft carriers.
- Tankers aim to be at high, fast, and 70 miles from the nearest threat.
(A10s won't be able to tank)
- Tankers racetrack orbit for one hour.
- Optional Tickbox to enable legacy tankers.
- S-3B Tanker added to factions.
- KC-130 MPRS added to factions.
- Kneeboard shows planned tankers, their tacans, and radios.
Limitations:
- AI doesn't know whether to plan probe and drogue or boom refueling
tankers.
- User can't choose tanker speed. Heavily loaded aircraft may have
trouble.
- User can't choose tanker altitude. A-10s will not make it to high
altitude.
Problems:
- Tanker callsigns do not increment, see attached image. (Investigated:
Need to use `FlyingType.callsign_dict`, instead of just
`FlyingType.callsign`. This seems like it might be significant work
to do.).
- Having a flight of two or more tankers only spawns one tanker.
- Let me know if you have a solution, or feel free to commit one.
https://user-images.githubusercontent.com/74509817/120909602-d7bc3680-c633-11eb-80d7-eccd4e095770.png