The new human flyable Apache will be handled like a mod in 5.X to be save compat and to prevent switching to the newest version of pydcs. There will no checkbox on the newgame wizard like with other mods as it can be used by everyone.
- exported the AH-64D_BLK_II and the weapon data from the latest open beta
- added the needed ressources
- maked the AH-64D_BLK_II as flyable
Resolves#1964 but adding CTLD will require the use of Liberation plugins and thus are not included in this pull request.
- Implemented support for the UH-60L mod by =X51= Kinkkujuustovoileipa, Cubeboy, Jonas, JinxxDCS, Dorian, =X51= Parzival & =X51= Lawson.
- Because the standard DCS tankers will not fly below 160ish knots, the UH-60L mod team have included a modified version of the KC-130 tanker designed for refueling at speeds of 120-130kts.
I'm not sure if this was a mistaken edit that the author made on check-
in or if we have a broken script that's generating these. For now I've
manually fixed it.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1574
(cherry picked from commit 70dbe7c9ca7db73017608bde8eedaf2b3648fb82)
Mod selection is now done via checkbox in the new game wizard.
The MB-339 is being turned into a paid module, and the free mod no longer works, so it's been removed.
Adds a simple injector that iterates over attrs of an input class and
injects things that look like custom weapons into pydcs's weapons
classes.
Also updated all current mod aircraft configs to perform the injection.