4621 Commits

Author SHA1 Message Date
Dan Albert
d54d906593 Make loadout/properties tab scrollable.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3044.
2023-06-26 22:51:35 -07:00
Dan Albert
bb36b8cad3 Allow factions to specify their cargo ship type.
https://github.com/dcs-liberation/dcs_liberation/issues/3039
2023-06-26 22:16:47 -07:00
Dan Albert
c482b497db Add unit data for the Handy Wind. 2023-06-26 22:16:47 -07:00
Dan Albert
27a60fd91e Prevent Samuel Chase from being in AAA/SHORAD.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2938.
2023-06-26 21:56:57 -07:00
Dan Albert
cc2dfa5d35 Fix off-by-one error in livery selector. 2023-06-26 19:36:44 -07:00
Dan Albert
f7b0dfc3a5 Fix UI waypoint numbering.
The flight plan used to not include a waypoint for departure, so a few
places would create one for the sake of the UI, or were built to assume
there was a missing waypoint that was okay to ignore. At some point we
added them to the flight plan, but never updated the UI, so the waypoint
list in the flight dialog started counting from 1 instead of 0, and the
openapi endpoint wrongly reported two departure waypoints to the front-
end.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3037.
2023-06-26 18:50:06 -07:00
Dan Albert
4e90c724bf Undo addition of "(AI)" F-15E variant.
This interacts badly with the built-in squadrons:
https://github.com/dcs-liberation/dcs_liberation/issues/3033. Better to
split the display name and "ID" (which is effectively how the key here
is treated), but that's a more invasive change than I'd like to tackle
in this release.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3033.
2023-06-26 17:54:34 -07:00
Starfire13
fc90b6f2df Update Starfire's campaigns.
* Added Razbam Strike Eagle options.
2023-06-26 17:54:22 -07:00
Starfire13
266c453c99
Fix F-15E Suite 4+ loadouts for the DCS AI.
DCS AI cannot yet use LGBs.

A2G loadouts for anti-unit have been switched to CBU-97s, which appear
to be the most effective weapon type.
A2G loadouts against static targets (OCA/aircraft, OCA/runway, strike)
have been change to Mk82s and Mk84s.
2023-06-25 23:05:15 -07:00
Dan Albert
658a86dff5 Add radio config for the new F-15E.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3028.
2023-06-22 20:53:06 -07:00
Dan Albert
d31644c46a Razbam F-15E banner and icon.
Just reusing the old one.

https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-22 20:45:47 -07:00
Dan Albert
f27c9f5a3d Add Razbam F-15E to factions with the old F-15E.
https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-22 20:45:47 -07:00
Dan Albert
f805febd43 Add YAML file for Razbam Strike Eagle.
The old DCS AI F-15E is sticking around because the two have very
different weapon sets for now, so it's probably better to use the AI-
only one for squadrons that don't expect players.

I've avoided renaming the old one (we probably should name it "... (AI)"
for clarity) because the rename will break save compat. I have added a
_new_ name that new campaigns can use though.

https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-22 20:45:47 -07:00
Dan Albert
dca02fea31 Update pydcs (Strike Eagle).
https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-22 20:45:47 -07:00
Starfire13
f97cd5d28f
Add loadouts for Razbam F-15E Strike Eagle. 2023-06-22 17:47:05 -07:00
Dan Albert
acd40fd9ea Update bug templates for 8.0.0. 2023-06-21 17:19:17 -07:00
Dan Albert
dc0e41c8c1 Dump develop version to 9.0.0. 2023-06-20 18:47:07 -07:00
Dan Albert
59c10f5d71 Remove save compat hacks for saves from 7.
Save compat was broken by pydcs anyway, so these now do nothing but hide
initialization bugs.
2023-06-20 18:47:07 -07:00
Dan Albert
001e7dfed9 Ignore inconsistent DCS beacon information.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3021.
8.0.0
2023-06-20 18:28:17 -07:00
Dan Albert
cf985d3d37 Test NavMeshLayer. 2023-06-16 22:18:46 -07:00
Dan Albert
1044a1f45f Test FrontLinesLayer. 2023-06-16 22:05:12 -07:00
Starfire13
9fe31859d3 Add Sinai campaign: Exercise Bright Star. 2023-06-16 21:49:13 -07:00
Dan Albert
09417322e7 Partial tests for FrontLine.
We need to mock the backend to usefully test the contextmenu handler.
I'd like to finish all the low hanging fruit before going for that.
2023-06-16 21:39:50 -07:00
Dan Albert
136a9b5f02 Test FlightPlansLayer. 2023-06-16 11:18:16 -07:00
Dan Albert
02f22d4930 Test CullingExclusionZones. 2023-06-16 10:35:31 -07:00
Dan Albert
ca133b9fd1 Add a coverage badge to the readme. 2023-06-15 23:54:19 -07:00
Dan Albert
b1af6dfbe1 Test ControlPointsLayer. 2023-06-15 22:50:39 -07:00
Dan Albert
647d1f57f9 Add tests for CombatLayer. 2023-06-15 22:50:39 -07:00
zhexu14
b250fe2f1e
Make waypoint altitudes editable. 2023-06-15 22:41:49 -07:00
Starfire13
3be57bf6bb
Add S-300 SAM to Egypt 2000 (#3004)
Adds S-300 as an alternative to Egypt's S-300VM for those who are not
using the High Digits SAM mod.
2023-06-15 22:39:50 -07:00
Dan Albert
3c8d0b023e Test Combat. 2023-06-15 22:24:37 -07:00
Dan Albert
adceb3a224 Add tests for AirDefenseRangeLayer. 2023-06-15 21:58:05 -07:00
zhexu14
ab02cd34c5
bump pyinstaller version
This PR bumps pyinstaller version to fix issues with build.
2023-06-15 12:57:32 -07:00
zhexu14
c74b603d81
restore killed_ground_units as it is relied on to track scenery kills
This PR fixes a regression introduced in
https://github.com/dcs-liberation/dcs_liberation/pull/2792 where
refactoring meant that scenery deaths were not tracked correctly.

This PR has been tested by striking a scenery target and confirming that
it appears in state.json and is updated in Liberation. I've also
confirmed that ground units are tracked.
2023-06-15 03:07:54 +00:00
Nosajthedevil
5815401e73 Update OV10A Weapons files 2023-06-14 20:01:16 -07:00
Starfire13
f463fe50f2 Add Chengdu J-7B to Egypt_2000 2023-06-14 20:00:47 -07:00
Starfire13
f60bf62897 Add missing units to Bluefor Modern 2023-06-14 20:00:32 -07:00
Dan Albert
9d43eb8f03 Handle game over.
The contents are completely uninteresting, but at least it's visible.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/978.
2023-06-12 23:43:26 -07:00
Dan Albert
8f0ca08b89 Move turn passing to post-debrief.
If we're going to show a game over dialog, we need to do so before
moving to the next turn, but we will still want to show the debriefing
window. Move those steps to happen after the debrief window.

https://github.com/dcs-liberation/dcs_liberation/issues/978
2023-06-12 23:43:26 -07:00
Dan Albert
0534f66b30 Allow NGW to be called from anywhere.
Any real end game dialog needs a "new game" button. If only the main
window can usefully call the NGW we'd have to plumb that object through
and call into it from that dialog, which is gross. Just make it easier
to call the wizard.

https://github.com/dcs-liberation/dcs_liberation/issues/978
2023-06-12 22:39:17 -07:00
Nosajthedevil
1162e0aa29
Added and updated weapons files.
Added or updated weapons files including 

The various Hellfire II iterations - this covers fallbacks to rockets
for all 3 Apache variants, the Supercobra, and the Kiowa.
This also adds the 184 Long and 131 pods. 
Lastly, this adds date and fallback information to the shrikes in
advance of the AGM-45B being added to the A-4E mod.
2023-06-13 01:04:14 +00:00
Dan Albert
36c4bb88be Sinai support.
The rest of the work is done, so bump the campaign version and update
the changelog.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2979.
2023-06-12 17:56:38 -07:00
Dan Albert
dc6624a159 Fix Sinai timezone offset.
https://github.com/dcs-liberation/dcs_liberation/issues/2979
2023-06-12 17:56:38 -07:00
Nosajthedevil
8b55331326
Fix F-16A icons, loadouts, and tasking.
Updates the filename of the F-16A banner so that liberation can read
it.

Updates the F-16A.yaml resource file to add BAI / CAS / antiship
mission types - since the 15A is capable of these.

Updated the F-16A payload provide more capability - primarily adding
jamming pods to the centerline, moving the fuel tanks from the
centerline to the inner wings, replacing the AIS_ASQ_T50 on the
wingtips with 120Bs, and changing the CAP loadout to have 120Bs on
pylons 8 and 3 so they fall back to sparrows on historical campaigns.
2023-06-12 17:54:47 -07:00
Starfire13
33ca77e3d1
Add Egyptian faction.
I figured it's a good time to add an Egyptian faction since we now have
the Sinai map.
2023-06-12 17:52:19 -07:00
Dan Albert
b92b01b245 Add Sinai landmap.
https://github.com/dcs-liberation/dcs_liberation/issues/2979
2023-06-12 17:44:57 -07:00
Dan Albert
b18b371904 Basic Sinai support.
Not ready (most importantly no landmap).

https://github.com/dcs-liberation/dcs_liberation/issues/2979
2023-06-11 23:54:41 -07:00
Dan Albert
9c7e16d121 Beacons for Sinai.
https://github.com/dcs-liberation/dcs_liberation/issues/2979
2023-06-11 23:54:41 -07:00
Dan Albert
87e869d963 Fix Scenic Inland yaml, fixing NGW. 2023-06-11 23:48:56 -07:00
Dan Albert
4a059a4f8b Update pydcs.
Includes Sinai terrain export.

https://github.com/dcs-liberation/dcs_liberation/issues/2979
2023-06-11 23:44:37 -07:00