22 Commits

Author SHA1 Message Date
Dan Albert
85e11711b6 Pre-allocate laser codes for FLOTs and flights. 2023-07-22 17:57:02 -07:00
Dan Albert
91b56b1573 Add tests for LaserCodeRegistry, clean up.
* Store a deque rather than an iterator so it can be pickled
* Remove mangling from staticmethod (and rename now that it's no longer
  a generator)
* Rename "get" to "alloc" to make the mutation clear
* Move to its own package (the changes I'm working on make this no
  longer mission generator specific)
* Remove useless exception class. It's never caught so the unique type
  isn't needed
2023-07-22 13:44:17 -07:00
Dan Albert
fe96a415be Add settings for battlefield commander slots.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2235.
2023-05-30 22:06:47 -07:00
Dan Albert
ca96a232f0 Revert "Use the actual Country type instead of the name."
This reverts commit bd2ec12e0f039c9500ea0dd94e7b2e4f7d168fef.

Country is both the data (name, ID, etc) and the container for groups
added to the miz, so it can't be used across multiple mission
generations. See https://github.com/pydcs/dcs/issues/314 for potential
follow up work that would let us do this.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2864.
2023-05-15 18:23:48 -07:00
Dan Albert
bd2ec12e0f Use the actual Country type instead of the name.
We want other pieces of country information (in particular the short
names). This cleans up a lot of code anyway.

As an added bonus, this now catches squadrons that used invalid names
which would previously be passed through to pydcs and... then I don't
know what would happen.
2023-05-12 22:18:40 -07:00
Dan Albert
4e067eaaa8 Remove GroundPlanners from the save state.
These are only used during mission generation. Remove them from the save
state to reduce compatibility requirements. We also have at least one
report of this data being corrupted... somehow. I don't know how that
could have happened, but if there's no data to corrupt in the first
place that's not a problem. If the corruption _does_ recur, it'll be
much easier to repro if it corrupts during mission generation rather
than during turn initialization.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2729.
2023-04-15 14:27:20 -07:00
Dan Albert
037ff85396 Remove unused data.
We get TACAN, ILS, and ATC data from pydcs now. The rest of this
manually curated data is unused.
2022-09-27 18:34:23 -07:00
Dan Albert
9ab3430cc4 Move beacons module.
This isn't related to the missiongenerator, and importing this file from
some places (such as runway data) will cause a circular reference when
importing the rest of the missiongenerator package.
2022-09-27 18:24:49 -07:00
Dan Albert
a9348154af Alter the beacon format to be keyed by ID.
ID based lookup will be used for finding ILS and TACAN beacons from the
pydcs data.
2022-09-27 18:24:49 -07:00
Dan Albert
08d4fe92d1 Remove junk from FrontLineConflictDescription. 2022-09-11 14:45:12 -07:00
Dan Albert
09786c6d29 Split air and ground conflict descriptions. 2022-09-11 14:37:28 -07:00
Dan Albert
fa7dbc587a Use ATC radio info from pydcs. 2022-09-08 20:26:25 -07:00
RndName
aa77cfe4b9 Add AirAssault and Airlift mission types with CTLD support
- Add the new airassault mission type and special flightplans for it
- Add the mission type to airbase and FOB
- Add Layout for the UH-1H
- Add mission type to capable squadrons
- Allow the auto planner to task air assault missions when preconditions are met
- Improve Airlift mission type and improve the flightplan (Stopover and Helo landing)
- Allow Slingload and spawnable crates for airlift
- Rework airsupport to a general missiondata class
- Added Carrier Information to mission data
- Allow to define CTLD specific capabilities in the unit yaml
- Allow inflight preload and fixed wing support for air assault
2022-06-09 22:45:29 +02:00
Dan Albert
9e2e4ffa74 Update pydcs, adapt to new Point APIs.
This is briefly moving us over to my fork of pydcs while we wait for
https://github.com/pydcs/dcs/pull/206 to be merged. The adaptation is
invasive enough that I don't want it lingering for long.
2022-02-23 01:02:48 +00:00
Dan Albert
ac80c4adc1 Finish moving gen into game. 2022-02-22 00:10:31 -08:00
Dan Albert
ddfe4c00b1 Move missiongenerator helper to missiongenerator. 2022-02-18 18:12:53 -08:00
Dan Albert
4f64329f25 Move pydcs helper function out of db. 2022-02-18 18:11:32 -08:00
Dan Albert
011d8a4e12 Export airfield data to yaml, switch to ID keys.
This exports all the old AIRFIELD_DATA to yaml files. It's easier for
users to send fixes if it's defined this way, and they can also fix it
in their install without having to wait for a new release.

This also switches the indexes from the unstable DCS airfield names to
airfield IDs, so this fixes another case of DCS updates occasionally
breaking Liberation.

I also ended up finding quite a few typos in airfield names, and
incorrect theater names in the process. Those have been fixed.
2022-02-11 01:39:57 -08:00
Khopa
c59c87c3e8 Now displaying Liberation control points, paths, and frontlines in the mission editor / F10 map. (WIP) 2021-11-14 21:58:56 +01:00
Dan Albert
5db1b94ac4 Add option to fast forward to first contact.
This is the first step in a larger project to add play/pause buttons to
the Liberation UI so the mission can be generated at any point.
docs/design/turnless.md describes the plan.

This adds an option to fast forward the turn to first contact before
generating the mission. None of that is reflected in the UI (for now),
but the miz will be generated with many flights in the air.

For now "first contact" means as soon as any flight reaches its IP. I'll
follow up to add threat checking so that air-to-air combat also triggers
this, as will entering a SAM's threat zone.

This also includes an option to halt fast-forward whenever a player
flight reaches a certain mission-prep phase. This can be used to avoid
fast forwarding past the player's startup time, taxi time, or takeoff
time. By default this option is disabled so player aircraft may start in
the air (possibly even at their IP if they're the first mission to reach
IP).

Fuel states do not currently account for distance traveled during fast
forward. That will come later.

https://github.com/dcs-liberation/dcs_liberation/issues/1681
2021-10-24 17:40:45 -07:00
Dan Albert
88b4039e47 Clean up AircraftGenerator.
This class does far too many things and the file is huge. Split it up
into a few more classes.
2021-10-23 20:18:40 -07:00
Dan Albert
74291271e3 Move mission generation code into game.
Operation has been renamed MissionGenerator and is no longer a static
class.
2021-10-22 13:48:43 -07:00