from enum import Enum class CombatStance(Enum): DEFENSIVE = 0 # Unit will adopt defensive stance with medium group of units AGGRESSIVE = ( 1 # Unit will attempt to make progress with medium sized group of units ) RETREAT = 2 # Unit will retreat BREAKTHROUGH = 3 # Unit will attempt a breakthrough, rushing forward very aggresively with big group of armored units, and even less armored units will move aggresively ELIMINATION = 4 # Unit will progress aggresively toward anemy units, attempting to eliminate the ennemy force AMBUSH = 5 # Units will adopt a defensive stance a bit different from 'DEFENSIVE', ATGM & INFANTRY with RPG will be located on frontline with the armored units. (The groups of units will be smaller)