from dcs.vehicles import MissilesSS, Unarmed, AirDefence from gen.sam.group_generator import GroupGenerator class SilkwormGenerator(GroupGenerator): def __init__(self, game, ground_object, faction): super(SilkwormGenerator, self).__init__(game, ground_object) self.faction = faction def generate(self): positions = self.get_circular_position(3, launcher_distance=120, coverage=180) self.add_unit(MissilesSS.Silkworm_Radar, "SR#0", self.position.x, self.position.y, self.heading) # Launchers for i, p in enumerate(positions): self.add_unit(MissilesSS.SS_N_2_Silkworm, "Missile#" + str(i), p[0], p[1], self.heading) # Commander self.add_unit(Unarmed.Transport_UAZ_469, "UAZ#0", self.position.x - 35, self.position.y - 20, self.heading) # Shorad self.add_unit(AirDefence.SPAAA_ZSU_23_4_Shilka, "SHILKA#0", self.position.x - 55, self.position.y - 38, self.heading) # Shorad 2 self.add_unit(AirDefence.SAM_SA_9_Strela_1_9P31, "STRELA#0", self.position.x + 200, self.position.y + 15, 90)