import re import typing from enum import Enum from dcs.mapping import * from dcs.terrain import Airport from dcs.ships import CVN_74_John_C__Stennis, LHA_1_Tarawa, CV_1143_5_Admiral_Kuznetsov from game import db from .theatergroundobject import TheaterGroundObject class ControlPointType(Enum): AIRBASE = 0 # An airbase with slot for everything AIRCRAFT_CARRIER_GROUP = 1 # A group with a Stennis type carrier (F/A-18, F-14 compatible) LHA_GROUP = 2 # A group with a Tarawa carrier (Helicopters & Harrier) FARP = 4 # A FARP, with slots for helicopters FOB = 5 # A FOB (ground units only) class ControlPoint: id = 0 position = None # type: Point name = None # type: str full_name = None # type: str base = None # type: theater.base.Base at = None # type: db.StartPosition connected_points = None # type: typing.List[ControlPoint] ground_objects = None # type: typing.List[TheaterGroundObject] captured = False has_frontline = True frontline_offset = 0.0 cptype: ControlPointType = None def __init__(self, id: int, name: str, position: Point, at, radials: typing.Collection[int], size: int, importance: float, has_frontline=True, cptype=ControlPointType.AIRBASE): import theater.base self.id = id self.name = " ".join(re.split(r" |-", name)[:2]) self.full_name = name self.position = position self.at = at self.ground_objects = [] self.ships = [] self.size = size self.importance = importance self.captured = False self.has_frontline = has_frontline self.radials = radials self.connected_points = [] self.base = theater.base.Base() self.cptype = cptype @classmethod def from_airport(cls, airport: Airport, radials: typing.Collection[int], size: int, importance: float, has_frontline=True): assert airport return cls(airport.id, airport.name, airport.position, airport, radials, size, importance, has_frontline, cptype=ControlPointType.AIRBASE) @classmethod def carrier(cls, name: str, at: Point): import theater.conflicttheater return cls(0, name, at, at, theater.conflicttheater.LAND, theater.conflicttheater.SIZE_SMALL, 1, has_frontline=False, cptype=ControlPointType.AIRCRAFT_CARRIER_GROUP) def __str__(self): return self.name @property def is_global(self): return not self.connected_points @property def sea_radials(self) -> typing.Collection[int]: # TODO: fix imports all_radials = [0, 45, 90, 135, 180, 225, 270, 315, ] result = [] for r in all_radials: if r not in self.radials: result.append(r) return result def connect(self, to): self.connected_points.append(to) def has_runway(self): """ Check whether this control point can have aircraft taking off or landing. :return: """ if self.cptype in [ControlPointType.AIRCRAFT_CARRIER_GROUP, ControlPointType.LHA_GROUP] : for g in self.ground_objects: if g.dcs_identifier == "CARRIER": for group in g.groups: for u in group.units: if db.unit_type_from_name(u.type) in [CVN_74_John_C__Stennis, LHA_1_Tarawa, CV_1143_5_Admiral_Kuznetsov]: return True return False elif self.cptype in [ControlPointType.AIRBASE, ControlPointType.FARP]: return True else: return True def is_connected(self, to) -> bool: return to in self.connected_points def find_radial(self, heading: int, ignored_radial: int = None): closest_radial = 0 closest_radial_delta = 360 for radial in [x for x in self.radials if x != ignored_radial]: delta = math.fabs(radial - heading) if delta < closest_radial_delta: closest_radial = radial closest_radial_delta = delta return closest_radial