import random from dcs.vehicles import AirDefence from gen.sam.airdefensegroupgenerator import ( AirDefenseRange, AirDefenseGroupGenerator, ) class BoforsGenerator(AirDefenseGroupGenerator): """ This generate a Bofors flak artillery group """ name = "Bofors AAA" def generate(self) -> None: index = 0 for i in range(4): spacing_x = random.randint(10, 40) spacing_y = random.randint(10, 40) index = index + 1 self.add_unit( AirDefence.Bofors40, "AAA#" + str(index), self.position.x + spacing_x * i, self.position.y + spacing_y * i, self.heading, ) @classmethod def range(cls) -> AirDefenseRange: return AirDefenseRange.AAA