Dan Albert 4521053804 Move FlightPlan instantiation into the builder.
I'm working on moving the builder to be owned by the Flight, which will
simplify callers that need to create (or recreate) flight plans for a
flight.
2022-08-21 19:37:20 -07:00

37 lines
1.1 KiB
Python

from __future__ import annotations
from typing import Type
from game.theater import TheaterGroundObject
from .formationattack import (
FormationAttackBuilder,
FormationAttackFlightPlan,
FormationAttackLayout,
)
from .invalidobjectivelocation import InvalidObjectiveLocation
from .waypointbuilder import StrikeTarget
from ..flightwaypointtype import FlightWaypointType
class StrikeFlightPlan(FormationAttackFlightPlan):
@staticmethod
def builder_type() -> Type[Builder]:
return Builder
class Builder(FormationAttackBuilder[StrikeFlightPlan, FormationAttackLayout]):
def layout(self) -> FormationAttackLayout:
location = self.package.target
if not isinstance(location, TheaterGroundObject):
raise InvalidObjectiveLocation(self.flight.flight_type, location)
targets: list[StrikeTarget] = []
for idx, unit in enumerate(location.strike_targets):
targets.append(StrikeTarget(f"{unit.type.id} #{idx}", unit))
return self._build(FlightWaypointType.INGRESS_STRIKE, targets)
def build(self) -> StrikeFlightPlan:
return StrikeFlightPlan(self.flight, self.layout())