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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
24 lines
929 B
YAML
24 lines
929 B
YAML
always_keeps_gun: true
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description:
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The A-10A Thunderbolt II, also known as the Warthog, is a 'flying gun'.
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The aircraft was used extensively during Operation Desert Storm, in support of NATO
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operations in response to the Kosovo crisis, in Operation Enduring Freedom in Afghanistan
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and in Operation Iraqi Freedom. The A-10A is a high-survivability and versatile
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aircraft, popular with pilots for the 'get home' effectiveness.The mission of the
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aircraft is ground attack against tanks, armored vehicles and installations, and
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close air support of ground forces. The Warthog is famous for its massive 30mm cannon,
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but it can also be armed with Maverick guided missiles and several types of bombs
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and rockets.
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introduced: 1977
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manufacturer: Fairchild Republic
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origin: USA
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price: 12
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role: Close Air Support/Attack
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variants:
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A-10A Thunderbolt II: {}
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tasks:
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BAI: 680
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CAS: 680
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OCA/Aircraft: 680
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hit_points: 32
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