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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
29 lines
1.1 KiB
YAML
29 lines
1.1 KiB
YAML
class: Helicopter
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always_keeps_gun: true
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lha_capable: true
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cabin_size: 0 # Can not transport troops
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can_carry_crates: false # Can not carry crates
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description:
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The legendary 'Apache' is an US twin-turboshaft attack helicopter for
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a crew of two. It features a nose-mounted sensor suite for target acquisition and
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night vision systems. It is armed with a 30 mm (1.18 in) M230 chain gun carried
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between the main landing gear, under the aircraft's forward fuselage, and four hardpoints
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mounted on stub-wing pylons for carrying armament and stores, typically a mixture
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of AGM-114 Hellfire missiles and Hydra 70 rocket pods. The AH-64 has significant
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systems redundancy to improve combat survivability. American AH-64s have served
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in conflicts in Panama, the Persian Gulf, Kosovo, Afghanistan, and Iraq. Israel
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used the Apache in its military conflicts in Lebanon and the Gaza Strip. British
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and Dutch Apaches have seen deployments in wars in Afghanistan and Iraq.
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introduced: 2003
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manufacturer: Boeing
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origin: USA
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price: 20
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role: Attack
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variants:
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AH-64D Apache Longbow (AI): {}
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tasks:
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BAI: 500
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CAS: 500
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OCA/Aircraft: 500
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hit_points: 14
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