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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
22 lines
542 B
YAML
22 lines
542 B
YAML
description:
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The F-15 has often been labeled as the greatest U.S. fighter aircraft
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from the 1970s until the early 21st century. The F-15C is a pure fighter with outstanding
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performance and has scored over 100 air-to-air victories without suffering any confirmed
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losses.
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introduced: 1978
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manufacturer: McDonnell Douglas
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origin: USA
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price: 20
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role: Air-Superiority Fighter
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max_range: 400
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variants:
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F-15C Eagle: {}
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F-15J Eagle: {}
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tasks:
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BARCAP: 540
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Escort: 540
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Fighter sweep: 540
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Intercept: 540
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TARCAP: 540
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hit_points: 20
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