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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
55 lines
1.3 KiB
YAML
55 lines
1.3 KiB
YAML
description:
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The F-15 has often been labeled as the greatest U.S. fighter aircraft from the
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1970s until the early 21st century. The F-15E is a multirole fighter and
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exceeds in CAS operations. It served worldwide without suffering any confirmed
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losses.
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introduced: 1988
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manufacturer: McDonnell Douglas
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origin: USA
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price: 24
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role: Multirole Strike Fighter
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max_range: 300
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use_f15e_waypoint_names: true
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variants:
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F-15E Strike Eagle (Suite 4+): {}
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radios:
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intra_flight: AN/ARC-210
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inter_flight: AN/ARC-164
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channels:
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type: common
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# Radio 1 is the UHF AN/ARC-164, and Radio 2 is the V/UHF AN/ARC-210. We
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# only ever allocate UHF for inter-flight, so we'd prefer to use radio 2 for
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# intra-flight, but as is often the case the flight's frequency will be
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# assigned to radio 1 channel 1 no matter what we do.
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intra_flight_radio_index: 1
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inter_flight_radio_index: 2
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tasks:
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BAI: 760
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BARCAP: 240
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CAS: 760
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DEAD: 260
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Escort: 240
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Fighter sweep: 240
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Intercept: 240
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OCA/Aircraft: 760
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OCA/Runway: 630
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Strike: 640
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TARCAP: 240
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laser_codes:
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- property:
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id: Sta2LaserCode
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digits: 3
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- property:
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id: LCFTLaserCode
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digits: 3
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- property:
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id: Sta5LaserCode
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digits: 3
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- property:
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id: RCFTLaserCode
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digits: 3
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- property:
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id: Sta8LaserCode
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digits: 3
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hit_points: 18
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