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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
17 lines
635 B
YAML
17 lines
635 B
YAML
class: Tank
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description: The M4 Sherman, officially Medium Tank, M4, was the most widely used
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medium tank by the United States and Western Allies in World War II. The M4 Sherman
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proved to be reliable, relatively cheap to produce, and available in great numbers.
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It was also the basis of several successful tank destroyers, such as the M10, 17pdr
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SP Achilles and M36B1. Tens of thousands were distributed through the Lend-Lease
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program to the British Commonwealth and Soviet Union.
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introduced: 1942
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manufacturer: Fisher
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origin: USA
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price: 12
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role: Medium Tank
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variants:
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M4A2(75) Sherman: {}
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Sherman III: {}
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hit_points: 15
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