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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
19 lines
897 B
YAML
19 lines
897 B
YAML
class: SHORAD
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description: The M6 Linebacker short-range air defense system was developed by Boeing
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to meet the US Army requirements. The new vehicle was intended to counter the threat
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posed by low-flying aircraft, helicopters, cruise missiles and unmanned aerial vehicles
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to forward armored formations. Initial production Linebackers entered service with
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the US Army in 1997. A total of 99 Bradley Linebackers were ordered, however in
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2006 these were phased-out of service. The M6 is an all-weather system, capable
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of operating in day/night and all weather conditions. It is based on the M2 Bradley
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IFV and is equipped with a quadruple launcher with FIM-92 Stinger short-range surface-to-air
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missiles instead of the TOW ATGW.
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introduced: 1997
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manufacturer: United Defense
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origin: USA
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price: 18
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role: Self-Propelled Anti-Aircraft System
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variants:
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M6 Linebacker: {}
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hit_points: 6
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