Files
dcs_liberation/resources/units/ground_units/M6 Linebacker.yaml
zhexu14 5af4e56f30 Add hit points to unit yamls.
This PR:

- Introduces a new member of UnitType, hit_points, which is an abstract
representation of the durability of a unit, and loads it in from the
YAML files in the various subclasses (Ship, Ground etc).
- Adds scripts for populating/updating the unit YAML files with hit
point data from DCS. This script also gets the data for static objects,
but I'll leave the plugging in of static object data into Liberation for
another PR.
- Updates the unit YAML files by running the above scripts.

I did toy with the idea of adding this data to the unit definitions in
pydcs via an export from DCS, but it would be a more involved change,
since the current pydcs export script runs in the Hooks Lua environment
in DCS and AFAICT the hit points (via Unit.getLife()) is run in the
mission scripting environment.
2024-01-04 00:49:33 -08:00

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897 B
YAML

class: SHORAD
description: The M6 Linebacker short-range air defense system was developed by Boeing
to meet the US Army requirements. The new vehicle was intended to counter the threat
posed by low-flying aircraft, helicopters, cruise missiles and unmanned aerial vehicles
to forward armored formations. Initial production Linebackers entered service with
the US Army in 1997. A total of 99 Bradley Linebackers were ordered, however in
2006 these were phased-out of service. The M6 is an all-weather system, capable
of operating in day/night and all weather conditions. It is based on the M2 Bradley
IFV and is equipped with a quadruple launcher with FIM-92 Stinger short-range surface-to-air
missiles instead of the TOW ATGW.
introduced: 1997
manufacturer: United Defense
origin: USA
price: 18
role: Self-Propelled Anti-Aircraft System
variants:
M6 Linebacker: {}
hit_points: 6