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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
14 lines
531 B
YAML
14 lines
531 B
YAML
class: Artillery
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description: "The BM-30 Smerch (Russian: \u0421\u043C\u0435\u0440\u0447, \"tornado\"\
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, \"whirlwind\"), 9K58 Smerch or 9A52-2 Smerch-M is a Soviet heavy multiple rocket\
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\ launcher. The system is intended to defeat personnel, armored, and soft targets\
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\ in concentration areas, artillery batteries, command posts and ammunition depots."
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introduced: 1989
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manufacturer: Splav
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origin: USSR/Russia
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price: 60
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role: Multiple-Launch Rocket System
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variants:
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BM-30 Smerch (9M55K Cluster Rockets): {}
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hit_points: 4
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