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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
19 lines
781 B
YAML
19 lines
781 B
YAML
class: ATGM
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description:
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The Sturmgeschtz III (StuG III) assault gun was Germany's most-produced fully
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tracked armoured fighting vehicle during World War II, and second-most
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produced German armored combat vehicle of any type after the Sd.Kfz. 251
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half-track. It was built on a slightly modified Panzer III chassis, replacing
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the turret with an armored, fixed superstructure mounting a more powerful gun.
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Initially intended as a mobile assault gun for direct-fire support for
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infantry, the StuG III was continually modified, and much like the later
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Jagdpanzer vehicles, was employed as a tank destroyer.
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introduced: 1942
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manufacturer: Alkett/MIAG
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origin: Germany
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price: 12
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role: Assault Gun/Tank Destroyer
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variants:
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"Sturmgeschütz III Ausf. G": {}
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hit_points: 10
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