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This PR: - Introduces a new member of UnitType, hit_points, which is an abstract representation of the durability of a unit, and loads it in from the YAML files in the various subclasses (Ship, Ground etc). - Adds scripts for populating/updating the unit YAML files with hit point data from DCS. This script also gets the data for static objects, but I'll leave the plugging in of static object data into Liberation for another PR. - Updates the unit YAML files by running the above scripts. I did toy with the idea of adding this data to the unit definitions in pydcs via an export from DCS, but it would be a more involved change, since the current pydcs export script runs in the Hooks Lua environment in DCS and AFAICT the hit points (via Unit.getLife()) is run in the mission scripting environment.
14 lines
533 B
YAML
14 lines
533 B
YAML
class: SHORAD
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description: "The Tor missile system (Russian: \"\u0422\u043E\u0440\"; English: torus)\
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\ is an all-weather low to medium altitude, short-range surface-to-air missile system\
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\ designed for destroying airplanes, helicopters, cruise missiles, precision guided\
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\ munitions, unmanned aerial vehicles and short-range ballistic threats (anti-munitions)."
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introduced: 1971
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manufacturer: Znamya Truda Plant
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origin: USSR/Russia
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price: 40
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role: Self-Propelled Anti-Aircraft System
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variants:
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SA-15 Tor: {}
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hit_points: 4
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