Files
zhexu14 5af4e56f30 Add hit points to unit yamls.
This PR:

- Introduces a new member of UnitType, hit_points, which is an abstract
representation of the durability of a unit, and loads it in from the
YAML files in the various subclasses (Ship, Ground etc).
- Adds scripts for populating/updating the unit YAML files with hit
point data from DCS. This script also gets the data for static objects,
but I'll leave the plugging in of static object data into Liberation for
another PR.
- Updates the unit YAML files by running the above scripts.

I did toy with the idea of adding this data to the unit definitions in
pydcs via an export from DCS, but it would be a more involved change,
since the current pydcs export script runs in the Hooks Lua environment
in DCS and AFAICT the hit points (via Unit.getLife()) is run in the
mission scripting environment.
2024-01-04 00:49:33 -08:00

18 lines
811 B
YAML

class: AAA
description: "The M163 had a fairly limited range from the start. Its 20x102mm round\
\ gave it a low effective range of only 1,200 meters, and its standard air-defense\
\ load of HEI-T rounds would self-destruct at approximately 1800 meters, a hard\
\ limit on range. Additionally, the radar was a range-only set incapable of finding\
\ targets. In US and Israeli service, the VADS has rarely been needed in its intended\
\ purpose of providing defense against aerial threats\u2014consequently, the Vulcan\
\ gun system was in use throughout the late 1980s and early 1990s primarily as a\
\ ground support weapon."
introduced: 1989
manufacturer: General Electric
origin: USA
price: 10
role: Self-Propelled Anti-Aircraft Gun
variants:
M163 Vulcan Air Defense System: {}
hit_points: 3