mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
65 lines
1.9 KiB
Python
65 lines
1.9 KiB
Python
from __future__ import annotations
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import logging
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from pathlib import Path
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from typing import (
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Optional,
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)
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from PySide2.QtCore import QUrl
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from PySide2.QtWebChannel import QWebChannel
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from PySide2.QtWebEngineWidgets import (
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QWebEnginePage,
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QWebEngineSettings,
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QWebEngineView,
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)
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from game import Game
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from qt_ui.models import GameModel
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from .model import MapModel
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class LoggingWebPage(QWebEnginePage):
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def javaScriptConsoleMessage(
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self,
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level: QWebEnginePage.JavaScriptConsoleMessageLevel,
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message: str,
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line_number: int,
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source: str,
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) -> None:
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if level == QWebEnginePage.JavaScriptConsoleMessageLevel.ErrorMessageLevel:
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logging.error(message)
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elif level == QWebEnginePage.JavaScriptConsoleMessageLevel.WarningMessageLevel:
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logging.warning(message)
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else:
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logging.info(message)
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class QLiberationMap(QWebEngineView):
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def __init__(self, game_model: GameModel, parent) -> None:
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super().__init__(parent)
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self.game_model = game_model
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self.setMinimumSize(800, 600)
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self.map_model = MapModel(game_model)
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self.channel = QWebChannel()
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self.channel.registerObject("game", self.map_model)
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self.page = LoggingWebPage(self)
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# Required to allow "cross-origin" access from file:// scoped canvas.html to the
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# localhost HTTP backend.
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self.page.settings().setAttribute(
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QWebEngineSettings.LocalContentCanAccessRemoteUrls, True
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)
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self.page.setWebChannel(self.channel)
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self.page.load(
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QUrl.fromLocalFile(str(Path("resources/ui/map/canvas.html").resolve()))
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)
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self.setPage(self.page)
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def set_game(self, game: Optional[Game]) -> None:
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if game is None:
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self.map_model.clear()
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else:
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self.map_model.reset()
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