2022-02-22 18:49:12 -08:00

30 lines
825 B
Python

from asyncio import Queue
from game.sim import GameUpdateEvents
class EventStream:
_queue: Queue[GameUpdateEvents] = Queue()
@classmethod
def drain(cls) -> None:
while not cls._queue.empty():
cls._queue.get_nowait()
cls._queue.task_done()
@classmethod
async def put(cls, events: GameUpdateEvents) -> None:
await cls._queue.put(events)
@classmethod
def put_nowait(cls, events: GameUpdateEvents) -> None:
# The queue has infinite size so this should never need to block anyway. If for
# some reason the queue is full this will throw QueueFull.
cls._queue.put_nowait(events)
@classmethod
async def get(cls) -> GameUpdateEvents:
events = await cls._queue.get()
cls._queue.task_done()
return events