mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
52 lines
1.5 KiB
Django/Jinja
52 lines
1.5 KiB
Django/Jinja
<b>You are clear for takeoff</b>
|
|
|
|
<p>
|
|
Some player flights may be delayed to start. For such flights, it will not be
|
|
possible to enter the cockpit until its mission start time, shown in the flight
|
|
information window.
|
|
</p>
|
|
|
|
<p>
|
|
To reduce delays, schedule packages with player flights with an earlier TOT.
|
|
Note that if some flights within the package will take a long time to reach the
|
|
target, a player flight may still be delayed.
|
|
</p>
|
|
|
|
<p>
|
|
To avoid delays entirely, use the "Never delay player flights" option in the
|
|
mission generation settings. Note that this will <strong>not</strong> adjust
|
|
the timing of your mission; this option only allows you to wait in the
|
|
cockpit.
|
|
</p>
|
|
|
|
<p>
|
|
For more information, see the
|
|
<a
|
|
href="https://github.com/dcs-liberation/dcs_liberation/wiki/Mission-planning"
|
|
style="color: #ffffff"
|
|
>mission planning documentation</a> on our wiki.
|
|
</p>
|
|
|
|
<h2>Launching the mission:</h2>
|
|
|
|
<p>
|
|
Launch the <code>liberation_nextturn</code> mission as you normally would for
|
|
single- or multi-player.
|
|
</p>
|
|
|
|
<p>
|
|
For advice on using a dedicated server to play DCS Liberation, see
|
|
<a
|
|
style="color: #ffffff"
|
|
href="https://github.com/dcs-liberation/dcs_liberation/wiki/Dedicated-Server-Guide"
|
|
>the guide</a> on our wiki.
|
|
</p>
|
|
|
|
<h2>Finishing</h2>
|
|
|
|
<p>Once you have played the mission, click on the \"Accept Results\" button.</p>
|
|
|
|
<p>
|
|
If DCS Liberation does not detect mission end, use the manually submit button,
|
|
and choose the state.json file.
|
|
</p> |