dcs_liberation/qt_ui/widgets/map/QMapGroundObject.py
Khopa 2167953b87 Ground objects are always generated and destroyable, even when it's not the current mission objective.
Fix : SAM site destruction status is saved correctly.
Added most SAM site to generator.
2019-10-06 16:14:13 +02:00

43 lines
1.6 KiB
Python

from PySide2.QtWidgets import QGraphicsRectItem
import qt_ui.uiconstants as CONST
from theater import TheaterGroundObject, ControlPoint
class QMapGroundObject(QGraphicsRectItem):
def __init__(self, parent, x: float, y: float, w: float, h: float, cp: ControlPoint, model: TheaterGroundObject):
super(QMapGroundObject, self).__init__(x, y, w, h)
self.model = model
self.cp = cp
self.parent = parent
self.setAcceptHoverEvents(True)
self.setZValue(2)
if len(self.model.groups) > 0:
units = {}
for g in self.model.groups:
for u in g.units:
if u.type in units.keys():
units[u.type] = units[u.type]+1
else:
units[u.type] = 1
tooltip = ""
for unit in units.keys():
tooltip = tooltip + str(unit) + "x" + str(units[unit]) + "\n"
self.setToolTip(tooltip + str(model.groups[0].id) + str(model.groups[0].name))
else:
self.setToolTip(cp.name + "'s " + self.model.category)
def paint(self, painter, option, widget=None):
#super(QMapControlPoint, self).paint(painter, option, widget)
if self.parent.get_display_rule("go"):
painter.save()
if not self.model.is_dead and not self.cp.captured:
painter.drawPixmap(option.rect, CONST.ICONS[self.model.category])
else:
painter.drawPixmap(option.rect, CONST.ICONS["cleared"])
painter.restore()