155 lines
4.9 KiB
Python

from __future__ import annotations
from dataclasses import dataclass
from datetime import datetime, timedelta
from typing import Iterator, TYPE_CHECKING, Type
from dcs import Point
from dcs.task import Targets
from game.flightplan import HoldZoneGeometry
from game.flightplan.waypointactions.engagetargets import EngageTargets
from game.flightplan.waypointoptions.formation import Formation
from game.utils import Heading, nautical_miles
from .ibuilder import IBuilder
from .loiter import LoiterFlightPlan, LoiterLayout
from .waypointbuilder import WaypointBuilder
if TYPE_CHECKING:
from ..flightwaypoint import FlightWaypoint
@dataclass(frozen=True)
class SweepLayout(LoiterLayout):
nav_to: list[FlightWaypoint]
sweep_start: FlightWaypoint
sweep_end: FlightWaypoint
nav_from: list[FlightWaypoint]
def iter_waypoints(self) -> Iterator[FlightWaypoint]:
yield self.departure
yield self.hold
yield from self.nav_to
yield self.sweep_start
yield self.sweep_end
yield from self.nav_from
yield self.arrival
if self.divert is not None:
yield self.divert
yield self.bullseye
class SweepFlightPlan(LoiterFlightPlan[SweepLayout]):
@staticmethod
def builder_type() -> Type[Builder]:
return Builder
@property
def combat_speed_waypoints(self) -> set[FlightWaypoint]:
return {self.layout.sweep_end}
@property
def tot_waypoint(self) -> FlightWaypoint:
return self.layout.sweep_end
def default_tot_offset(self) -> timedelta:
return -timedelta(minutes=5)
@property
def sweep_start_time(self) -> datetime:
travel_time = self.total_time_between_waypoints(
self.layout.sweep_start, self.layout.sweep_end
)
return self.sweep_end_time - travel_time
@property
def sweep_end_time(self) -> datetime:
return self.tot
def tot_for_waypoint(self, waypoint: FlightWaypoint) -> datetime | None:
if waypoint == self.layout.sweep_start:
return self.sweep_start_time
if waypoint == self.layout.sweep_end:
return self.sweep_end_time
return None
def depart_time_for_waypoint(self, waypoint: FlightWaypoint) -> datetime | None:
if waypoint == self.layout.hold:
return self.push_time
return None
@property
def push_time(self) -> datetime:
return self.sweep_end_time - self.travel_time_between_waypoints(
self.layout.hold, self.layout.sweep_end
)
@property
def mission_begin_on_station_time(self) -> datetime | None:
return None
@property
def mission_departure_time(self) -> datetime:
return self.sweep_end_time
def add_waypoint_actions(self) -> None:
super().add_waypoint_actions()
self.layout.sweep_start.set_option(Formation.LINE_ABREAST_OPEN)
self.layout.sweep_start.add_action(
EngageTargets(
nautical_miles(50),
[
Targets.All.Air.Planes.Fighters,
Targets.All.Air.Planes.MultiroleFighters,
],
)
)
class Builder(IBuilder[SweepFlightPlan, SweepLayout]):
def layout(self) -> SweepLayout:
assert self.package.waypoints is not None
target = self.package.target.position
heading = Heading.from_degrees(
self.package.waypoints.join.heading_between_point(target)
)
start_pos = target.point_from_heading(
heading.degrees, -self.doctrine.sweep_distance.meters
)
builder = WaypointBuilder(self.flight, self.coalition)
start, end = builder.sweep(start_pos, target, self.doctrine.ingress_altitude)
hold = builder.hold(self._hold_point())
return SweepLayout(
departure=builder.takeoff(self.flight.departure),
hold=hold,
nav_to=builder.nav_path(
hold.position, start.position, self.doctrine.ingress_altitude
),
nav_from=builder.nav_path(
end.position,
self.flight.arrival.position,
self.doctrine.ingress_altitude,
),
sweep_start=start,
sweep_end=end,
arrival=builder.land(self.flight.arrival),
divert=builder.divert(self.flight.divert),
bullseye=builder.bullseye(),
)
def _hold_point(self) -> Point:
assert self.package.waypoints is not None
origin = self.flight.departure.position
target = self.package.target.position
join = self.package.waypoints.join
ip = self.package.waypoints.ingress
return HoldZoneGeometry(
target, origin, ip, join, self.coalition, self.theater
).find_best_hold_point()
def build(self, dump_debug_info: bool = False) -> SweepFlightPlan:
return SweepFlightPlan(self.flight, self.layout())