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- Fix tgogenerator - Fix UI for ForceGroup and Layouts - Fix ammo depot handling - Split bigger files in smaller meaningful files (TGO, layouts, forces) - Renamed Template to Layout - Renamed GroundGroup to TheaterGroup and GroundUnit to TheaterUnit - Reorganize Layouts and UnitGroups to a ArmedForces class and ForceGroup similar to the AirWing and Squadron - Reworded the UnitClass, GroupRole, GroupTask (adopted to PEP8) and reworked the connection from Role and Task - added comments - added missing unit classes - added temp workaround for missing classes - add repariable property to TheaterUnit - Review and Cleanup Added serialization for loaded templates Loading the templates from the .miz files takes a lot of computation time and in the future there will be more templates added to the system. Therefore a local pickle serialization for the loaded templates was re-added: - The pickle will be created the first time the TemplateLoader will be accessed - Pickle is stored in Liberation SaveDir - Added UI option to (re-)import templates
18 lines
301 B
YAML
18 lines
301 B
YAML
name: Flak
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role: AntiAir
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tasks:
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- AAA
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units:
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- 2 cm Flakvierling 38
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- 8.8 cm Flak 18
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- 8.8 cm Flak 36
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- 8.8 cm Flak 37
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- 8.8 cm Flak 41
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- 2 cm Flak 38
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- SL Flakscheinwerfer 37
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- PU Maschinensatz_33
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- AAA SP Kdo.G.40
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- LUV Kubelwagen 82
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- Truck Opel Blitz
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layouts:
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- Flak Site |